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Author Topic: Game development project anyone?  (Read 7482 times)

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Offline Kronos

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Re: Game development project anyone?
« on: November 20, 2003, 10:49:35 AM »
Quote

restore2003 wrote:

Need PPC programmers, as this game will have 16-bit graphics, it will become too slow for a 040/060



For what ? I sure hope you don't plan to write this game in PPC-asm  :-o

What you would need are C(++) developers, who know the Amiga-API (and
a bit about game specifics, like KI).

Doesn't really matter wether that is coded on MorphOS OS4, or a real fast 68k
(read Amithlon or UAE), as all these should be enough.

Actually it is probraly far wiser to start with (emulated) 68k than trying to hassel
with the context-switches in PuP or WOS (I hope we can all agree that these
2 are deader than dead, when it comes to writing new SW  ;-)  ).
1. Make an announcment.
2. Wait a while.
3. Check if it can actually be done.
4. Wait for someone else to do it.
5. Start working on it while giving out hillarious progress-reports.
6. Deny that you have ever announced it
7. Blame someone else
 

Offline Kronos

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Re: Game development project anyone?
« Reply #1 on: November 20, 2003, 12:43:29 PM »
@lempkee
Sometimes I really think you ........ :-P

Go back to the very 1st post of this thread, where it says:
"The AmigaOS and MorphOS would benefit from...."

And yes 68k as in chips by Moto is dead, but WOS is deader even !

Now, the whole point is that this game is gonna take atleast 1 year to
reach a useable state, and even I don't think OS4 is gonna take that long ....

So trying to make it run on the dual-CPU setups (WOS/PuP) is a waste
of time as noone will use these anymore when the game is released.

So, make it a normal 1-CPU game, useing the OS3.1+CGX-API
(to make sure it's works on MOS,OS4 and maybe even AROS).

Compiling an 68k-version for the use with emulators shouldn't be so hard,
and you might be suprised how many (as an example) of the ~150 Amiga-ToT-
players use it on Amithlon, UAE or in atleast one case on Umilator :-o
1. Make an announcment.
2. Wait a while.
3. Check if it can actually be done.
4. Wait for someone else to do it.
5. Start working on it while giving out hillarious progress-reports.
6. Deny that you have ever announced it
7. Blame someone else