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Author Topic: Battle for Wesnoth 68k - does this game require a Vampire?  (Read 2068 times)

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Offline nicholas

Quote from: Acill;823960
Holy crap its even to slow on my 75Mhz 060 and 410Mhz PPC!!

If devs are building games and apps that seriously require hardware that is very hard to get and nonstandard it will be ugly on aminet. I think a specific section needs to be added to aminet with big bold statements about it. I did see this link in the comments for an FPU version, havent tried it. http://netsurf.baderman.net/wesnoth.fpu


Did you try running it under Trance or Petunia or just natively on the 060?
“Een rezhim-i eshghalgar-i Quds bayad az sahneh-i ruzgar mahv shaved.” - Imam Ayatollah Sayyed  Ruhollah Khomeini
 

Offline nicholas

Re: Battle for Wesnoth 68k - does this game require a Vampire?
« Reply #1 on: March 29, 2017, 04:47:37 PM »
Quote from: kolla;823966
I don't understand why this game ends up being slow though, nothing advanced about it at all.


I'm assuming the person who compiled it didn't use Novacoder's decent SDL libs.
“Een rezhim-i eshghalgar-i Quds bayad az sahneh-i ruzgar mahv shaved.” - Imam Ayatollah Sayyed  Ruhollah Khomeini