Welcome, Guest. Please login or register.

Author Topic: Programming environment  (Read 3962 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline Joloo

Re: Programming environment
« on: July 01, 2020, 09:04:58 PM »
I am with TribbleSmasher.
Already in 1995 I ran out of resources for my Amiga programs, due to the available RAM (just 18 MB) and the time it took compiling/assembling more complex source codes. Some time later, I decided to left the Amiga platform and use *NIX/Windows instead. My machines (A4000, A2000 and A500) then have been barred in the basement and have got never been turned on again.
I don't know when I did stumble over WinUAE and Amithlon, but those two were so appealing to me that I played with them for a while until I suddenly saw myself again writing software for AmigaOS3.
Since that day I am using emulation environments for classic Amiga programming and for using OS application programs - and I am happy with it.
Today, a lot of coders developing Amiga/MorphOS/AROS related software by using an up-to-date operating system. I don't need that for classic Amiga programming (besides hosting WinUAE...) for the simple reason that I still hang on AmigaOS3, and, WinUAE is close to be perfect (unfortunately, each new WinUAE version requires a slightly different keymap, but that's the sole negative I can say about WinUAE), hence I'm using this emulation environment for AmigaOS 1.x, 3.x. I don't need a real machine anymore, although debugging on real machines was back then easier as I had connected two Amigas and could study the result of that machine when it did crash.