Personally I think the real thing is always going to outway the
advantage of manipulating the ROM on a PC so you can put in a few
expletitives or get extras credits!
:-D :-D :-D
Nothing beats the original machines design, it's quietness compared to
a whirring PC, the original controller which has undergone years of
ergonomics testing, the original peripherals (fishing controllers,
marracas, headsets, dancemats, trigger buttons, tactile analogue
thumbsticks, lightguns, visual memory cards), instant loading solid
state ROMs, the native video capability (any standard TV, plasma etc.
out of the box).
Also, when you code for hardware you don't expect it to be one day
emulated. A lot of the best games never did get emulated properly
because they used the hardware to it's absolute limits - that is why
you can emulate a Master System really well but not so easy to do so
with the C64.
AmiMasterGear is miles faster than Magic64/Frodo.
I think future generations will get much better emulation but they'll
still miss out on things like the feel of the original control device.
Personally I'd rather play Goldeneye on N64 with the rumbling gun
shaped 3-prong controller than a keyboard/mouse combo. With Perfect
Dark for example you can use both controller in single-player mode
which makes for a very interesting gaming experience.
It's the difference between going to the arcade and playing
Afterburner in an R360 or going home and putting it on the living room
telly.
Totally different experience. I believe there's a huge market for
miniaturised hardware!
:-)