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Author Topic: Alien Breed 3D Odamex Projekt for AROS SNEEK PEEK  (Read 3663 times)

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Offline XDelusionTopic starter

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Alien Breed 3D Odamex Projekt for AROS SNEEK PEEK
« on: February 26, 2013, 07:13:00 AM »
http://www.youtube.com/watch?v=YglfwJlBx5Y


Be sure to set Youtube to play video in HD else it will look crappier than usual!

Please pardon the Quake III weapons, they are filler until I or someone else can create some fresh new weapon sprites. The ones in the Aminet sources are too horrid to be used.

Will run on AROS thus far, hopefully some day MorphOS and OS 4 will also receive ports of Odamex so they can run this. Also works just fine on the classic XBOX btw.

Since it is Odamex I will of course be supporting on-line and networked multi-player which is a must for Alien Breed anyhow.

More to come.

Thankx to BSzili for the Odamex port.
« Last Edit: February 26, 2013, 07:36:16 AM by XDelusion »
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusionTopic starter

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Re: Alien Breed 3D Odamex Projekt for AROS SNEEK PEEK
« Reply #1 on: February 26, 2013, 08:44:09 AM »
Quote from: foleyjo;727592
Looks good, though instead of using the Aliens from the Aliens franchise; have you considered using the original Alien Breed 3D alien from the demo. The one that didn't make it to the full game.
I think it would be more faithful to AB.


I've got him, got something special in store for his behaviors in fact, but he is not ready to display yet.

 As for why I have Xenophobes from the Alien franchise, that would be because Alien Breed I, II, and Tower feature Face Huggers and the Black Xenophones and the goal of this project is to create a new Alien Breed 3D that draws inspiration and uses resources from all the the Amiga releases. Don't worry though, the majority of this project is created using original Alien Breed resources if not new resources I created or barrowed to add to the texture selection which was pretty limited where there Alien Breed 3D resources on Aminet are concerned.
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusionTopic starter

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Re: Alien Breed 3D Odamex Projekt for AROS SNEEK PEEK
« Reply #2 on: February 27, 2013, 04:49:59 AM »
OK, I'm going to work on him now. ;)
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusionTopic starter

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Re: Alien Breed 3D Odamex Projekt for AROS SNEEK PEEK
« Reply #3 on: March 01, 2013, 09:35:04 AM »


Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusionTopic starter

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Re: Alien Breed 3D Odamex Projekt for AROS SNEEK PEEK
« Reply #4 on: March 01, 2013, 03:53:33 PM »
Thank you! :)

Sounds (from various Alien Breeds) are included, and I agree, they do add a lot to the game! :)

I could not include them in the video because I was having trouble recording audio at the time so I just made a custom sound track for filler.
« Last Edit: March 01, 2013, 04:25:30 PM by XDelusion »
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusionTopic starter

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Re: Alien Breed 3D Odamex Projekt for AROS SNEEK PEEK
« Reply #5 on: March 08, 2013, 05:29:24 AM »






Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusionTopic starter

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Re: Alien Breed 3D Odamex Projekt for AROS SNEEK PEEK
« Reply #6 on: March 22, 2013, 10:05:53 PM »
Just a little update.

I've been working my butt off. Just started 2 jobs (now I'm half self employed!) and have been busy as hell and spending a LOT of time sleeping, trying to adjust my self to wake up at around 5AM rather than fall asleep around then. ;)

On top of that I've been reading Star Wars: Darth Plagueis and of course have been taking my time as Star Wars is one of those universes that requires one to look up a lot of things in relation to the timeline of events, alien species, and the like.

That being said, it has been a couple weeks since I've spent much quality time on the AB3D project, but alas I've been hammering at it for the past three days and have expanded the demonstration map even more and am trying to create a starting point for it, which the character will arrive at from the levels that will eventually come before it.

As those of you who have one of my various works in progress pWADs have seen, the palette and textures are a bit of a mess in some places so I've been at work trying to weed out the textures I will not be using, and introducing new ones. I've a couple people working on new textures for me as well, so once I have a pretty good idea what textures I am not going to be using I'll be going through and applying either one of my new palettes, or one that Fish or another guy is working on.

I don't have the time I did have when unemployed, but I'm still focused on releasing a version 1.0 (or what ever by this summer).

Thankx again to everyone for the interest!

BTW: Anyone know of a good place to host a free web page for this, that is one that is free or nearly free of those annoying banner ads?
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusionTopic starter

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Re: Alien Breed 3D Odamex Projekt for AROS SNEEK PEEK
« Reply #7 on: March 23, 2013, 01:07:42 AM »
Holy crap, speaking of the Palette...

The classic DOOM engine has a Palette of 256 colors. This is due to the fact that that was the color limit of the standard VGA display at the time. Meanwhile the Amiga was capable of displaying thousands of colors at one time, hence the reason the Alien Breed color palette far surpasses that of DOOM, and therefore Odamex's current 256 color limitation.

Well this appears to soon be a thing of the past in regards to Odamex. I was just talking on the Odamex IRC channel and received these two images demonstrating one of the upcoming features in Odamex...

32 bit color!!! :)

8 bit color:



32 bit color:

Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusionTopic starter

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Re: Alien Breed 3D Odamex Projekt for AROS SNEEK PEEK
« Reply #8 on: March 23, 2013, 06:43:14 PM »
Actually there is a fork with GL support. It may be added to the official port eventually, I know that some of the devs are keen on seeing it included as an option eventually.

 As for why it it does not have it already, well that's because Odamex is based off of a very old version of ZDOOM, and ZDOOM has always been software based.

 As for me, I find that GL makes things look really nice, but it also brightens the hell out of everything when things should be dark. As an example, I have a few rooms and hall ways in my project that are very very dark. In these rooms are pulse lights that travel the length of the hall, or spins in a circle within the room (like DOOM 64). What this does is adds a little Alien-esque tension where in the player can only see the enemies when the light happens to dance across them. Add GL to the mix and you can see the enemies all the time, regardless if the light is on them or not. So basically what needs to be done is I would have to go back through my map(s) and adjust the lighting of every room and dramatically decrease the light level in hopes of restoring the intended effect...

...which is not exactly what I call fun. ;)
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusionTopic starter

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Re: Alien Breed 3D Odamex Projekt for AROS SNEEK PEEK
« Reply #9 on: March 24, 2013, 02:21:50 PM »
Looks like I jumped the gun. While the display will be drastically improved in the next Odamex, I'm still going to be limited to a 256 color palette for the time being.
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusionTopic starter

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Re: Alien Breed 3D Odamex Projekt for AROS SNEEK PEEK
« Reply #10 on: March 25, 2013, 03:14:56 AM »
256 Color Palette in 32 bit True Color

Also, I asked around and the plan is to eventually incorporate the ability to move beyond the 256 color palette as I'd hoped, none the less in the mean time the 32bit display helps things immensely!



« Last Edit: March 25, 2013, 03:22:05 AM by XDelusion »
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusionTopic starter

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Re: Alien Breed 3D Odamex Projekt for AROS SNEEK PEEK
« Reply #11 on: March 28, 2013, 11:19:54 PM »
I do believe someone is working on a port of Odamex to Android.

As for Classic Amiga support... some day after this project has reached a descent point, I may well have a go at porting over what I can to Lantus' port of Strife.

Quote from: foleyjo;730667
Sorry, it looks like i critasized the alien and then ignored this thread.
I like the look of the alien breed alien in the game.

It looks good. Probably won't play it because I tend not to play games on PC but if you did an android or classic Amiga version I would play.

I loved the demo for AB3D but didn't care much for the game. TKG was better but performance was very poor.

Anyhoo I like what I have seen so far and if I see it on A1200 or Andoid then I will play it
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs