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Author Topic: Quake on the older Amigas  (Read 2858 times)

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Offline Argus

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Re: Quake on the older Amigas
« on: September 29, 2004, 03:01:55 PM »
I'm going to try tonight and run it on my A2000 with a GVP030/40MHz/PicassoII+/16MB under CybergraphXv.4.  afaik there is no ECS/OCS version.  The AA version is playable with a 68060 and lots of RAM in low-res mode (320x200).  The best AA/CyberGraphX/P96 version is the one on Aminet (Quake68K by Steffen Hauser, et al.).  The Clickboom versions are buggy and slow, imho.
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Offline Argus

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Re: Quake on the older Amigas
« Reply #1 on: September 29, 2004, 04:31:52 PM »
The Clickboom version wasn't stable on my GVPTRexx060 w/ PIV card under CGX.  The Aminet Quake68K version was much quicker overall and more stable.  The OpenGL 3D versions of Quake need a PPC running WarpOS to work, afaik.   This is not true for QuakeII, which you can run on a 68K under Hyperion's MiniGL with a Voodoo3 card (as I've done via a Prometheus card).  The one caveat is that you need a lot of free fast RAM (64MB+).
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Offline Argus

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Re: Quake on the older Amigas
« Reply #2 on: September 29, 2004, 06:10:56 PM »
Well, I just got Clickboom's Quake installed on the A2000.  It works with the GVP Combo030/40MHz, 16MB Fastram and PicassoII+ combination in my machine on a 320x200 CGX screenmode, but it's really not playable.  It crawls along even in the smallest window size at low-resolution.  I think a 68040 would probably make it playable though, but I my 040 Combo board doesn't work anymore.  Well,  in any case since there are no 040 or graphics cards for the a600, I think that pretty much tells the story.
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Offline Argus

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Re: Quake on the older Amigas
« Reply #3 on: September 30, 2004, 12:13:51 PM »
@CU_AMiGA

Oh yes, it runs quite nicely and loads in less than a minute; the problem is playability (speed), maybe get a couple frames per second.  I take back what I said about Clickboom's version, it's their 060 version that I remember being not too stable.

I'll check out GLQuake 68K  and let you know how fast it is, or if it works at all (it may need 3D hardware). I only have a SVGA card (PicassoII+) in the A2000.  The only Zorro II 3D capable card is the Cybervision3D/Virge card from Phase 5.  Hopefully, there is a software renderer but that is probably going to be slow.

As for the Graffiti card, it plugs into the RGB external port on all Amigas (including A600) and gives chunky modes. afaik there is no Quake support for this card.  Some earlier 2D games (NemacIV, Gloom) do work with it.  Perhaps a driver could be written but again it would be probably very sloooooww with Quake.
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Offline Argus

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Re: Quake on the older Amigas
« Reply #4 on: November 27, 2004, 01:46:53 PM »
GLQuake needs 3D hardware to work.  Sorry about taking so long to re-post.
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