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AuthorTopic: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !  (Read 1972 times)

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Offline Niding

http://eab.abime.net/showthread.php?t=87588

Copy pasted from EAB, originally posted by lantus360

Quote from: lantus360
Hi there!

i've ported OpenBOR Engine to 68K Amigas. If you aren't familiar with OpenBOR it is the ultimate 2D side scrolling engine. OpenBOR is the open source continuation of Beats of Rage, a Streets of Rage tribute game originally developed by Senile Team

You will need at least an Amiga with a fast 68040 AGA or RTG to play this.

I uploaded it the Zone and to Aminet tonight but link still may need a few hours to appear - http://aminet.net/game/actio/OpenBOR.lha

Complete instructions available in the Readme.

Screen shots below are captured on my Amiga A600 with Vampire 2







Source Code available at - https://github.com/lantus/openbor

Video showing performance  on real Amiga hardware (A4000, A1200, Vampire 2) -  https://www.youtube.com/watch?v=vXvK8f3HnGM

I also livestreamed  how I ported this over to the Amiga on my youtube channel over the past 2 weekends - https://www.youtube.com/playlist?list=PLUbw0IXAmW2oq07GdYR7RXBJD6kqQQYTF if people were interested in that :)

Let me know how you like the port. I have fun working on this. Right then - off to play some Final Fight in OpenBOR :great
 

Offline BozzerBigD

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #1 on: June 15, 2017, 12:52:09 PM »
@Niding

Sweet!! Just trying this out now!! 060 power! Shame I have to rely on a old Zip Disk 250MB to transfer the files though! It's struggling :-(
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline Djole

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #2 on: June 15, 2017, 02:02:35 PM »
Another port draged along thanks to the Vampire accelerator. 060 and 040 users can enjoy it too. A very nice port opening new games never seen before on Amiga. Congratulations to the author for his effort.
A1200 030
A1200 stock
A600 Vampire v2

VOLIM TE REPUBLIKO SRPSKA!
[/B][/COLOR]
 

Offline dovegrace

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #3 on: June 15, 2017, 02:51:21 PM »
Guess I'm officially in the market for an accelerator for my A4000D now :D
A1200: 50mhz GVP Jaws II+, OS 3.1, 32mb Fast, 1gb HD, Indivision MKIICR, PCMCIA network
A4000D: stock 030/25, OS 3.9, 16mb Fast, 1gb HD, Picasso II, Ariadne II, IOExtender
CDTV: stock w/black keyboard & floppy drive, SCSI-TV, 80mb HD, OS 1.3
A500: Stock w/A501, SCART, Gotek, Action Replay 1 & 2, external DF1:
 

Offline BozzerBigD

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #4 on: June 15, 2017, 03:45:25 PM »
@Niding

It seems fiddly to get running. I keep getting a 'Mixer' Error when it initially tries to load and then most games complain about missing files/fonts etc :-(
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline F1Lupo

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #5 on: June 15, 2017, 04:39:44 PM »
great news! :hammer:
____________________________________________________________________
c64-dual sids, A1000, A1200-060@50, A4000-CSMKIII
Indivision AGA & Catweasel MK4+= Amazing
! My Master Miggies-Amiga 1000 & AmigaOne X1000 !
--- www.mancave-ramblings.blogspot.ca ---
  -AspireOS.com & Amikit- Amiga for your netbook-
***X1000- I BELIEVE *** :angel:
 

Offline LoadWB

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #6 on: June 15, 2017, 05:17:22 PM »
Wow, this looks pretty sweet.  I'll definitely be trying it out this weekend.
 

Offline UberFreak

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #7 on: June 15, 2017, 05:56:07 PM »
While I do appreciate the effort, I just dont see the point in porting a 2D engine that uses CPU power for "smooth scrolling" when the Amiga chipset can do it for free.

No wonder it needs a powerful CPU.
 

Offline BozzerBigD

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #8 on: June 15, 2017, 06:09:26 PM »
@UberFreak

The Amiga's custom chips weren't utilised in the Amiga version of Final Fight as far as I can see so this is the next best thing.
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline BozzerBigD

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #9 on: June 15, 2017, 06:15:52 PM »
@Lantus360 or whoever coded the extraction tools

I don't think this PAXPLODE tool for Windows is unpacking all the files! It's not going to work if there are files missing!

What is "MixerThread" and why does it keep failing when I try and run this?
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline lantus360

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #10 on: June 15, 2017, 06:16:32 PM »
Quote from: BozzerBigD;827172
@Niding

It seems fiddly to get running. I keep getting a 'Mixer' Error when it initially tries to load and then most games complain about missing files/fonts etc :-(



I am the author of this port. Did you provide a .PAK file ?
 

Offline BozzerBigD

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #11 on: June 15, 2017, 06:18:30 PM »
@Thread

Ok, got to the menu screen of Beats of Rage but then a black screen! No sound!
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline BozzerBigD

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #12 on: June 15, 2017, 06:20:53 PM »
Yes, BOR, He-man, Final Fight X, SFFGold and FF Alpha are all under test ;-)

BOH gets the furthest but I still have to Suspend "MixerThread" to progress to the menu screen!
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline lantus360

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #13 on: June 15, 2017, 06:23:09 PM »
Quote from: BozzerBigD;827181
Yes, BOR, He-man, Final Fight X, SFFGold and FF Alpha are all under test ;-)

BOH gets the furthest but I still have to Suspend "MixerThread" to progress to the menu screen!



can you provide more information on

- what Amiga you are running. all specs please
- did you extract the .PAK files ?
- what command line arguments you are using to launch the games
 

Offline BozzerBigD

Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
« Reply #14 on: June 15, 2017, 06:29:13 PM »
Yes, I extracted the .PAK files on Windows as you guided.

All games launch with ...
Games:Beat_Em_Ups/BOR OpenBOR PAKS/HEMAN

... for example. But they fail with errors about missing Fonts in the case of He-Man. And they ALL have issues with MixerThread failing and needing suspending.

I have a A4000T 060/50 with a Picasso IV with 104MB of Fast Ram and I've even tried the -cgx extention to utilise RTG modes on HE-MAN! Oh yeah, Boing Bags 1 & 2 on OS 3.9 ;-)

F10 does still quit to Workbench despite the screen going black for BOR after the menu. Up and down seem unresponsive on the menu both the arrow keys and joystick!
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios