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GLQuake for WOS
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Topic: GLQuake for WOS (Read 3169 times)
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blobrana
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Join Date: Mar 2002
Posts: 4743
Re: GLQuake for WOS
«
on:
November 27, 2002, 01:48:43 PM »
LOL
you mean the link?
http://devnull.owl.de/~frank/quake_e.html
HeHe
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blobrana
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Join Date: Mar 2002
Posts: 4743
Re: GLQuake for WOS
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Reply #1 on:
November 27, 2002, 02:47:55 PM »
That`s too bad.
But maby he`ll have time later on....
Is the problem to do with the voodoo cards?
(i have a voodoo 3, and it seems to comply with most rendering standards...)
Any way i came across this article that may improve the GLprocess.
http://news.uns.purdue.edu/html4ever/021125.Ebert.stippling.html
:-D
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