Im interested primarily in its low level API's for sound, graphics and IO.
I understand much of this is source compatible with amigaOS 3.1 but what 'AROS only' performance enhancements might my code be able to take advantage of? My aim is to ensure that each platforms class implementations are as efficient as possible.
In terms of API's:
Sound = AHI (no paula audio.device though)
Graphics = graphics.library, Cybergraphics.library, AROS HIDD
I/O = Standard Amiga 3.1 IO systems :-)
There aren't any AROS specific enhancements, but our OOP based driver system, I'm reliably informed, will allow Hardware acceration (from the Graphics card, once suitable drivers have been made for example) to be avaiable via the CGX.library, again for example...