HenryCase wrote:
Hi Einstein! :-)
Yep, they sound suitably important for a bounty. Apart from memory what other resources would need managers?
Anything that is a resource has it's manager, e.g: memory (Exec), message ports (Exec), windows (Intuition), Zune/MUI objects (Zune/MUI, this includes BOOPSI too), AROS' Traveller/Cairo and beyond (Robert Norris / fce2) :lol: and alot more..
Also, doesn't the x86-64 version of AROS already have partial memory protection? If so, is there any reason why this can't be applied to the other versions of AROS fairly quickly?
Difference between partial mp (A) and full mp (B) is like being attacked by a samurai when one carries a shield (A) and when one sits in a tank (B). :-D
Partial mp is just a retrofit mp, with full mp huge portion of the API needs modification/rewrite, that's why it takes time.
As for AROS32, i don't know if that will be supported for enhancements, it's up to the devs.