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Author Topic: PFS3 status update  (Read 8966 times)

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Offline psxphill

Re: PFS3 status update
« on: April 21, 2011, 03:31:33 PM »
Quote from: Piru;632782
Last I played with 68k target gcc it was back in the 2.95 time. Back then gcc produced far worse code for 68k than SAS/C. I don't know if things has changed since, but in general -O2 with the flag specifying the CPU target (in this case -m68060) is usually the best choice.

I think the geekgadgets build I used was 2.95 and I found that building for 68000 with gcc was quicker than any sas/c build & any other gcc build. At the time gcc probably didn't know to avoid 020 stuff that was removed in later processors.