This is going to sound quite odd, but I have to completely agree with Smerf. Not just because he's got a cool nick, but he's nailed the whole reason of piracy down to the bone. Back before WHDLoad was even available, 90% of the software I had purchased wouldn't work cause I installed a 68010 14MHz in my A500. I later upgraded to a Derringer 030/33MHz and 40MB Trifecta LX but still the majority of the software wouldn't work, not to mention the lack of hard drive install ability. I admit that I used to share software with other local users, but only to find out the software didn't work or wasn't worth it due to hard drive installs or really horrid doc checks. I try to stay away from any game that has a doc check, and if the software has some wicked copy protection that won't allow hard drive installs I won't use it. In a modern age of computers, it's time for a modern age of program design. Too much protection will automatically warrant piracy however, too little protection will make the software easy to hack and share. The easiest medium I know by far is to just use keyfiles with the end users information in the key itself. I don't pirate or share anymore, I just make sure the software I purchase doesn't have foolhardy restrictions in it before I purchase.
:pint: