Welcome, Guest. Please login or register.

Author Topic: Tower 57 Kickstarter - AOS and MorphOS confirmed  (Read 2146 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline NidingTopic starter

  • Hero Member
  • *****
  • Join Date: Sep 2004
  • Posts: 566
    • Show all replies
Tower 57 Kickstarter - AOS and MorphOS confirmed
« on: August 22, 2015, 10:32:18 AM »
https://www.kickstarter.com/projects/514621648/tower-57

https://www.kickstarter.com/projects/514621648/tower-57/posts/1330913

Today's update shines a light on the biolab, but first a quick announcement for our Amiga-loving backers. We've reached an agreement with a developer to handle the Amiga ports, which means we can now make it an official stretch goal! The mark is set at a low 1.000 Euro (I really want to make it happen so I'll be pitching in some personal funds as a backer of my own project).

The dev who will be handling the port (with my support of course!) in the event that we reach the goal is Daniel 'Daytona675x' Müßener (who is known for coding the NG-Amiga Battle Squadron remake-ports, the Cherry-Darling games and who's currently also working on Warp3D).

http://amigaworld.net/modules/newbb/viewtopic.php?topic_id=40477&forum=2#766911

http://www.amigans.net/modules/xforum/viewtopic.php?topic_id=7032&forum=11
« Last Edit: August 22, 2015, 10:39:27 AM by Niding »
 

Offline NidingTopic starter

  • Hero Member
  • *****
  • Join Date: Sep 2004
  • Posts: 566
    • Show all replies
Re: Tower 57 Kickstarter - AOS and MorphOS confirmed
« Reply #1 on: August 22, 2015, 10:53:27 AM »
Quote from: Thorham;794392
Does that mean AGA+68020?

Ill let Daniel 'Daytona675x' Müßener answer that since hes the coder responsible for the "amiga" versions, tho considering Cherry Darlings latest games they have been for AOS4 Im just assuming its for the "NG" brand.

That said; I would love to play this game on my A1200/30 too ;)
 

Offline NidingTopic starter

  • Hero Member
  • *****
  • Join Date: Sep 2004
  • Posts: 566
    • Show all replies
Re: Tower 57 Kickstarter - AOS and MorphOS confirmed
« Reply #2 on: August 22, 2015, 11:28:42 AM »
Quote from: Daytona675x;794396
@Thorhan:

sorry, but 020, 030, 0x0-whatever: you must be joking :)

No? Of course that would be rocket science :) No, actually it would be esoteric and no science...
Check out the trailer again and for a start just count the number of simultanously moving objects of some more hefty scenes.
Not to mention that the game's logical playfield resolution is 480 x 270 and other small details like that.

Exactly!
This game is too much for an 68k AGA machine. Don't let the retro look fool you!

Regardless, already pledged AND happy to see you take the Amiga versions. Soon I will have as many Cherry Darling games as I have Blizzard Entertainment games ;)

EDIT; And I know its not a Cherry Darling game, I just made that "stretch" comment since you are the guy doing the conversion ^^
« Last Edit: August 22, 2015, 11:37:38 AM by Niding »
 

Offline NidingTopic starter

  • Hero Member
  • *****
  • Join Date: Sep 2004
  • Posts: 566
    • Show all replies
Re: Tower 57 Kickstarter - AOS and MorphOS confirmed
« Reply #3 on: August 23, 2015, 11:03:38 AM »
Kickstarter Update today, and the topic is modding;

https://www.kickstarter.com/projects/514621648/tower-57/updates
 

Offline NidingTopic starter

  • Hero Member
  • *****
  • Join Date: Sep 2004
  • Posts: 566
    • Show all replies
Re: Tower 57 Kickstarter - AOS and MorphOS confirmed
« Reply #4 on: August 23, 2015, 09:26:41 PM »
New update;

AROS is now added to the "Amiga" line. Copy paste from the dev;

Quote
Quick Announcement:

In addition to the new character, I also wanted to point out to our retro-loving backers that after consulting with Daniel / Daytona675x, we are adding AROS to the list of supported Amiga platforms :) (provided of course that we reach the stretch goal).
 

Offline NidingTopic starter

  • Hero Member
  • *****
  • Join Date: Sep 2004
  • Posts: 566
    • Show all replies
Re: Tower 57 Kickstarter - AOS and MorphOS confirmed
« Reply #5 on: August 31, 2015, 09:45:07 AM »
Just goes to show that a proven track record helps with the confidence. Daytona has shown time and time again that he delivers. Ofcourse hes not the main developer in all of this, but it helps having him enlisted all the same.

Hope it encourages him and others to keep producing for the Amiga Platform.