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AuthorTopic: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !  (Read 2865 times)

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Offline lantus360

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #15 on: June 15, 2017, 06:47:14 PM »
Quote from: BozzerBigD;827183
Yes, I extracted the .PAK files on Windows as you guided.

All games launch with ...
Games:Beat_Em_Ups/BOR OpenBOR PAKS/HEMAN

... for example. But they fail with errors about missing Fonts in the case of He-Man. And they ALL have issues with MixerThread failing and needing suspending.

I have a A4000T 060/50 with a Picasso IV with 104MB of Fast Ram and I've even tried the -cgx extention to utilise RTG modes on HE-MAN! Oh yeah, Boing Bags 1 & 2 on OS 3.9 ;-)

F10 does still quit to Workbench despite the screen going black for BOR after the menu. Up and down seem unresponsive on the menu both the arrow keys and joystick!


some questions

- are you using a 2 button joypad/stick..plugged into Port 2?
- is the MixerThread error after exiting?
- do you have AHI installed and configured?
 

Offline BozzerBigD

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #16 on: June 15, 2017, 06:52:19 PM »
Yes, Competition Pro CD32 pad in Port 2
MixerThread error is on launching the game
AHI is installed

The menu screen does look nice but the only keys that work are Return and F10 and the GamePad doesn't do anything!
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline lantus360

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #17 on: June 15, 2017, 06:56:47 PM »
Quote from: BozzerBigD;827185
Yes, Competition Pro CD32 pad in Port 2
MixerThread error is on launching the game
AHI is installed

The menu screen does look nice but the only keys that work are Return and F10 and the GamePad doesn't do anything!


oh hrm..cd32 pad may not work, i need to look at that..do you have another 2 button genesis/megadrive pad
can you show me the command line arg you are using to launch?

also can you set a stack size of 20000  if you havent already?
 

Offline BozzerBigD

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #18 on: June 15, 2017, 07:28:01 PM »
Ok, working now with Megadrive pad and stack increase from 8000 and something to 20,000. Still no sound and the same "MixerThread" software failure notice which I have to suspend but yes it is very cool to see SNK style graphics on the Amiga!

I'll have to take another look at AHI configuration!
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline BozzerBigD

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #19 on: June 15, 2017, 07:32:20 PM »
@lantus360

Will AHI 4.18 do it from the Aminet? What setting do I need for Paula? When do you think CD32 pad support be added? Great effort by the way. Appreciated :-)
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline BozzerBigD

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #20 on: June 15, 2017, 07:37:56 PM »
@lantus360

Great!! ;-) Have sound too now!!! Good times! Thanks again for your efforts ;-)

No "mixerthread" error now so that was AHI related ;-)
« Last Edit: June 15, 2017, 07:40:13 PM by BozzerBigD »
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline lantus360

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #21 on: June 15, 2017, 07:57:45 PM »
yes it will work fine. I would just set Paula 8 Bit Fast Audio

for cd32 support. can you try this beta version and see if it works?

just run OpenBOR.exe with the same arguments as before


https://drive.google.com/file/d/0B8qY0m8sZ6peQ0JZRzZSRlFsWkU
 

Offline BozzerBigD

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #22 on: June 15, 2017, 08:21:47 PM »
OK, trying it now....

... Software failure after the SNK/SEGA screen!

Crashed the machine!

Should I change the stack or anything?
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline BozzerBigD

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #23 on: June 15, 2017, 08:25:14 PM »
@lantus360

Tried again with -cgx but got a

openbor.exe "Program Failed" dialogue after again getting to the SNK and SEGA screen! At least it didn't completely crash the machine that time!

Not going to work! Back to the Megadrive pad :-(
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline lantus360

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #24 on: June 15, 2017, 08:26:23 PM »
try deleting the files out of the /Saves folder and retrying

and yeah set a stack of 20000 if you dont use stackattack or something similar
 

Offline BozzerBigD

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #25 on: June 15, 2017, 08:58:13 PM »
That did it!!! Game boots & CD32 D-Pad & red and blue buttons work now! Thanks mate! You know your stuff ;-)
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline BozzerBigD

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #26 on: June 15, 2017, 08:59:42 PM »
... Wow! Yellow is like a special move on BOR! Mandy flicks back her hair and gives out psyke energy or something :-)
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline BozzerBigD

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #27 on: June 15, 2017, 09:01:35 PM »
@Thread

Is there a kick button?
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline lantus360

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #28 on: June 15, 2017, 10:15:08 PM »
:cool: glad its working for you :)
 

Offline BozzerBigD

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #29 on: February 01, 2019, 05:16:52 PM »
Revisited this game but can't get anything other than vanilla BOR to work! Other paks give corrupted graphics although the sound is fine. I've tried the -cgx extension. Can I force the screenmode with this game?
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios