Yeah, I thoroughly loved Deathmask. The atmosphere and background
sound was fantastic. Do you remember the minigun in that? DeathMask
and Genetic Species have the best miniguns in any game, except maybe
the Turok games! It had a good 1-player mode and fantastic
split-screen mode. The weapons were cunningly laid out too, reminded
me a lot of Alien Vs Predator on Jaguar.
:-D :-D :-D
Still noone remembers the Doom clone on Aminet with some guy killing
hippies with a hedgecutter? It was a 3D fps! Good fun too...
Everyone should try Genetic Species, I think it's Freeware now isn't
it? The weapons in that were truly awesome (miniguns, mines, pick
axes, industrial drills, grenade launcher etc.) and you had the
ability to fire your soul/computer code into other beings and control
their weapon systems like that Shiny Entertainment game with the
Cherub.
I remember at WOA '97 I saw Quake running on an A1200/060/AGA with a
naff PC keyboard and then seeing an A4000t with Picasso IV, '060 and
sub-woofer (and some animatronic alien) and I thought Genetic Species
rocked. I think it even had pseudo-polygon graphics and light sourcing
too. Quake AGA on '060 will get you 8fps max and is pretty unplayable
on most people's machines. Definately one for big box/towered setups.
I never found Doom appealing on Amiga, it was so boring! It came out
years after the PC one and by then Genetic Species was so much more
fun. If Duke Nukem had been ported that would have been a lot more
interesting.
Breathless was excellent on '020 solely due to playability, on '030
50Mhz it was quite addictive! I don't think the '060 liked it much
though.
Gloom likes the extra juice but is a very bland game (except maybe the
ghost levels) and why does Gloom only have 1x weapon - albeit with
varying power levels?
Nemac-IV is very similar to Genetic Species graphically and I hear it
supported the Graffiti plug-in module. It got boring quickly though.
Anyone tried Fears? That was a DeathMask style game then evolved into
an AB3D style shooter.
... as for sending in magazine entries, I remember doing an A1
painting and animated video for a Mario64 competition run in C&VG UK
and nothing ever came of that. A few months later though my ideas
started appearing in a lot of games...
:-( :-( ;-)