We're really only just starting up, but we want to get serious about this. Currently only two to four people "work" here at a time, myself, a pixel artist and a digital artist and another girl who is a casual artist, playtester and will be helping with packaging when we start producing something. It can get a little cramped, but it's all we've got for now!
I'm the only programmer who works here, and I code in AmigaE, which I believe is the best all-round language for classic Amiga applications and games, it has excellent inline Assembly and object-oriented programming. I still think the other languages all have their advantages too, but I like E because it's good for just about anything, compiles fast and creates small, quick binaries.
A few of us here and around the world online have been trying to get some games made for years, but so far nothing is really finished. We need to get our act together, and hopefully now with our newly set up office some of us here will be able to be more productive.
Apart from software, we're trying to also start an Amiga help and rescue team, where we can provide necessary boot disks, drives, cables and other essential hardware and software get new and returning Amiga users the help they need to make their old Amigas usable again. For this we'd like to start an online "Amiga Disk Swapping Network" or something, where other helpful Amiga users around the world who have the spare floppy disks can provide them on request when someone they are closest to is in need. This way we hope to get representatives in each continent at least, to provide quick and cheap delivery. We'll probably try and set up a website for this if anyone is interested in volunteering.
So here is some of the stock we have acquired to use for our help and rescue team, as well as some other hardware donated to use from FitzSteve and ElPolloDiabl.
We'd like to try and get a forum started for all Amiga developers and creative people, where we can collaborate on games, programs and hardware projects. We used to have a forum for Underground Arcade years ago but it's gone, and our team kind of broke up. There are a few of us left, and we'd still like to get our games finished. One of our first ideas was Halloween Nightmare, which we made a small, single level demo of a few years ago using Backbone and rushed it out in a couple of weeks (from concept to upload) so it was on Aminet by Halloween. The game will be far different to this crappy old demo, but it might give you a bit of an idea of the kind of games we'd like to make for Amigas (I'm really sorry to anyone who has already played this):
http://aminet.net/package/game/demo/HalloweenNightmareDemo