Personally, I like dark atmosphere "cityscape" type demos. (F.e, Point Blank on PC, Impossible on Amiga.) I'll agree Debris isn't necessarily "deep" (along the lines of, say, time index), but the "mechanical perfection" aspect does capture my interest. Some may find the technical achievement itself deep or moving. Then again, I'm the type who can listen to Art of the Fuge or the Goldberg Variations over and over, and never tire of it. Must be the German in me, LOL.
On the flip side, I also enjoy bright, colorful, "pretty" demos. Most ASD releases are like that. In fact, after watching both, my brother and I came to the conclusion that it's almost unfair to compare noumenon with debris, they're such radically different styles... both artistic/beautiful in their own (very different) ways.
(Actually, I wish I could have recorded my brother's mock "german accent" commentary during Debris... it was absolutely hilarious.)
As an aside, the demo runs almost perfect on my aniquated rig (2.5 GHz Athlon XP, 1 gig RAM, Radeon X800XL). Normal texture size, 1024x768, 2x antialiasing and shadows on. My box is like four years old and it runs well at medium settings, so that's just fine IMHO. (re "needs latest dual core" comment.)
hooligan wrote:
When some of you pull your heads from the amigahole, you will see that there are lots of excellent pc-demos around, demos which are not only good because they run on a modern hardware, but because there is good design, music, graphics and coding on them.
At least the other oldskoolers *should* know better than to judge a release based on what hardware its run on.
Well said. TONS of great PC productions out there. A good demo is a good demo, who cares what it runs on. Look at it this way... it's a perfect use for a PC. :-)