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Author Topic: APOLLO 68080 is now HYPER-THREADING enabled  (Read 13350 times)

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Offline B00tDisk

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Re: APOLLO 68080 is now HYPER-THREADING enabled
« on: June 22, 2017, 05:42:54 PM »
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Software taking benefit from this is developed at the time being.


This is hilarious.
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Offline B00tDisk

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Re: APOLLO 68080 is now HYPER-THREADING enabled
« Reply #1 on: June 22, 2017, 08:27:13 PM »
Quote from: ferrellsl;827448
That's no more hilarious than having multi-core PPC CPU's to run OS4.  How many years ago has it been that OS4 users were promised SMP?  Roughly 10 years if my memory serves me correctly.  AROS x86 has made great strides of late as far as SMP goes, so I expect hyper-threading support to make its way into the 68K version soon.


I just think it's hilarious that "Software for this is coming!" vs software already written for a known quantity (FPU), and him saying "Ohhh there's nothing important that uses the FPU" despite 3d artists, and people who like to play 3d games like Quake and variants.  That's the funny part, to me :D
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Offline B00tDisk

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Re: APOLLO 68080 is now HYPER-THREADING enabled
« Reply #2 on: June 22, 2017, 08:46:03 PM »
Quote from: Iggy;827456
I don't ever remember Steven suggesting an fpu didn't have utility, although many others have.
One thing many of you forget is he DOES actually know quite a bit about computing (six years of education...he damned well better), SO...any disagreements I may have had with the man aside, I do agree with him on this.
Hyperthreading DOES sound useful.


Oh I don't think he's not smart or anything of the kind!  I just find it lulzworthy, that's all.  No real utility for FPU (rendering packages and games that use it already exist) vs. Hyperthreading!...for which there is no (current!) use.  It's like...dude make up your mind XD
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Offline B00tDisk

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Re: APOLLO 68080 is now HYPER-THREADING enabled
« Reply #3 on: June 22, 2017, 10:07:33 PM »
Quote from: gulliver;827460
wow, it is great, it seems they are strictly following their own roadmap.

I hope they build a fully integrated 4 bit alu as a next feature, or complete pdp opcode implementation.

f'in LOL

:D :D
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