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Offline FloridaTopic starter

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Sim City 512KB, question?
« on: March 01, 2012, 06:28:40 PM »
I still play Sim City 512KB on the Amiga. I tried on one map to build smaller "cities" each within one firestation and police station border and then connect each "city" with road and railroad (not that they need to go from "city" to "city", they don't care)
Anyway, what is interesting is that if the new "city" becomes more popular the other one or ones just die out and you end up with a financial loss.
 
Besides monsters and other distasters and SHIFT + F U N D which I don't care for any of them; is there anything else to Sim City? I mean, is that it? Nothing to unlock? I guess I could answer the question myself because I have played it since it came out and I have never discovered anything new, ha, ha.
 
Well, it never hurts to ask.
 

Offline Daedalus

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Re: Sim City 512KB, question?
« Reply #1 on: March 01, 2012, 06:54:08 PM »
I played it quite a bit back then and didn't find anything else, so I doubt there's much more to it. It's a shame they didn't do a fuller version for the 2MB Amigas (I know - Sim City 2000, but that's a different story).

The SNES had a great version of the original Sim City which had background music, special buildings and more stuff like that. Should've been easy to do on an A1200...
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Offline Pentad

Re: Sim City 512KB, question?
« Reply #2 on: March 01, 2012, 09:00:01 PM »
I thought the difference between Sim City and Sim City 2000 was amazing.  I thought Sim City 2000 was a much more refined version of the game idea.  The graphics were better, the goals better, and many 'fun' things to get along the way.

I still play SC2k today but usually for Windows or under Mac emulation.

I know there was an AGA version of SC2k for the Amiga.  I thought -could be wrong- that maybe the CD32 version of SC2k had better graphics but I could be wrong.

However, I know there is SC2k for AGA Amigas.

You might want to try that version out.

Cheers!
-P
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Offline scuzzb494

Re: Sim City 512KB, question?
« Reply #3 on: March 01, 2012, 09:59:13 PM »
SimCity 2000 on a basic A1200 really crawls along and is a real pain. I bought my first accelerator so I could play SimCity 2000. Fantastic game I have to say. There were the expansion Terrain Editor and Architecture for the original versions.

http://www.commodore-amiga-retro.com/amiga/amiga_scuzz149.htm

Offline sledge

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Re: Sim City 512KB, question?
« Reply #4 on: March 02, 2012, 06:50:24 AM »
SimCity was also released on the CDTV.

http://www.lemonamiga.com/games/details.php?id=3241

Don't know the difference with the 512k version, but it looks different though and seems to have added scenarios.
« Last Edit: March 02, 2012, 06:53:23 AM by sledge »
 

Offline LoadWB

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Re: Sim City 512KB, question?
« Reply #5 on: March 02, 2012, 07:59:37 AM »
I've wanted to play SimCity 2000 on the Amiga.  I enjoyed SimCity, then found the SNES version which was an absolute thrill (well, if you're into that kind of thing.)  I find that I just don't have the time to sit in front of a computer long enough to get really involved in some of the games I enjoy, so I managed to find a J2ME version of SimCity and play on my phone from time-to-time.

But, to answer your question, I believe there actually IS a goal to SimCity.  Ultimately you just have to run a happy and prosperous city.  I love the game, and have managed to do very well without the FUND cheat and without jacking up taxes at the last minute before the end of the year, then lowering them right afterward.  Though some games do better than others, and I often find myself getting frustrated with having numerous vacant industrial lots when the demand for industrial is very high (for example, though it happens sometimes with residential and commercial, too.)
 

Offline rvo_nl

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Re: Sim City 512KB, question?
« Reply #6 on: March 02, 2012, 10:23:25 AM »
if you play the scenario's you can earn the 'key to the city'. in free mode the goal is to get your city as big as possible while still making a profit. also I believe there was a deluxe version of sim city with some improvements.

Im a big fan of the game, but never liked sim city 2000 much. I dont like the current incarnations of the game either, last good game of this franchise was sim city 4. go check that out!
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline gertsy

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Re: Sim City 512KB, question?
« Reply #7 on: March 02, 2012, 10:50:07 AM »
I always wanted to play Sim City 2000 but could never get enough street cred.
 

Offline Amiga_CDTV

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Re: Sim City 512KB, question?
« Reply #8 on: March 02, 2012, 04:18:57 PM »
Quote from: sledge;682087
SimCity was also released on the CDTV.

Don't know the difference with the 512k version, but it looks different though and seems to have added scenarios.


The controls are based on the CDTV remote controller and use full-screen menus (that slide over the map). Also there is music (per every scenario) as CD-tracks on the disk. The game can be saved to a disk (using external disk drive) or to the CDTV specific RAM cards.

Looking at the Lemon Amiga games section on the SimCity (512 Kb normal version) the CDTV version has much more colourful menus and icons. The standard-Amiga version looks much more dated. Also the seen reviews on the two versio seem to prefer the CDTV version.

Just based on the visual points and good controls (with the CDTV controller) I would rate the CDTV higher.

I wish SimCity 2000 was faster (and wouldn't use interlacing), it would have much more deapth to the game.

Slightly off-topic, but still in the SimCity theme: SimCity 5 is rumored to be the next game in the SimCity series, to be released sometime in 2013
Commodore KIM-1, PET-2001, CBM 8032, CBM 8050, CBM 8250LP, D9060, VIC-20, C64, C64c, 1541, 1541-II, 1571, 1581,
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Offline Seiya

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Re: Sim City 512KB, question?
« Reply #9 on: March 04, 2012, 12:56:38 PM »
unfortunately SimCity 2000 for Amiga 1200 is not a porting from PC-DOS, but from Megadrive.
AGA version is only 64 colors and is very jerkomatic.
However is nice version.

SimCity CDTV is much better than Amiga version.
on CDTV there is music in game, the graphics is much better, has photo pictures about people, object, icons and nice animated intro.

so, watch the difference:
Amiga = http://www.amigapage.it/index.php?pl=intro&modo_intro=19&file=amiga/s/simcity.flv
CDTV = http://www.amigapage.it/index.php?pl=intro&modo_intro=19&file=CDTV/s/sim_city_cdtv.flv
« Last Edit: March 04, 2012, 01:03:09 PM by Seiya »
 

Offline Hattig

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Re: Sim City 512KB, question?
« Reply #10 on: March 04, 2012, 03:23:55 PM »
Quote from: Seiya;682416
unfortunately SimCity 2000 for Amiga 1200 is not a porting from PC-DOS, but from Megadrive.
AGA version is only 64 colors and is very jerkomatic.
However is nice version.


SimCity 2000 never came out for the Megadrive.

Amiga version is 256 colours as well. Slow graphics, but I hear that certain patches can fix this aspect.
 

Offline Tenacious

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Re: Sim City 512KB, question?
« Reply #11 on: March 04, 2012, 03:59:35 PM »
The CDTV version will play on A500/A570. ;)  No all titles would.
 

Offline Seiya

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Re: Sim City 512KB, question?
« Reply #12 on: March 04, 2012, 04:56:17 PM »
Quote from: Hattig;682424
SimCity 2000 never came out for the Megadrive.

Amiga version is 256 colours as well. Slow graphics, but I hear that certain patches can fix this aspect.


ok, it wasn't megadrive port

Offline FloridaTopic starter

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Re: Sim City 512KB, question?
« Reply #13 on: May 29, 2013, 01:39:27 PM »
What is the difference between the 512KB and 1MB version? What did they leave out in the 512KB release?
 

Offline bloodline

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Re: Sim City 512KB, question?
« Reply #14 on: May 29, 2013, 03:20:58 PM »
Quote from: Seiya;682435
ok, it wasn't megadrive port
The Amiga SimCity2000 was a port from the Mac version, and had zero amiga acceleration... It is painfully slow on AGA... Though FBlit and an 040+ make it quite playable :)