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Author Topic: What makes the -playability- of a game?  (Read 1776 times)

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Offline Mike_Amiga

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Re: What makes the -playability- of a game?
« on: August 04, 2003, 11:18:22 AM »
Like me and purchasing Tomb Raider Angel of Darkness, if the controls aren't responsive and make the game imposable to play it's going back, and I'm asking for a refund.

MAKE SURE THE CONTROLS WORK!

And emotion is a goood device for making games last as others have said. My example would be from Metal Gear Solid 2 where Otacons sister is killed by Vamp.
AKA ED-209 on IRC...