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Author Topic: 79 available systems for MorphOS 3.5  (Read 51582 times)

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Offline ChaosLord

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Re: 73 available systems for MorphOS 3.2
« Reply #59 on: June 12, 2013, 11:29:35 PM »
Quote from: takemehomegrandma;737696
What!?

:huh:



No.


A couple of years ago I looked at some MOS Macs and they were permanently limited to 1024x768.  I was warned not to get one of those.  Now that I have your reassurance, I feel very glad that they did not become popular in the MOS community. :)
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Offline TheMagicM

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Re: 73 available systems for MorphOS 3.2
« Reply #60 on: June 12, 2013, 11:39:18 PM »
Quote from: ChaosLord;737705
A couple of years ago I looked at some MOS Macs and they were permanently limited to 1024x768.  I was warned not to get one of those.  Now that I have your reassurance, I feel very glad that they did not become popular in the MOS community. :)

I started out with an EFIKA, then to the Peg 1, Mac Mini, then a PowerMac G4 MDD (which I'm giving away with MorphOS 3.2 and other goodies next week) and now a badddddaaarrrsseeeee 2.0DP G5 running 3.2 reg'd.  Never was limited to any such small resolution that I recall.
PowerMac G5 dual 2.0ghz/128meg Radeon/500gb HD/2GB RAM, MorphOS 3.9 registered, user #1900
Powerbook G4 5,6 1.67ghz/2gb RAM, Radeon 9700/250gb hd, MorphOS 3.9 registered #3143
 

Offline kickstart

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Re: 73 available systems for MorphOS 3.2
« Reply #61 on: June 13, 2013, 01:05:20 AM »
Quote from: ChaosLord;737703
The kind that needs 128MB+ of Chipram :D

A game using 1gb and 1gb of chipram can be a totally ****... you dont need that amount of ram or ghz's to make good games, at least thinking on the amiga side.

ps: the word "sh1t" is censored? what a crap
« Last Edit: June 13, 2013, 01:07:44 AM by kickstart »
a1200 060
 

Offline TheMagicM

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Re: 73 available systems for MorphOS 3.2
« Reply #62 on: June 13, 2013, 01:21:32 AM »
Quote from: kickstart;737713
A game using 1gb and 1gb of chipram can be a totally ****... you dont need that amount of ram or ghz's to make good games, at least thinking on the amiga side.

ps: the word "sh1t" is censored? what a crap


Yes.  We are a highly educated group who need not such words in our vocabulary. ;-)
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Offline jj

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Re: 73 available systems for MorphOS 3.2
« Reply #63 on: June 13, 2013, 01:59:11 PM »
Awesome list.  I really do have to get around to diggiing out my mini and updating.  Life just gets in the way still on 2.7 .  Need to check out how far the Java VM has come
“We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw

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Offline zylesea

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Re: 73 available systems for MorphOS 3.2
« Reply #64 on: June 13, 2013, 03:27:19 PM »
Quote from: ChaosLord;737705
A couple of years ago I looked at some MOS Macs and they were permanently limited to 1024x768.  I was warned not to get one of those.  Now that I have your reassurance, I feel very glad that they did not become popular in the MOS community. :)


Maybe you worded it a bit misunderstandable. Desktop resolutions of far above 1024x768 are possible with _every_ MorphOS computer (even my old MorphOS 0.4 A1200/BVision 8MB ran 1280x1024). But if you mean that more or less demanding 3D games run fluently only in 1024X768 that may be true for lower end systems. However, I can not back it up for certain, but the usual MorphOS setup is probably a G4 in the range between 1 -1.5 Ghz with 1 GB RAM and a 64 or 128MB r200 gfx card. There are a few better ones and a few worse ones (G3 Pegasos, Efika), but they are a minoriy. Make a game acceptable on 1GHz G4/R200 w/ 64 MB VRAM and nice on 1.5 GHz G47r300 w/ 128 MB VRAM and most MorphOS users will be pretty satisfied.

Offline zylesea

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Re: 73 available systems for MorphOS 3.2
« Reply #65 on: June 13, 2013, 03:31:04 PM »
Quote from: JJ;737732
 Need to check out how far the Java VM has come


It's exaclty at the point it was at 2.7 - there's no Java VM. And to my knowledge there's non in development. And who needs a JVM still today?

Offline ChaosLord

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Re: 73 available systems for MorphOS 3.2
« Reply #66 on: June 13, 2013, 05:33:10 PM »
Quote from: zylesea;737734
Maybe you worded it a bit misunderstandable. Desktop resolutions of far above 1024x768 are possible with _every_ MorphOS computer (even my old MorphOS 0.4 A1200/BVision 8MB ran 1280x1024).


The machine I was thinking of was a Mac where the whole computer was built into the monitor.  The monitor only accepted 1024x768 max.  So the computer hardware was limited to 1024x768.  Therefore MOS was limited to 1024x768.  This is what I was told.

Not MorphOS's fault.  :uzi:Apple's fault.



I am very glad that most MorphOS machines can display 1280x1024 or higher. :banana:
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline pVC

Re: 73 available systems for MorphOS 3.2
« Reply #67 on: June 13, 2013, 05:40:38 PM »
Quote from: ChaosLord;737739
The machine I was thinking of was a Mac where the whole computer was built into the monitor.  The monitor only accepted 1024x768 max.  So the computer hardware was limited to 1024x768.  Therefore MOS was limited to 1024x768.  This is what I was told.


Yeah it's eMac: http://www.everymac.com/systems/apple/emac/specs/emac_1.25.html

Max resolution is 1280 by 960 pixels at 72 Hz...

Quote
I am very glad that most MorphOS machines can display 1280x1024 or higher. :banana:


It's very unpopular among the MorphOS users, who would want crt nowadays :) Only good thing with it is its price.. I guess nobody has paid anything of those ;)
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Offline zylesea

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Re: 73 available systems for MorphOS 3.2
« Reply #68 on: June 13, 2013, 11:37:22 PM »
Quote from: ChaosLord;737739
The machine I was thinking of was a Mac where the whole computer was built into the monitor.  The monitor only accepted 1024x768 max.  So the computer hardware was limited to 1024x768.  Therefore MOS was limited to 1024x768.  This is what I was told.

Not MorphOS's fault.  :uzi:Apple's fault.



I am very glad that most MorphOS machines can display 1280x1024 or higher. :banana:


The eMacs are really special and I guess they are even lesser popular than Efika among MorphOS users. I doubt there are many more than a handful (sic!) eMacs equipped with a MorphOS license.
Most popular among MorphOS users is probably the PowerMac G4, followed by PegasosII and then Mac mini or Powerbook. G5s are not wide spread (yet) as aren't iBooks (yet).  eMacs, Efikas and Pegasos1 with key are rather rare (at least as primary MorphOS system). Of course this is only my guess and based on impression and not on actual/reliable data.

Offline mindprober

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Re: Power Macintosh G5
« Reply #69 on: June 14, 2013, 04:39:20 AM »
Sigh. Looks like the dirt-cheap 2.3GHz Dual Core G5 I just acquired is not supported. Oh well. Maybe it will be in the future. So many systems are now supported that weren't before. There's hope.




Quote from: takemehomegrandma;736224
Power Macintosh G5



NVIDIA cards are not supported by MorphOS and would need to be replaced with a suitable Radeon card instead. Special Mac versions of Radeon cards can be used, or the firmware of PC cards can be re-flushed to work with Mac instead.

MorphOS will currently use a maximum of 1GB of memory on these G5 machines, even if more is installed in the machine.

DP = Dual Processors (MorphOS only supports using one CPU though)


Here is a list of supported Power Macintosh G5 machines, oldest models first, then ascending in performance:
   
68. Power Macintosh G5 1.8 DP (PCI), PowerMac7,3, NVIDIA card
69. Power Macintosh G5 2.0 DP (PCI-X 2), PowerMac7,3, NVIDIA card
70. Power Macintosh G5 2.5 DP (PCI-X), PowerMac7,3
71. Power Macintosh G5 2.0 DP (PCI), PowerMac7,3
72. Power Macintosh G5 2.3 DP (PCI-X), PowerMac7,3
73. Power Macintosh G5 2.7 DP (PCI-X), PowerMac7,3


.
 

Offline takemehomegrandmaTopic starter

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Re: 73 available systems for MorphOS 3.2
« Reply #70 on: June 14, 2013, 11:19:21 AM »
Quote from: ChaosLord;737739
The machine I was thinking of was a Mac where the whole computer was built into the monitor.  The monitor only accepted 1024x768 max.  So the computer hardware was limited to 1024x768.  Therefore MOS was limited to 1024x768.  This is what I was told.


The monitor in the eMac was a 17" CRT one, and IIRC (it was a long time ago I used a 17" CRT), 1024 x 768 was actually preferred/recommended resolution on those. They weren't particularly big after all, and higher resolutions could make text too small and difficult to see, so most people didn't use resolutions like 1280 x 1024 on 17" monitors even if the monitor could actually support it, which not all did (19" and 21" was of course a different matter).

However, when it comes to the monitor used in the eMacs (and I quote from everymac.com):

   "The 17.0" flat CRT display has a 16.0" viewable area, a 0.25mm dot pitch, and supports "640 by 480 pixels at 120 Hz, 800 by 600 pixels at 120 Hz, 1024 by 768 pixels at 89 Hz, 1152 by 870 pixels at 80 Hz, [and] 1280 by 960 pixels at 72 Hz" resolutions."
So while the eMac *obviously can* display resolutions higher than 1024 x 768, I'm quite sure that few people would actually want this on that 17" monitor, and this has nothing to do with 32MB/64MB/128MB VRAM, but simply the size of the screen! (If you search online you can find some articles/guides from people who modded it by removing the CRT and put the eMac motherboard in a normal tower, using an external monitor with much higher resolutions, so that's possible even though it would of course be much easier to simply get another Mac instead!)

The GFX card of the eMac G4/1.25 (USB 2.0) was a 9200 with 32MB.
The GFX card of the eMac G4/1.42 (2005) was a 9600 with 64MB.

Neither of these GPU/VMEM combos are per se limited to 1024 x 768 on MorphOS, read Fab's post again: "MorphOS deals relatively efficiently with video ram, so even with 32MB, you can have a big 32bit hd resolution without slowdown and open as many screens/windows as you like." Practically all games work on 32MB, even 3D ones. And I'm sure a new and truly "awesome" game would deal with different HW setups in an intelligent way, right? ;)

Anyway, the eMac is probably very rare among MorphOS users, despite it's virtually none-existing price to purchase, and my guess is the limitations of the monitor is the explanation to this.

However, here are some experiences from Clusteruk (of AROS fame) in the shape of two Youtube videos featuring a presentation/statement of his opinions (on a mere 1.25GHz G4 with 32MB VRAM in 1024 x 768 resolution): :)

   Clusteruk's MorphOS 2.5/eMac experience, Part 1:

[youtube]TomrykR0AIc[/youtube]


Clusteruk's MorphOS 2.5/eMac experience, Part 2:

[youtube]lBl_yfGHm34[/youtube]

Please note that this was 3 years ago, and on MorphOS 2.5!

A lot of things has happened with MorphOS since then, what he thought was great then has gotten far better, and so many better machines (of different flavors) has become available, as I have tried to picture in this thread!

:D
« Last Edit: June 14, 2013, 11:22:51 AM by takemehomegrandma »
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Offline nicholas

Re: 73 available systems for MorphOS 3.2
« Reply #71 on: June 14, 2013, 11:22:36 AM »
Quote
Sigh. Looks like the dirt-cheap 2.3GHz Dual Core G5 I justacquiredis notsupported.Oh well. Maybe it will be in the future. So many systems are now supportedthatweren'tbefore. There's hope.


You can replace the Nvidia card with a Radeon, just search for Radeon Mac on eBay.
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Offline takemehomegrandmaTopic starter

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Re: 73 available systems for MorphOS 3.2
« Reply #72 on: June 14, 2013, 11:37:38 AM »
Quote from: nicholas;737844
You can replace the Nvidia card with a Radeon, just search for Radeon Mac on eBay.

The Power Macintosh G5 2.3 DP (PCI-X) (the PowerMac7,3 2.3GHz machine) came with a Radeon 9600, so I think it's something else than PowerMac7,3 and if so, a new GFX card wouldn't help... :(

It's probably a Power Macintosh G5 Dual Core (2.3) (PowerMac11,2 with 970MP CPU).
« Last Edit: June 14, 2013, 11:40:39 AM by takemehomegrandma »
MorphOS is Amiga done right! :)
 

Offline mindprober

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Re: 73 available systems for MorphOS 3.2
« Reply #73 on: June 14, 2013, 02:14:00 PM »
Yes, that is the one and it does come with an Nvidia card.

I was curious if it was just the video card that makes it incompatible but it might be something else.


Quote from: takemehomegrandma;737846
The Power Macintosh G5 2.3 DP (PCI-X) (the PowerMac7,3 2.3GHz machine) came with a Radeon 9600, so I think it's something else than PowerMac7,3 and if so, a new GFX card wouldn't help... :(

It's probably a Power Macintosh G5 Dual Core (2.3) (PowerMac11,2 with 970MP CPU).
« Last Edit: June 14, 2013, 02:16:37 PM by jdryyz »
 

Offline takemehomegrandmaTopic starter

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Re: 73 available systems for MorphOS 3.2
« Reply #74 from previous page: June 15, 2013, 10:40:49 AM »
Quote from: jdryyz;737851
Yes, that is the one and it does come with an Nvidia card.

I was curious if it was just the video card that makes it incompatible but it might be something else.


It's a different motherboard (with PCIe GFX cards instead of AGP) with a different chipset and a different CPU. A different computer altogether. I hope this will be supported in the future, provided the MorphOS support for the PPC line will be extended further, because it's IMHO the most interesting G5 computers!

:)
MorphOS is Amiga done right! :)