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Author Topic: Quake II on a 68060 @ 50Mhz?  (Read 9442 times)

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Offline LP

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Re: Quake II on a 68060 @ 50Mhz?
« Reply #29 on: June 15, 2003, 06:10:42 PM »
Will QuakeII run on my
A1200 060 voodoo3
with hardware acceleration?
 

Offline KennyR

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Re: Quake II on a 68060 @ 50Mhz?
« Reply #30 on: June 15, 2003, 06:17:33 PM »
Yes.
 

Offline HyperionMP

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Re: Quake II on a 68060 @ 50Mhz?
« Reply #31 on: June 15, 2003, 07:27:15 PM »
Let's compare those two systems at  the time the Pegasos II is actually released.

You seem to suffer from a rather foolish delusion that the A1 hardware is fixed in stone.

 

Offline mdwh2

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Re: Quake II on a 68060 @ 50Mhz?
« Reply #32 on: June 15, 2003, 07:40:25 PM »
Quote

KennyR wrote:
If we can discard the name for a moment (which is just baggage), Pegasos and MorphOS are currently available. And before anyone goes flaming and saying that's not an Amiga, neither is a PC running UAE. And I'll tell you something else - it runs PPC and Warp3D applications, it doesn't cost the earth, and it's a lot faster than UAE on any machine.

And if we discard the name for a moment, you can also run Amiga software on things such as UAE or Amithlon on an x86 PC.

I never claimed that UAE is the fastest way to run Amiga software, or that it is the best or only solution - simply that it is a solution, and shouldn't be considered as not supporting the Amiga market or whatever.
 

Offline KennyR

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Re: Quake II on a 68060 @ 50Mhz?
« Reply #33 on: June 15, 2003, 07:51:36 PM »
Quote
And if we discard the name for a moment, you can also run Amiga software on things such as UAE or Amithlon on an x86 PC.


And if we can get back to the original point, you can't run PPC or Warp3D software on UAE or Amithlon. Quake2 on UAE will not be able to harness either, which is not a small issue, it's a big one. So why not just use the Windows version? If you want to support Hyperion you can get the Windows exe's legally on the net and the CD from Hyperion, as far as I know.
 

Offline redrumloa

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Re: Quake II on a 68060 @ 50Mhz?
« Reply #34 on: June 15, 2003, 07:54:08 PM »
Quote
You seem to suffer from a rather foolish delusion that the A1 hardware is fixed in stone.


Eyetech have not announced anything different.
Someone has to state the obvious and that someone is me!
 

Offline ikir

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Re: Quake II on a 68060 @ 50Mhz?
« Reply #35 on: June 15, 2003, 08:02:48 PM »
I would like to try Q2 on my 1200 060 50mhz Voodoo3 (Mediator 1200), 64Mb ram :-)
 

Offline Karlos

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Re: Quake II on a 68060 @ 50Mhz?
« Reply #36 on: June 15, 2003, 08:09:35 PM »
@Ikir

I would like to try it on your machine also :-D
int p; // A
 

Offline HyperionMP

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Re: Quake II on a 68060 @ 50Mhz?
« Reply #37 on: June 15, 2003, 08:37:43 PM »
 

Offline KennyR

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Re: Quake II on a 68060 @ 50Mhz?
« Reply #38 on: June 15, 2003, 09:22:55 PM »
Quote
by HyperionMP on 2003/6/15 20:37:43

Why should they?

As it stands, their current solution already outperforms the competition by a significant margin.


Uh... you must not mean the cheaper and more powerful Pegasos-2 or any PC...so which competition do you mean it outperforms?
 

Offline alx

Re: Quake II on a 68060 @ 50Mhz?
« Reply #39 on: June 15, 2003, 09:29:45 PM »
Perhaps he's just comparing Eyetech's current solution (the A1) with Genesi's current solution (Peg I) :-?

Offline Leo42

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Re: Quake II on a 68060 @ 50Mhz?
« Reply #40 on: June 15, 2003, 09:39:40 PM »
In terms of bugs, there's not doubt AOne outperforms Peg... Unless... the DMA (and all others) bugs have been fixed ?

Leo.
 

Offline KennyR

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Re: Quake II on a 68060 @ 50Mhz?
« Reply #41 on: June 15, 2003, 09:49:03 PM »
Quote
In terms of bugs, there's not doubt AOne outperforms Peg... Unless... the DMA (and all others) bugs have been fixed ?


It outperforms Peg-1, yes, I admit. And not by much, not by very much at all! If a Pegasos-1 was given a G4 CPU card it would no longer do so. As for the forthcoming Peg-2, this is years ahead of the A1XE.

And of course, as far as price is concerned, the A1 is not competitive in the slightest.
 

Offline CorrieTopic starter

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Re: Quake II on a 68060 @ 50Mhz?
« Reply #42 on: June 15, 2003, 10:38:16 PM »
It would appear that alot of users including myself were unaware of the requirements to play Quake II. I do not understand why Hyperion do not have a Quake II advert on their homepage under projects. Why not make it as available as possible for people like myself to see the exact requirements. If I had never gone to the UK site and read the requirements, I would still have thought that it was PPC only and never considering buying it. I think that it should be promoted more on the various homepages.

Just a point...

Escom A4000T ^ Cyberstorm MKIII 68060 75Mhz ^ 128Mb Fastram ^ CybervisionPPC ^ IOBlix ^ Ariadne II ^ Prelude ZII ^ 147Gig 10k U320 SCSI HD ^ OS 3.9!
 

Offline mikeymike

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Re: Quake II on a 68060 @ 50Mhz?
« Reply #43 on: June 16, 2003, 11:31:11 AM »
Personally, I'm having trouble believing you could get a decent framerate for Quake 2 on an 060-based machine with any graphics card.  I'll put the definition of 'decent' at something morelike 'acceptable', let's say 25 - 30 fps.

Ok, so Quake 1 ran on an 060 at something like 12fps IIRC.  I'm not sure whether I'd expect Q2 to run better, even though it has OpenGL and hardware acceleration in its favour.  The amount of CPU calls even when hardware acceleration is being used properly is still very high, and the higher spec the graphics card, the better the CPU required to push the data required by the graphics card.

I remember getting [on Q2] 13 - 20 fps on a P166MMX overclocked to 200MHz, with a 3D accelerator graphics card (Permedia 2 based, 4MB), and that was with detail options toned down, and 512x384x16 resolution.

I realise that an 060 generally performs much better than a same-clock x86 processor, but not so much better that it could do Q2 that well.

Hyperion, screenshot please?  I can't remember whether the max fps command works on Q2, if not, a timedemo console result is good, that'll indicate easily enough what the colour depth and resolution is as well.  It won't indicate texture detail though.
 

Offline Aegis

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Re: Quake II on a 68060 @ 50Mhz?
« Reply #44 from previous page: June 16, 2003, 12:49:27 PM »
@ KennyR: Why would I invest money in any of the PPC solutions available at the moment when my PC outperforms all of them?

I use the Video Toaster 2 and LightWave 3D for my work which requires a fast Windows PC - one of the (many) perks being able to run WinUAE/Amiga Forever at stupidly fast speeds.

Using the Amiga emulation is a hobby which I enjoy & I'd love to support Amiga hardware and software developers but buying a PPC system just makes no sense at the moment. I've had several 68k Amigas over the years (500, 500+, 1200, 4000, CD32) but for now, emulation (using a nice collection of excellent Amiga software) suits me just fine.

Once (if) third party development for A1/Pegasos begins in earnest then I'll consider investing in a system, in the meantime I'll continue using my existing Amiga software (Image FX, Brilliance, PPaint etc.) under WinUAE and I'll continue to support Amiga software developers by purchasing products such as Quake II as long as I know they'll run under WinUAE.

Why run old PC games under WinUAE? 'Cause I like the Amiga environment and enjoy every excuse I get to use it  :-)
Catapultem habeo. Nisi pecuniam amnem mihi dabis, ad caput tuum saxum immane mittam.
I have a catapult. Give me all the money, or I will fling an enormous rock at your head.