Welcome, Guest. Please login or register.

Author Topic: Ars-Technica looking to contact Amiga Game Devs  (Read 3607 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline AJCoplandTopic starter

Ars-Technica looking to contact Amiga Game Devs
« on: December 21, 2009, 11:17:43 AM »
Know anyone who worked as game dev for the Commodore Amiga?
By Jeremy Reimer

"Did you, or anyone you know, ever work in game development for the Commodore Amiga?

If so, I'd like to hear from you.

In August 2007, I started writing the history of the Amiga computer for Ars Technica. Seven installments were published, starting with the founding of the company, carrying on through the Commodore purchase and unveiling of the Amiga 1000, and looking at the struggles the company experienced in the years that followed. At that point, I had decided to leave the chronological tale and spend some time looking at various sub-cultures of the Amiga experience. The first subculture I tackled was gaming. I wrote one article about the games themselves, but then I turned to what I thought was more interesting: the lives of the games developers."

http://arstechnica.com/software/news/2009/12/know-anyone-who-worked-as-game-dev-for-the-commodore-amiga.ars
« Last Edit: December 21, 2009, 03:11:45 PM by Argo »
Be Positive towards the Amiga community!
 

Offline tiffers

Re: Ars-Technica looking to contact Amiga Game Devs
« Reply #1 on: December 22, 2009, 07:02:32 AM »
Clicking through to his blog, I ran across this charming article on his 'Studly OS' project.

I loved the quote by B1FF regarding Amigas. Classic!
Amiga FTW!
 

Offline Pyromania

  • Sent from my Quantum Computer
  • Hero Member
  • *****
  • Join Date: Aug 2002
  • Posts: 1819
  • Country: 00
  • Thanked: 6 times
    • Show only replies by Pyromania
    • http://www.discreetfx.com
Re: Ars-Technica looking to contact Amiga Game Devs
« Reply #2 on: December 22, 2009, 08:01:31 AM »
I know Jim Sachs but have not talked with him since 1995 or 1996.
 

Offline ChaosLord

  • Hero Member
  • *****
  • Join Date: Nov 2003
  • Posts: 2608
    • Show only replies by ChaosLord
    • http://totalchaoseng.dbv.pl/news.php
Re: Ars-Technica looking to contact Amiga Game Devs
« Reply #3 on: December 22, 2009, 09:03:09 AM »
I'm an Amiga game developer.  I always have been... and I suppose I always will.

Amiga Forever!
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline Khephren

  • Hero Member
  • *****
  • Join Date: Feb 2002
  • Posts: 606
    • Show only replies by Khephren
Re: Ars-Technica looking to contact Amiga Game Devs
« Reply #4 on: December 22, 2009, 02:48:47 PM »
words got around 'the chaosengine' games industry private forum. There's loads of old Amiga devs on there. Hopefully we will read some cool interviews!
 

Offline bloodline

  • Master Sock Abuser
  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 12113
    • Show only replies by bloodline
    • http://www.troubled-mind.com
Re: Ars-Technica looking to contact Amiga Game Devs
« Reply #5 on: December 22, 2009, 03:47:52 PM »
I should point out that Jeremy Reimer is a little bit of a nutter when it comes to Amiga stuff, he writes some nice articles but he is a bit "enthusiastic" ;)

Offline desiv

  • Hero Member
  • *****
  • Join Date: Oct 2009
  • Posts: 1269
    • Show only replies by desiv
Re: Ars-Technica looking to contact Amiga Game Devs
« Reply #6 on: December 22, 2009, 04:26:45 PM »
Quote from: bloodline;534817
I should point out that Jeremy Reimer is a little bit of a nutter when it comes to Amiga stuff, he writes some nice articles but he is a bit "enthusiastic" ;)

Someone writing about the Amiga who's a bit over-the-top enthusiastic?  What!  We can't have that!!!

Where's that guy who keeps telling us we're all fools for using a dead platform?  We need him to write the article!!

:lol::lol:

desiv
Amiga 1200 w/ ACA1230/28 - 4G CF, MAS Player, ext floppy, and 1084S.
Amiga 500 w/ 2M CHIP and 8M FAST RAM, DCTV, AEHD floppy, and 1084S.
Amiga 1000 w/ 4M FAST RAM, DUAL CF hard drives, external floppy.
 

Offline Philski

  • Jr. Member
  • **
  • Join Date: Jan 2009
  • Posts: 64
    • Show only replies by Philski
    • http://gallery.me.com/phil.cobley
Re: Ars-Technica looking to contact Amiga Game Devs
« Reply #7 on: December 24, 2009, 01:28:47 PM »
You could try contacting Charles Cecil and/or Tony Warriner over at Revolution. They done some pretty awsome games for the Amiga. Beneath A Steel Sky and King's Quest VI for instance.
 

Offline OSS542

  • Full Member
  • ***
  • Join Date: Mar 2002
  • Posts: 119
    • Show only replies by OSS542
Re: Ars-Technica looking to contact Amiga Game Devs
« Reply #8 on: January 09, 2010, 02:55:21 AM »
I sent him an email about a week ago, but I never heard anything back.
Did anyone else get a response ?
 

Offline OSS542

  • Full Member
  • ***
  • Join Date: Mar 2002
  • Posts: 119
    • Show only replies by OSS542
Re: Ars-Technica looking to contact Amiga Game Devs
« Reply #9 on: January 15, 2010, 08:01:42 AM »
bump