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AuthorTopic: Tower 57 Kickstarter - AOS and MorphOS confirmed  (Read 138 times)

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Offline paul1981

Re: Tower 57 Kickstarter - AOS and MorphOS confirmed
« Reply #30 on: August 26, 2015, 11:28:46 AM »
Quote from: Thorham;794482
Yeah, it's awesome. Technically it's sub-par, though.


Really? It seems pretty easy to beat to me.


It's one of the few games I have actually completed. Whether that makes it easy or not I'm not sure. It's certainly a lot of fun. Graphics and audio are superb.
 

Offline F1Lupo

Re: Tower 57 Kickstarter - AOS and MorphOS confirmed
« Reply #31 on: August 26, 2015, 05:54:52 PM »
Quote from: Yasu;794562
We are 11.000 short of an Amiga port and one week to go. I hope some of you can help spread the word so we can make this happen :)

Also, in case you havn't heard, an AROS port is also confirmed. All NG platforms are now supported :D


yes and also don't forget that those of us that have already pledged can easily upgrade our pledges too;)
____________________________________________________________________
c64-dual sids, A1000, A1200-060@50, A4000-CSMKIII
Indivision AGA & Catweasel MK4+= Amazing
! My Master Miggies-Amiga 1000 & AmigaOne X1000 !
--- www.mancave-ramblings.blogspot.ca ---
  -AspireOS.com & Amikit- Amiga for your netbook-
***X1000- I BELIEVE *** :angel:
 

Offline BozzerBigD

Re: Tower 57 Kickstarter - AOS and MorphOS confirmed
« Reply #32 on: August 26, 2015, 07:24:00 PM »
Quote from: paul1981;794566
It's one of the few games I have actually completed. Whether that makes it easy or not I'm not sure. It's certainly a lot of fun. Graphics and audio are superb.
I got to the Engine itself at the end but I had no clue how to attempt to kill it! I didn't last long enough to learn its attack patterns etc! :-(
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline Rob

Re: Tower 57 Kickstarter - AOS and MorphOS confirmed
« Reply #33 on: August 26, 2015, 07:55:57 PM »
Quote from: slaapliedje;794480

So not entirely sure.  I'm going to back it now.  Not that I have an Amiga that'll run it (unless it'll run in UAE, since I now have OS4 installed in FS-UAE and WinUAE).  But then it'll play in Linux and supporting Amiga, so I'll support it.


It won't run on WinUAE because the emulated hardware doesn't support compositing and Warp3D and the game engine willl use one or the other to display it's graphics.

Quote from: slaapliedje;794480

P.S. I love Chaos Engine, but has anyone actually ever beaten it?  Game is a pain in the butt!


Quite a few times.  A good tip is to start in 2 player mode and get the other player killed as quickly as posible.  You won't be forced to ressurect him later so you can have all the powerups and money to yourself and you don't have any of the hindrances that the CPU player can cause.

You'll max out your players stats much more quickly and start acumulating large numbers of extra lives.  I was once award an extra life while the screen was fading out just after I destroyed the chaos engine.
 

Offline amoskodare

Re: Tower 57 Kickstarter - AOS and MorphOS confirmed
« Reply #34 on: August 27, 2015, 02:00:01 AM »
Soon only 5 more days to go!
C128 + Action Replay, A500+ (KS1.3/KS2.0), A1200, A1200/040, Amiga Forever 2008+09+2016, Amiga Future subscriber, Nokia N900 (Maemo 5), 5 x86/x64 boxes
AmigaOS 4.1 FEu1 on Sam440ep-flex/800MHz/1GB RAM/Radeon 9250 :afro:
AOS4.1 FE Update 1 for Classic (on WinUAE PPC)
m4rko.com/AMIGA
 

Offline prowler

Re: Tower 57 Kickstarter - AOS and MorphOS confirmed
« Reply #35 on: August 27, 2015, 02:17:43 PM »
Just added my 15 Euro to the project.
 

Offline F1Lupo

Re: Tower 57 Kickstarter - AOS and MorphOS confirmed
« Reply #36 on: August 28, 2015, 12:35:32 AM »
5 days left & looking good!

btw, the developer has already said over at amigans.net that the Amiga port will happen even if the stretch gold isn't reached as he's an old time Amiga user and really wants to see the game on AmigaOS as much as we do:hammer:
____________________________________________________________________
c64-dual sids, A1000, A1200-060@50, A4000-CSMKIII
Indivision AGA & Catweasel MK4+= Amazing
! My Master Miggies-Amiga 1000 & AmigaOne X1000 !
--- www.mancave-ramblings.blogspot.ca ---
  -AspireOS.com & Amikit- Amiga for your netbook-
***X1000- I BELIEVE *** :angel:
 

Offline XDelusion

Re: Tower 57 Kickstarter - AOS and MorphOS confirmed
« Reply #37 on: August 28, 2015, 02:41:56 AM »
This would be awesome, it looks like a traditional Amiga shooter!
I was jealous when the Android got a re-release of Alien Breed, but with the ability to aim and move in different directions. I'd love if every classic overhead shooter could be updated with this feature, especially Alien Breed 2.

That being said, what's better than an update? A whole new franchise with this control feature!
Will certainly be buying if this happens!
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline Yasu

Re: Tower 57 Kickstarter - AOS and MorphOS confirmed
« Reply #38 on: August 28, 2015, 11:59:42 AM »
Quote from: XDelusion;794640

Will certainly be buying if this happens!


It won't unless more people donate. The digital copy of the game is 12€. It's not much but it will help this project and the NG platform. It would be really cool if we got a reputation that we're a generous bunch of people. That could lead to more games being made or ported. Not all projects deserves to become a reality of course, but some will and that is a lot better than zero.

Offline TheMagicM

Re: Tower 57 Kickstarter - AOS and MorphOS confirmed
« Reply #39 on: August 28, 2015, 02:29:00 PM »
I just pledged 35 aka $38 also. Hopefully it gets to the MorphOS version.. if not, Linux will work :-)
PowerMac G5 dual 2.0ghz/128meg Radeon/500gb HD/2GB RAM, MorphOS 3.9 registered, user #1900
Powerbook G4 5,6 1.67ghz/2gb RAM, Radeon 9700/250gb hd, MorphOS 3.9 registered #3143
 

Offline F1Lupo

Re: Tower 57 Kickstarter - AOS and MorphOS confirmed
« Reply #40 on: August 28, 2015, 11:03:53 PM »
4 days to go! Let's make this happen
____________________________________________________________________
c64-dual sids, A1000, A1200-060@50, A4000-CSMKIII
Indivision AGA & Catweasel MK4+= Amazing
! My Master Miggies-Amiga 1000 & AmigaOne X1000 !
--- www.mancave-ramblings.blogspot.ca ---
  -AspireOS.com & Amikit- Amiga for your netbook-
***X1000- I BELIEVE *** :angel:
 

Offline Yasu

Re: Tower 57 Kickstarter - AOS and MorphOS confirmed
« Reply #41 on: August 28, 2015, 11:11:17 PM »
If they look like they will reach the 45000 goal, you will be able to pledge through Paypal too. It's good to know for you who for one reason or another don't want to use Kickstarter.

Offline Yasu

Re: Tower 57 Kickstarter - AOS and MorphOS confirmed
« Reply #42 on: August 29, 2015, 07:27:32 PM »
According to this, an NG port will happen even if we don't reach 46000 euro:

http://www.amigans.net/modules/xforum/viewtopic.php?topic_id=7032&start=60

We passed 40000 euro today. Less than 5000 to go!

Offline ddniUK

Re: Tower 57 Kickstarter - AOS and MorphOS confirmed
« Reply #43 on: August 29, 2015, 10:07:40 PM »
35e added to the pot.
 

Offline amoskodare

Re: Tower 57 Kickstarter - AOS and MorphOS confirmed
« Reply #44 on: August 30, 2015, 12:19:27 AM »
Now 41,382 of 45,000 €

And only 3 days left, come on now!!!
C128 + Action Replay, A500+ (KS1.3/KS2.0), A1200, A1200/040, Amiga Forever 2008+09+2016, Amiga Future subscriber, Nokia N900 (Maemo 5), 5 x86/x64 boxes
AmigaOS 4.1 FEu1 on Sam440ep-flex/800MHz/1GB RAM/Radeon 9250 :afro:
AOS4.1 FE Update 1 for Classic (on WinUAE PPC)
m4rko.com/AMIGA