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Amiga News and Community Announcements => Amiga News and Community Announcements => Topic started by: x303 on September 25, 2010, 02:29:49 PM

Title: WinUAE 2.3.0 Released
Post by: x303 on September 25, 2010, 02:29:49 PM
New features:

- CDTV and CD32 subchannel hardware emulation, CD+G audio CDs supported.
- CDTV statefile support.
- FLAC compressed CD audio tracks supported (cue+flac or cue+iso+flac).
- Automatic center, max fullscreen and tv-like fullscreen options added.
- uaescsi.device SCSI emulation, including full CD audio support.
- Pause uaescsi.device CD audio when emulation is paused or GUI is open.
- Support for configuration file delayed CD image insert, for example CD32 games
  F17 Challenge and Last Ninja crash if booted before CD32 boot screen appears...
- Right and bottom border, if outside of display area, is blanked instead of filling
  with current border color.
- Full "Portable"/USB key mode (-portable command line parameter) and relative path support.
- Borderless/minimal/normal windowed mode option.

Updates:

- CD/CD image handling rewrite:
  * .ccd/.img/.sub and .mds/.mdf v1 image files supported.
  * Subchannel support (CDTV/CD32 CD+G).
  * Audio tracks fully supported.
  * SCSI emulation, CD images and non-SPTI mode full uaescsi.device CD audio support,
    most common CD SCSI commands emulated. SCSI emulation enabled by default.
  * Near-instant compressed (mp3/flac) CD audio and zipped CD image startup time.
  * More reliable CD/CD image and CD image/real drive on the fly change support.
- CD32/CDTV more accurate CD audio and animation streaming.
- Rawinput keyboard handling improved.
- Cycle exact audio and disk DMA sequencer, Paula DMA request line timing fully emulated,
  (previously DMA accesses were "immediate", all other timing was already exact)
- Direct3D bezel overlays and "old" overlays separated, bezel overlays
  are in overlays-directory, old overlays should be renamed as masks.
- Direct3D bezel automatic display area detection and aspect ratio correction.
- Disk images inside archives are automatically "extracted" to Disk Swapper
  and floppy drive paths when dragged and dropped.
- 68000 and 68020 cycle exact CPU timing updates.
- 68040 MMU emulation compatibility improved, Linux and NetBSD confirmed working.
- Keyboard led handling improved.

2.2 bugs fixed:

- Triple/double/single buffer option was not saved to configuration file.
- Autovsync didn't work.
- Rawinput GUI F12 key ignored window focus.
- Gameports panel joystick/mouse type (mouse,joystick,analog joystick,..)
  was ignored when configuration file was loaded.

Other bugs fixed:

- Direct3D 2x+ shader filter bad image quality.
- CDTV CD timecode (Built-in CD player time counter).
- CD32 CD end of play notification only worked if play was last sent CD command. (Fightin Spirit)
- CD32 CD audio status reporting when attempting to play data tracks (Mission Impossible 2025)
- CD32 pad 2-button mode fixes (F17 Challenge, Quik The Thunder Rabbit, ATR)
- Audio length detection error if MP3 audio tracks had checksummed frames.
- Built-in image mounter CD audio timecode offset fixed.
- Z3/RTG RAM leak when restarting.
- Direct3D scanlines can be (finally) enabled on the fly.
- Configuration file cdimage0=:\ at startup didn't work.
- Dynamic hardfiles didn't work reliably with DirectSCSI filesystems.
- Dynamic hardfile data corruption if physical file size grew over 4G.
- Some demos had blank display (broke in 2.0 Denise updates).
- Transparent clipboard support crash fixes.
- Initial ROM scan didn't detect Amiga Forever rom keys correctly.
- Joystick axis bogus autofire in some situations when remapping joysticks.
- Rawinput was not enabled if only one (physical or logical) keyboard was detected.
- RTG mouse cursor problem in D3D mode with enabled filter.
- RTG 8-bit fullscreen mode color error in some situations.
- Miscellaneous custom chipset and disk emulation tweaks.
- RTS and RTD odd address check was missing, fixes also mysterious JIT crashes.
- Epson printer emulation multiple page printing fixes.
- plugin directory detection problems.
- Rar archive crash.
- ~1.5G Z3 Fast RAM works again (64-bit host OS only)

and more..

You can download it here: http://www.winuae.net/files/WinUAE2300.zip
Title: Re: WinUAE 2.3.0 Released
Post by: divined on September 25, 2010, 03:05:07 PM
been waiting for this version since I had a lot of troubles with my winuae amiga os 3.9 installation using version 2.2.0
Title: Re: WinUAE 2.3.0 Released
Post by: Pyromania on September 25, 2010, 06:55:19 PM
Nice news.

:)
Title: Re: WinUAE 2.3.0 Released
Post by: Methuselas on September 25, 2010, 08:20:23 PM
Geez, every time I finally upgrade my UAE package, Toni goes and releases a new one....... X_X
Title: Re: WinUAE 2.3.0 Released
Post by: x303 on September 25, 2010, 11:17:48 PM
Quote from: Methuselas;581211
Geez, every time I finally upgrade my UAE package, Toni goes and releases a new one....... X_X
You haven't notices the betas then ? ;)
Title: Re: WinUAE 2.3.0 Released
Post by: Methuselas on September 26, 2010, 05:42:53 AM
Quote from: x303;581226
You haven't notices the betas then ? ;)


Nope. I only know about it, when I see it on Amiga.org's news feed. :roflmao:
Title: Re: WinUAE 2.3.0 Released
Post by: actung_bab on September 26, 2010, 09:47:54 AM
how do u get it working l tryed just got cofussed l got amikt working but with win uae
you got set up yourself l like to set it up as amiga on my xp pc so can run my cnet bbs
again ,and help be really appreicated
Title: Re: WinUAE 2.3.0 Released
Post by: Templario on September 26, 2010, 11:14:52 AM
This is a good news, although not for me because I have to use an old version for that I can use WinUAE in my Win98.
Title: Re: WinUAE 2.3.0 Released
Post by: x303 on September 26, 2010, 01:44:36 PM
Quote from: actung_bab;581296
how do u get it working l tryed just got cofussed l got amikt working but with win uae
you got set up yourself l like to set it up as amiga on my xp pc so can run my cnet bbs
again ,and help be really appreicated
You might wanna check this out: http://guide.abime.net/home.htm
Title: Re: WinUAE 2.3.0 Released
Post by: Karlos on September 26, 2010, 02:11:58 PM
I wonder if it works any better under WINE than the last version? :)
Title: Re: WinUAE 2.3.0 Released
Post by: x303 on September 27, 2010, 06:38:35 PM
Quote from: Karlos;581321
I wonder if it works any better under WINE than the last version? :)
What i know is that Tony disabled the MMU table caching. Which should make winuae work under netbsd & Debian 68k Sarge (and mmu a lot slower). Dunno if it's working with wine though. If not, report back to Tony.

:afro:
Title: Re: WinUAE 2.3.0 Released
Post by: kolla on September 27, 2010, 07:59:42 PM
Quote from: x303;581559
Which should make winuae work under netbsd & Debian 68k Sarge (and mmu a lot slower).

Slightly confusing there... you mean it is now possible to run NetBSD/m68k and Linux/m68k on WinUAE, right? Who would want to run Debian Sarge anyways? :)
Title: Re: WinUAE 2.3.0 Released
Post by: Karlos on September 27, 2010, 08:05:36 PM
The only real issues I've had with WinUAE under WINE have been in relation to the actual user interface. Occasionally it seems to miss keypresses and opening the GUI by pressing F12 is an absolute no-no, you'll never close it again as the keypress is not consumed and it just keeps popping up until you kill the process :)

Opening the GUI from the systray (which is mapped to the notification area in gnome) is fine, however.

Performance wise, it was certainly quicker than native E-UAE.
Title: Re: WinUAE 2.3.0 Released
Post by: x303 on September 27, 2010, 09:10:02 PM
Quote from: kolla;581575
Slightly confusing there... you mean it is now possible to run NetBSD/m68k and Linux/m68k on WinUAE, right? Who would want to run Debian Sarge anyways? :)
Well , the news item says: "[/SIZE]- 68040 MMU emulation compatibility improved, Linux and NetBSD confirmed working." So yes, netbsd & linux should work on winuae.

@Karlos
The solution for your problem could have been this: http://eabmobile.abime.net/showthread.php?p=661430#post661430
But with this update, the keyboard handling is improved, so your have to try it out for yourself and see if it works.
Title: Re: WinUAE 2.3.0 Released
Post by: Karlos on September 27, 2010, 09:22:15 PM
Quote from: x303;581591
@Karlos
The solution for your problem could have been this: http://eabmobile.abime.net/showthread.php?p=661430#post661430
But with this update, the keyboard handling is improved, so your have to try it out for yourself and see if it works.


Hey, thanks :)

I didn't know about the -rawkeyboard option. Can try that right now with the older version.
Title: Re: WinUAE 2.3.0 Released
Post by: Karlos on September 27, 2010, 09:41:46 PM
Hmm, -rawkeys with WinUAE 2.0 under Wine on my system seemed to result in no keypresses being received by the emulated system. Mouse worked fine, though.