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Amiga computer related discussion => Amiga Gaming => Topic started by: Lord Aga on December 08, 2012, 10:02:59 PM

Title: Arcade (action) games with keyboard controls
Post by: Lord Aga on December 08, 2012, 10:02:59 PM
So... what arcade (action) games can I play without a joystick ?
As far as I remember, Fury of the Furries could be played with keyboard. I can't seem to manage the hard drive installation of it though, but that is another matter :D
Prehistorik plays just fine with cursor+space.

Can you tell me some more games ?
Title: Re: Arcade (action) games with keyboard controls
Post by: Cammy on December 08, 2012, 10:52:06 PM
The Speris Legacy has keyboard controls, I noticed last night - http://www.lemonamiga.com/games/details.php?id=1185
Title: Re: Arcade (action) games with keyboard controls
Post by: Lord Aga on December 08, 2012, 11:56:09 PM
Thanx Cammy :)
I wonder why double controls weren't a standard on Amiga. Great majority of (arcade) games are joystick only.
Title: Re: Arcade (action) games with keyboard controls
Post by: ChaosLord on December 09, 2012, 12:44:16 AM
Mousetrap!

p.s. Buy a joystick. :razz:
Title: Re: Arcade (action) games with keyboard controls
Post by: Cammy on December 09, 2012, 02:20:28 AM
Jurassic Park also has keyboard controls - http://www.lemonamiga.com/games/details.php?id=2736

I think more games should have supported joystick controls, it's a shame most didn't. All the games I have been making have keyboard, joystick and control pad support.
Title: Re: Arcade (action) games with keyboard controls
Post by: Cass on December 09, 2012, 05:38:37 AM
Try Pacmania (z,x,o,k,space) ;-)
Title: Re: Arcade (action) games with keyboard controls
Post by: Lord Aga on December 09, 2012, 09:45:43 AM
Quote from: ChaosLord;718186
Mousetrap!
p.s. Buy a joystick. :razz:

I have a joystick, but my A600 suffers from the dreaded UP = UP+LEFT disease :( So I can not play anything that uses the joystick port. That leaves me with mouse controlled games (heaps of adventures), keyboard controlled ones (very few arcades) and combination (EOB-like games and such).

Quote from: Cammy;718194
I think more games should have supported keyboard controls, it's a shame most didn't. All the games I have been making have keyboard, joystick and control pad support.

True. I don't know why it was so hard to map the keyboard controls in addition to joystick ones. After doing the heavy coding for engine, AI, graphics and sound, those keyboard controls seem like a 5 min work.
Thank you Cammy for developing games in a logical way :)

Well, so far we have:
FOTF
Prehistorik
Speris Legacy
Mousetrap :)
Jurassic Park
Pacmania

And I've just rememberd all the pinball games :) Those are keyboard controlled.
Title: Re: Arcade (action) games with keyboard controls
Post by: Rob on December 09, 2012, 12:56:26 PM
Walker can be played with Keyboard and mouse.
Title: Re: Arcade (action) games with keyboard controls
Post by: Lord Aga on December 12, 2012, 12:44:32 PM
It's hard to believe but I've never played Walker !
Shame on me, I know :(
But now it's one more game I can play :)
Title: Re: Arcade (action) games with keyboard controls
Post by: ChaosLord on December 12, 2012, 05:48:46 PM
Quote from: Lord Aga;718208

True. I don't know why it was so hard to map the keyboard controls in addition to joystick ones. After doing the heavy coding for engine, AI, graphics and sound, those keyboard controls seem like a 5 min work.


The gamecoders u r speaking of refused to use the OS.

This crippled their ability to use the keyboard.

They also did not understand that there are 13 different QWERTY keyboard layouts.

When a French guy bangs the keyboard he gets different keycodes for the same keys than a German or American gets. etc.  A lot of keycodes are identical but 1 or 2 or 3 have moved position.

This is why so many games that have keyboard controls didn't work like the instruction manual said.  If the game used one of those special keys that is in a different location then the game would not appear to work.  Though it would work if you just pressed every key on the keyboard to work out what key it was expecting.

When using the Awesome AmigaOS it will take care of all the remappings for you so can concentrate on your game.
Title: Re: Arcade (action) games with keyboard controls
Post by: Thorham on December 12, 2012, 06:16:55 PM
Quote from: ChaosLord;718744
This crippled their ability to use the keyboard.

They also did not understand that there are 13 different QWERTY keyboard layouts.

Extremely easy to fix with a keyboard config option, which is very simple to make. Bottom line: They probably didn't care, or think about it.
Title: Re: Arcade (action) games with keyboard controls
Post by: ChaosLord on December 12, 2012, 07:28:15 PM
I think back in those days everyone just assumed that all QWERTY keyboards were the same.  There was no internet.

Back then I just assumed that all keyboards had the same keys in the same place.

I have no idea why France and Germany each moved letters around.  They each use the same letters, they just randomly swapped some keys around.  Who decides this stuff?  It makes keyboards cost a lot more money than they should.
Title: Re: Arcade (action) games with keyboard controls
Post by: Blinx123 on December 12, 2012, 07:37:26 PM
Quote from: ChaosLord;718766
I think back in those days everyone just assumed that all QWERTY keyboards were the same.  There was no internet.

Back then I just assumed that all keyboards had the same keys in the same place.

I have no idea why France and Germany each moved letters around.  They each use the same letters, they just randomly swapped some keys around.  Who decides this stuff?  It makes keyboards cost a lot more money than they should.


The German language has more words with Z than Y in it, that's why they're using QWERTZ rather than QWERTY (apparently, for some it's easier to write that way).

Strangely, I feel way more comfortable writing English on a QWERTZ keyboard while German is a pain on anything else than a QWERTY keyboard.
Title: Re: Arcade (action) games with keyboard controls
Post by: XDelusion on December 12, 2012, 07:38:15 PM
This makes me wonder...

How come Commodore and software developers didn't get smart by the post 8-bit era and start designing sticks and games with at least 2 buttons in mind?

I having to play games like Myth and have to keep reaching down to press the Space Bar to do things.

Grrrr!!!
Title: Re: Arcade (action) games with keyboard controls
Post by: ChaosLord on December 12, 2012, 08:16:56 PM
Magyarian has a lot of Zs too.  I wonder if they use QWERTZ?
Title: Re: Arcade (action) games with keyboard controls
Post by: ChaosLord on December 12, 2012, 08:21:23 PM
Quote from: XDelusion;718769
This makes me wonder...

How come Commodore and software developers didn't get smart by the post 8-bit era and start designing sticks and games with at least 2 buttons in mind?

I having to play games like Myth and have to keep reaching down to press the Space Bar to do things.

Grrrr!!!


The mouse came with 2 buttons.  That was good.

But the OS and mouse hardware fully supported 3 buttons.  So why didn't they use it?!?

I support all 3 mousebuttons in my games (and keyboard controls too, u can play 99% of the game with keyboard only.)

Anywayz, there were dozens of action games that did, in fact, support 2 button joysticks.  I wish Turrican would have done so.  Do any WHDLoad versions of games add 2 button support to Turrican 1 and Turrican 2?
Title: Re: Arcade (action) games with keyboard controls
Post by: ChaosLord on December 12, 2012, 08:24:08 PM
@Lord_AGA
Don't ever throw ur sick A600 away.  u can always donate to someone else for spare parts.

In particular Commodore keycaps are normally made using expensive state-of-the-art technology and will last a good solid 200 years longer than the keycaps you get on a so-called "modern" PC computer.
Title: Re: Arcade (action) games with keyboard controls
Post by: Blinx123 on December 12, 2012, 08:28:02 PM
Quote from: ChaosLord;718778
Magyarian has a lot of Zs too.  I wonder if they use QWERTZ?


What's Magyarian? Do you mean Hungarian? I assume Magyarians were some sort of nomad people living in the area that is modern Hungary?

Anyways. Many eastern-European countries using the Latin alphabet utilize QWERTZ keyboards.
Title: Re: Arcade (action) games with keyboard controls
Post by: ChaosLord on December 12, 2012, 08:37:50 PM
Hungarian = Magyar

I dream of a world where we all use COLEMAK layout.
Title: Re: Arcade (action) games with keyboard controls
Post by: Blinx123 on December 12, 2012, 08:42:30 PM
Quote from: ChaosLord;718784
Hungarian = Magyar

I dream of a world where we all use COLEMAK layout.


Wow.

What a bloody mess

(http://colemak.com/wiki/images/8/80/Colemak_layout_2.png)
Title: Re: Arcade (action) games with keyboard controls
Post by: ChaosLord on December 12, 2012, 08:55:52 PM
Colemak is designed so that the most frequent letters are the easiest to type.

And it leaves several letters right where they have always been in QWERTY so its way easier to learn than Dvorak.  Dvorak completely rearranges everything.

Colemak is friendly because it leaves zxcv where they have always been so that your cut/copy/paste shortcuts still work as always.

If u r one of those ppl looking to increase typing speed and avoid RSI, Tendonitis, Carpal Tunnel Syndrome etc. then it is great and a lot of ppl use it.

More and more keyboards are coming out that have built in support for Colemak that way u can use Colemak even on some weird computer that does not let you adjust your keyboard layout.

I'm in tooooo much pain to learn a new layout.  But if I was going to learn a new layout I would NOT do Dvorak.  I would use Colemak.
Title: Re: Arcade (action) games with keyboard controls
Post by: Lord Aga on December 12, 2012, 09:16:06 PM
Quote from: ChaosLord;718780
@Lord_AGA
Don't ever throw ur sick A600 away.  u can always donate to someone else for spare parts.


Wouldn't dream of ditching it :)
In fact, there is still hope. Research tells me that it may not actually be a hardware fault. Just a need for better PSU since my A600 is kinda beefed up.
Also, maybe some small IC needs to be changed. When I reinforce my funds a bit I will delve deeper into it.

And even if there is nothing that can be done, it is still a pretty damn good developer machine for Amos coding :) I always have my A500 and A1200 to test the joystick stuff...

Also, my A600 is snowy white, like it has just come off of a production line. No chance in hell I would throw away such beauty :)

On the top of everything, I have (finally) managed to install Fury of the Furries. Furries are keyboard controlled and on their own are enough fun to last me a lifetime :D
Title: Re: Arcade (action) games with keyboard controls
Post by: Blinx123 on December 12, 2012, 09:37:32 PM
Quote from: ChaosLord;718787
Colemak is designed so that the most frequent letters are the easiest to type.

And it leaves several letters right where they have always been in QWERTY so its way easier to learn than Dvorak.  Dvorak completely rearranges everything.

Colemak is friendly because it leaves zxcv where they have always been so that your cut/copy/paste shortcuts still work as always.

If u r one of those ppl looking to increase typing speed and avoid RSI, Tendonitis, Carpal Tunnel Syndrome etc. then it is great and a lot of ppl use it.

More and more keyboards are coming out that have built in support for Colemak that way u can use Colemak even on some weird computer that does not let you adjust your keyboard layout.

I'm in tooooo much pain to learn a new layout.  But if I was going to learn a new layout I would NOT do Dvorak.  I would use Colemak.


Yea. But why would they place the P and the F so close together? It just doesn't make sense. I don't think I could write one clear sentence when some of the most commonly used letters are so close together. The Y also seems weirdly placed. I don't really feel comfortable hitting it with any other finger but my middle one (which I can comfortably do on the QWERTZ layout I'm using for all my English typing needs).

As for Carpal Tunnel Syndrome.
I'm a programmer by trade and have yet to suffer it.

IMHO, the solution isn't a new layout but a new typing technique.
Upon close examination, my typing technique could be called "8 fingers" and is pretty comfortable (pretty efficient as well, since I can type a total of 500 character/minute just fine.)
Title: Re: Arcade (action) games with keyboard controls
Post by: ChaosLord on December 12, 2012, 11:03:17 PM
Quote from: Blinx123;718793

IMHO, the solution isn't a new layout but a new typing technique.


The solution is to use a proper keyboard.  That is 10000x more important than the layout.

But no keyboard company on Earth wants to make a proper keyboard.  Their attitude is to screw over the customer as much as possible.  It is totally ridiculous the level of corruption in the keyboard industry.  Its like the camera industry. :(
Title: Re: Arcade (action) games with keyboard controls
Post by: Thorham on December 13, 2012, 02:18:01 AM
Quote from: ChaosLord;718803
The solution is to use a proper keyboard.

But what's a proper keyboard? Examples please!

Quote from: ChaosLord;718803
That is 10000x more important than the layout.

Indeed. Want a different layout? Get a keymap program and swap around the key caps :)
Title: Re: Arcade (action) games with keyboard controls
Post by: ChaosLord on December 13, 2012, 02:31:05 AM
Quote from: Thorham;718833
But what's a proper keyboard? Examples please!



A proper keyboard is one with a nice long spring.  So that you never have to smash a piece of hard plastic into another piece of hard plastic or into a steel plate ever.

There is no excuse for requiring impacts on your nerves and tendons just to type.  There is no reason for it!

You should just press down on a spring 2mm to trigger the keypress then allow another 10mm of travel.  As the spring compresses it will resist more and more and give you plenty of help to stop and plenty of time to stop.  And no impacts!

Impact typing is why there is such a rash of ppl with hand problems these days.

If you abuse your hands all day long, day after day, year after year, eventually you will ruin your hands.