I just started messing with vSprites and i can't seem to find any way to set the priority over the background so that the sprites only appear behind bitmap data. I know there was a way to do it on the C= 64 but maybe this is a hardware limitation on the Amiga. I can't figure out how to do it on regular sprites either. Maybe i'm just not searching using the right terminology...
I was going to make a starfield(how original, i know) but its going to be awfully strange to have the stars appear over objects...
thanks for the help.
nate