Welcome, Guest. Please
login
or
register
.
Forums
Forums
Board
Topic
Home
Today's Posts
Gallery
Login
Register
Amiga.org
»
Operating System Specific Discussions
»
Amiga OS
»
High(er) res workbench in winUAE and OS 3.2. how to achieve?
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: High(er) res workbench in winUAE and OS 3.2. how to achieve? (Read 8062 times)
Description:
0 Members and 1 Guest are viewing this topic.
TribbleSmasher
Hero Member
Join Date: Jul 2017
Posts: 775
Thanked: 49 times
Re: High(er) res workbench in winUAE and OS 3.2. how to achieve?
«
on:
June 14, 2021, 05:29:01 PM »
You add a RTG graphics card to your configuration, preferably 'uaegfx.card' and Picasso96.
Then you can use upto the native resolution of your PC as the resolution for your Workbench and productivity apps. Not for most games tho.
http://pjhutchison.org/emulation/uae_p96.html
«
Last Edit: June 14, 2021, 06:03:49 PM by TribbleSmasher
»
Logged
The following users thanked this post:
apsteinmetz
TribbleSmasher
Hero Member
Join Date: Jul 2017
Posts: 775
Thanked: 49 times
Re: High(er) res workbench in winUAE and OS 3.2. how to achieve?
«
Reply #1 on:
June 19, 2021, 08:31:20 PM »
It is common and expected that 'modernized' OS components require updates on other dependencies as well. Otherwise one could stick to pre-3.1.4 and 20year old P96 or CGFX3 forever, for free, no problem here.
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
Amiga.org
»
Operating System Specific Discussions
»
Amiga OS
»
High(er) res workbench in winUAE and OS 3.2. how to achieve?
There was an error while thanking
Thanking...