Welcome, Guest. Please login or register.

Author Topic: 0S4 development on track  (Read 12459 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline Ami603

  • Full Member
  • ***
  • Join Date: Jul 2002
  • Posts: 180
    • Show only replies by Ami603
Re: 0S4 development on track
« Reply #44 from previous page: January 28, 2003, 03:38:49 PM »
Yes,I know,my english isn`t too good.
Sorry.
AmigaOne X1000
 

Offline MarkTime

  • Hero Member
  • *****
  • Join Date: Jun 2002
  • Posts: 901
    • Show only replies by MarkTime
    • http://www.tanooshka.com
Re: 0S4 development on track
« Reply #45 on: January 28, 2003, 03:40:03 PM »
@ami

I think others have certainly said it better than me....already...here is what we know

OS 4 is not ready.
No one knows when it will be ready.

That is THE problem.  As a technical person I would certainly find interest in the details of the technical issues, but as a consumer, I know all I need to know:

I can't buy it, I can't budget for it.

In that regard, nothing has changed from the Boris post, we knew these things before.




 

Offline MarkTime

  • Hero Member
  • *****
  • Join Date: Jun 2002
  • Posts: 901
    • Show only replies by MarkTime
    • http://www.tanooshka.com
Re: 0S4 development on track
« Reply #46 on: January 28, 2003, 03:42:42 PM »
oh dear, you are a beta tester for OS 4, it must be the high point in your life.

I know how you feel, I was a beta tester for 'toon talk'....I still remember those days so fondly...  :-o  :-o  :-o  :-o  :-o  :-o  :-o  :-o  :-o  :-o

I wonder whatever happened to toon talk anyway....
 

Offline Ami603

  • Full Member
  • ***
  • Join Date: Jul 2002
  • Posts: 180
    • Show only replies by Ami603
Re: 0S4 development on track
« Reply #47 on: January 28, 2003, 03:45:31 PM »
No,maybe isn`t the high point of my life,but I
never talk about something that i do NOT know
for sure.That`s simple,i think.
AmigaOne X1000
 

Offline JoannaK

  • Hero Member
  • *****
  • Join Date: Dec 2002
  • Posts: 757
    • Show only replies by JoannaK
Re: 0S4 development on track
« Reply #48 on: January 28, 2003, 06:00:33 PM »
@marktime
I have no idea how it's test OS4 but at the time Commodore was still doing fine I worked on small company that were part of their 'Commercial Developer Program' .. Thanks to that we also get those early docs and OS1.4 (later 2.0) beta releases.

At that time it was all a bit different... Getting beta-OS's  on diskettes alongside paper copies of early devdocs of new features of OS.  Having e-mails using private Uucp network (= Long distance dialup modems).  And yes.. at that time it was great  :-P

@davep .. I could go on and on and tell what I do these days and how I learned to distrust certain companies  but then other people here would attack me on repeating myself on time too many.  :-D
 

Offline pixie

  • Sr. Member
  • ****
  • Join Date: Apr 2002
  • Posts: 480
    • Show only replies by pixie
    • http://savoc.tripod.com
Re: 0S4 development on track
« Reply #49 on: January 28, 2003, 06:16:50 PM »
"And pulling the 68k emulator out of UAE and renaming it 'petunia' wasn't all the hard either."

I'm no coder, but all I've heard leads me to conclude that isn't as easy as you think... JIT engine is very CPU specific


pixie- writing from a paradise called Portugal
 

Offline Hattig

  • Hero Member
  • *****
  • Join Date: Feb 2002
  • Posts: 901
    • Show only replies by Hattig
Re: 0S4 development on track
« Reply #50 on: January 28, 2003, 06:24:45 PM »
Quote
And pulling the 68k emulator out of UAE and renaming it 'petunia' wasn't all the hard either.


I want to know how you will get x86 running on a PPC...

Petunia is coded from scratch to run optimally on the PowerPC. I don't know how it compares to other 68k->PPC JITs yet, but that isn't the point.

Don't comment on things you don't have a clue about.
 

Offline Rogue

  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 566
    • Show only replies by Rogue
    • http://www.hyperion-entertainment.com
Re: 0S4 development on track
« Reply #51 on: January 28, 2003, 08:00:04 PM »
Quote

MarkTime wrote:
And pulling the 68k emulator out of UAE and renaming it 'petunia' wasn't all the hard either.


You are quite obviously completely clueless.
Look out, I\'ve got a gun
 

Offline Nick

  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 1189
    • Show only replies by Nick
Re: 0S4 development on track
« Reply #52 on: January 28, 2003, 08:55:03 PM »
@Ami603

No no that thing I said before wasn`t aimed at you. It was aimed at the guy above you. Sorry. English isn`t your first language so we all understand. Better than my Spanish, I`ll tell you. :-)
 

Offline Hammer

  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 1996
  • Country: 00
    • Show only replies by Hammer
Re: 0S4 development on track
« Reply #53 on: January 28, 2003, 09:43:17 PM »
Quote
Quote from JoannaK
@marktime
I have no idea how it's test OS4 but at the time Commodore was still doing fine I worked on small company that were part of their 'Commercial Developer Program' .. Thanks to that we also get those early docs and OS1.4 (later 2.0) beta releases.
...
 

One shouldn’t expect that particular regime with another administration.

Amiga 1200 PiStorm32-Emu68-RPI 4B 4GB.
Ryzen 9 7900X, DDR5-6000 64 GB, RTX 4080 16 GB PC.
 

Offline Nick

  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 1189
    • Show only replies by Nick
Re: 0S4 development on track
« Reply #54 on: January 29, 2003, 10:17:37 AM »
Somehow I think operating like Commodore may prove to be a slight disadvantage. :-)
 

Offline DaveP

  • Hero Member
  • *****
  • Join Date: Feb 2002
  • Posts: 2116
    • Show only replies by DaveP
Re: 0S4 development on track
« Reply #55 on: January 29, 2003, 10:22:18 AM »
@joannak

"@davep .. I could go on and on and tell what I do these days and how I learned to distrust certain companies but then other people here would attack me on repeating myself on time too many. "

Maybe a free pass can be arranged from the flame-kidz. I'm all ears!

Hate figure. :lol:
 

Offline Ami603

  • Full Member
  • ***
  • Join Date: Jul 2002
  • Posts: 180
    • Show only replies by Ami603
Re: 0S4 development on track
« Reply #56 on: January 29, 2003, 11:14:10 AM »
@Nick:
No problem, i was also a little bit out of context.
:evil::crazy:
AmigaOne X1000
 

Offline ksk

  • Sr. Member
  • ****
  • Join Date: Feb 2002
  • Posts: 381
    • Show only replies by ksk
Re: 0S4 development on track
« Reply #57 on: January 29, 2003, 12:00:54 PM »
Is there AOS4 beta for A1 available for those selected betatesters?

Is it still possible to become a AmigaOS4.0 betatester?

That would be the only reason for me to get the AmigaOne before AOS4.0 is finished.
(and I would be happy if I could do something to help to get the AOS4 working... I do have work experience from some well over 10 (successfull) SW projects...)
 

Offline 420Dude

  • Full Member
  • ***
  • Join Date: Dec 2002
  • Posts: 211
    • Show only replies by 420Dude
    • http://www.hightimes.com
Re: 0S4 development on track
« Reply #58 on: January 29, 2003, 12:04:39 PM »
woah! time to celebrate with...well... you know with what... ;-)
\\"From the East-coast to the West-coast;
everybodyz been drinking,
                 but I\\\'m the one whos been puffing most\\"
                                                    B-Real, CypressHill IV
 

Offline whabang

  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 7270
    • Show only replies by whabang
Re: 0S4 development on track
« Reply #59 on: January 29, 2003, 12:10:30 PM »
Quote

420Dude wrote:
woah! time to celebrate with...well... you know with what... ;-)

I think you've had a little to much of that puple smoke...  ;-)
Beating the dead horse since 2002.