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Author Topic: Amos Interlace Screens not working under Kickstart 3.1  (Read 3333 times)

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Offline psxphill

Re: Amos Interlace Screens not working under Kickstart 3.1
« on: July 09, 2017, 08:14:57 PM »
Quote from: Pat the Cat;828041
The part that is broken is the software in Kickstart 3.1 that opens a graphics library. If you do that and then "hit the hardware" with a POKE, DOKE or maybe LOKE, hopefully the screen data your game produces is interpreted right and you are sorted.


The part that sounds broken is Amos. It sounds like it's either doing something wrong when opening the screen or making assumptions about the copper list or memory layout.

The source code was released at one point, so it should be quite easy to work out what the problem is and fix it.
 

Offline psxphill

Re: Amos Interlace Screens not working under Kickstart 3.1
« Reply #1 on: July 10, 2017, 08:24:17 AM »
Quote from: Brian;828091
Apparently it's been patched by Pietro Ghizzoni in AMOS.library 2.2.

I was however unable to locate the file in question... hope you have better luck.

There is a suggestion that the bug fix may have also made it into this

http://www.ultimateamiga.co.uk/index.php?topic=9701.0

You have to go through the pain of signing up to see that there are files attached.

Quote from: x303;828076
Why not check out the newer version(s) and see if it was already fixed  :confused:

The amount of effort to sign up to ultimateamiga and find it seemed harder than fixing the bug myself. They don't make it easy.
« Last Edit: July 10, 2017, 08:34:53 AM by psxphill »