OK, do understand WinUAE is an application that runs on a PC based hardware platform and emulates the Amiga environment.
I have downloaded files such as .adf, .zip, .iha. I believe they are all of the type that when unpacked, unzipped, can then be run in the WinUAE environment.
Now, step by step this is what I have done in this area. For an example, I select a file from an internet site, let's say it is in .adf file format. When that type of file comes from the internet, it needs to be unpacked/unzipped before use(?)
Next, when the file is downloaded by me, it ends up in a drawer/cabinet/ labeled "Download" that is displayed on the Workbench.
Next (this what I've been doing), I drag the file from the "download cabinet" to another icon on the workbench that says "ram" where is "automatically" unpacked.
From there, I can read the text file (usually without problem but not always). I can run/execute maybe 1 of of 100 (well you know what I mean), files.
Now this is where I get confused. Some say I need to move the unpacked .ADF file to the pseudo floppy drive in order to read the file, and in the case of games as an example, it is read by the "floppy drive".
So this is where I get confused. What do I do and how do I do it when the file is now on/in the WinUAE platform?
How do I set up the environment in my WinUAE ("floppy drive" (non hardware type) so I can do this?
What is DiskImage? Where do I get it? How do I install it? Is there and can I use whatever "make a floppy disk drive" software that is included with the WinUAE software. Is it, as an example within AmiKit?
When I try to mount an .ADF file in a disk drive, it gives me a cylinder 0 error. Looking at system/devices/rad1,rad2, d01,d02, etc I see "not available". How do I make available? Once these files are unpacked, read by a floppy disk drive, where do they go? In a folder? Which one? On the Workbench as an icon?
Thank you
:-?