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Author Topic: Lets talk about A1222 - Tabor  (Read 40208 times)

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Offline woof

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Re: Lets talk about A1222 - Tabor
« on: October 25, 2017, 01:16:15 PM »
>becomes a problem when calling library functions (e.g. Warp3D) which expect floats in FPU registers...
???!!!
You talk about Warp3D 68k that was using registers
but as Warp3D for OS4 got an "interface" it can be called with parameters on the stack as normal C functions , no?

Edit: Just checked Warp3D 68k = it dont use fpu registers when calling functions but cpu registers only

Alain Thellier
« Last Edit: October 25, 2017, 01:31:12 PM by woof »
 

Offline woof

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Re: Lets talk about A1222 - Tabor
« Reply #1 on: October 26, 2017, 09:00:43 AM »
Hi
@Daytona675x
 
You are certainly a good coder but you have difficulties to admit when you are wrong
"calling library functions (e.g. Warp3D) which expect floats in FPU registers"
is just a wrong statement as Warp3D (both OS3 and OS4 versions) never used FPU registers for calling functions

>MiniGL (which has tons of functions that expect floats by value)
True but there are not "expecting floats in FPU registers" too


Greetings
Alain Thellier