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Author Topic: Battle for Wesnoth 68k - does this game require a Vampire?  (Read 2058 times)

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Offline Rob

Quote from: kolla;823964
Plays great in FS-UAE on my plain macbook though, hehe :)


How about scenarios with large battlefields and many enemies.  I played the OS4 ports for quite some time and found that once you get to those types of scenarios the AI really bogged down my XE/G4.  I started using it on Windows, first on an Althon at 1.8 and then an Intel Core2 1.8 setup.  It wasn't really much better with seriously long waits between turns, I think it usually worked that I'd play my turn, switch to the A1 and do something else and check back every 5 minutes or so to see if the computer turn ended.

It's definitely been at least 6 or 7 years since I played so perhaps the main branch and any subsequent ports have become much more efficient.  If not I think a 68k version will need carefully selected or specially made campaigns that don't expect too much in the way of CPU time.