Welcome, Guest. Please login or register.
Amiga Kit Amiga Store Iridium Banner AMIStore App Store A1200/A600 4xIDE Interface

AuthorTopic: Games that were never finished and/or released on the Amiga  (Read 2952 times)

0 Members and 1 Guest are viewing this topic.

Offline Revolution

Re: Games that were never finished and/or released on the Amiga
« Reply #30 on: April 20, 2004, 03:54:22 AM »
Quote
I recall that Team17 were working on some kind of kinda top-view game, something to do with Knights in medieval times - Knights and Merchants?. It looked very nice but I never saw it. There were many games with beautiful graphics and screenshots but I never saw them surface, ever.
Might that game have been Tiny Troops?

I remember a whole lot of games which never saw the light of day... most of them have been mentioned (Cyber War, Megarace, and so on). I'll add a few:

- Speris Legacy 2
- Flight of the Amazon Queen (not sure, was this ever released as a full game? I have the demo which lets you meet some of the designers of the game)
- Pussies Galore (Team17 platformer, I saw some screenshots in CD32 Gamer but nothing else ever seen of it)

I'm sure there's lots more....
 

Offline darksun9210

Re: Games that were never finished and/or released on the Amiga
« Reply #31 on: April 20, 2004, 09:38:19 AM »
Flight of the amazon queen... i have the full game on my machine... somewhere... damn these multi gigabyte drives!

i remember seening the screen shots of megarace and drooling slightly. then the bloke who ran the college computer dept. got a copy and installed it on one of the PC's there. my god it was pants. it was just streaming video for the track and a little car sprite that moved left and right... no realtime stuff like wipeout, or hell, lotus2!

then the computer guy got fired for copying games on college premises. tsk tsk tsk...

A500 Vampire2, A600 Vampire2, A1200 Vampire2, A1200 Bliz040, A1200 BlizPPC, A3k CS MK3060, A4k C=040, CD32 TF330
 

Offline StevenJGore

Re: Games that were never finished and/or released on the Amiga
« Reply #32 on: April 20, 2004, 10:11:38 AM »
Quote
it was just streaming video for the track and a little car sprite that moved left and right... no realtime stuff


Yeah, I seem to remember that there were quite a few titles like that due for release on the CD32... Megarace, Lawn Mower Man, Lost Eden, and Cyberwar were all low-resolution streaming video games. I think that if any of these titles had been finished and released, then the general opinion of reviews would have been "nice graphics, shame about the gameplay".
 

Offline darksun9210

Re: Games that were never finished and/or released on the Amiga
« Reply #33 on: April 20, 2004, 12:57:17 PM »
To be honest, i would have still bought Lost Eden. just for something to go "wow" at after i lent my microcosm disc to a "friend" and it came back with a diry great scratch on it :pissed:

and a pre-rendered game isn't so bad as an adventure game like monkey island etc. etc.

but i was sore at mega race. i love racing games and it made me sick that they could even think to release something like that.

what ever happened to inferno? ok so prerendered cut scenes but i think there was an element of being able to "go do something else" other than play the same piece of video as a mission.

what gets me is, what has happened to the source code for these games? i think magic carpet was pretty near final release, but the basic CD32 isn't gutsy enuff to run it. i'd love to see a miggy "release" of the dusted of source, like that flight sim that CUamiga released from oceans vaults. so what if it needs an 030/040 with 16Mb fast ram. how many users machines don't more than exceed those specs anyway?

once again pie in the sky stuff. i'm going out for a smoke to get my feet back on the ground... but i can dream.... :-D

A500 Vampire2, A600 Vampire2, A1200 Vampire2, A1200 Bliz040, A1200 BlizPPC, A3k CS MK3060, A4k C=040, CD32 TF330
 

Offline SKAN

Re: Games that were never finished and/or released on the Amiga
« Reply #34 on: May 10, 2004, 03:12:54 PM »
Quote
I recall that Team17 were working on some kind of kinda top-view game, something to do with Knights in medieval times - Knights and Merchants?. It looked very nice but I never saw it. There were many games with beautiful graphics and screenshots but I never saw them surface, ever.


 I think it had to be named "King of the thieves" by Tadic/Holmes/Brimble  :)
[...emulation is for sissies...]
 

Offline MAD

Re: Games that were never finished and/or released on the Amiga
« Reply #35 on: May 10, 2004, 04:38:07 PM »
Hoya!

Would have been probably a number one...

As for SuperCars 3, I persist!
If my memory does not play tricks on me, I think I heard about it in a computer mag...
Reckon I will ask Google... ;-)

As for Gianna Sisters, the game WAS released but after many years. In the mean time, pirates provided...

Be funky

M A D
:afro: AMIGA :afro:
- The Computer With A Soul-
 

Offline Genocist

Re: Games that were never finished and/or released on the Amiga
« Reply #36 on: May 13, 2004, 02:26:44 PM »
Team 17's top down game was Witchwood wasn't it. A zelda clone with great gfx.

G
 

Offline ACEFNQ

Re: Games that were never finished and/or released on the Amiga
« Reply #37 on: May 13, 2004, 03:19:02 PM »
BattleCraft
This game would have helped keep Amiga in the picture at the time but came to a screaming halt when most of the hard work had been done.  Whether Bizzard stopped the author I don't know but they should have supported him and maybe they would have another market, albeit small.  I still have the demo and map builder on my 1200 and fire it up now and then to think what might have been.


ACE