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AuthorTopic: ADOOM on A600 running 22-35 FPS  (Read 763 times)

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Offline biggun

ADOOM on A600 running 22-35 FPS
« on: February 09, 2015, 06:31:48 AM »
Hi

here is  Video showing how ADOOM in full screen mode runs on Amiga 600.
http://youtu.be/bS_tgDB6g9U

Offline danbeaver

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Re: ADOOM on A600 running 22-35 FPS
« Reply #1 on: February 09, 2015, 06:38:28 AM »
Sounds better with the Prisma card
 

Offline trekiej

Re: ADOOM on A600 running 22-35 FPS
« Reply #2 on: February 09, 2015, 06:47:38 AM »
Awesome.
Amiga 2000 Forever :)
Welcome to the Planar System.
 

Offline NovaCoder

Re: ADOOM on A600 running 22-35 FPS
« Reply #3 on: February 09, 2015, 06:57:34 AM »
Quote from: danbeaver;783367
Sounds better with the Prisma card

 ;)
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoder

Re: ADOOM on A600 running 22-35 FPS
« Reply #4 on: February 09, 2015, 07:02:17 AM »
Quote from: biggun;783364
Hi

here is  Video showing how ADOOM in full screen mode runs on Amiga 600.
http://youtu.be/bS_tgDB6g9U


Impressive...well done :)

Now can we have the same thing for 1200/3000/4000 please with a bigger FPGA and more memory... Thanks
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline biggun

Re: ADOOM on A600 running 22-35 FPS
« Reply #5 on: February 09, 2015, 07:08:21 AM »
Quote from: danbeaver;783367
Sounds better with the Prisma card


Regarding sound on A600.
The A600 is on its own fast enough to play MP3 in 44 Khz and 14bit quality.

Here is a video showing it:
http://www.kipper2k.com/a600mp3/newvid/newvid.html

I find that the MP3s in 14bit sound very good already...

Offline biggun

Re: ADOOM on A600 running 22-35 FPS
« Reply #6 on: February 09, 2015, 07:24:09 AM »
Quote from: NovaCoder;783371
Impressive...well done :)

Now can we have the same thing for 1200/3000/4000 please with a bigger FPGA and more memory... Thanks


The next generation cards are in testing and will come...
In parallel we work on making the CPU fully 68060 compatible.... But faster much faster...



Nova, when you ask for more memory..
Are the any games you work on, e.g. like Scumm games which need more than 64 MB ?

Offline NovaCoder

Re: ADOOM on A600 running 22-35 FPS
« Reply #7 on: February 09, 2015, 07:36:01 AM »
Quote from: biggun;783374
The next generation cards are in testing and will come...
In parallel we work on making the CPU fully 68060 compatible.... But faster much faster...



Nova, when you ask for more memory..
Are the any games you work on, e.g. like Scumm games which need more than 64 MB ?

Quake 2 really needs 128 MB, DosBox could probably also do with 128 MB.

NetSurf could certainly use as much memory as it can get.

It seems pointless to create new fast processor boards and then cripple them with limited FAST RAM.   Ideally you'd go for 512 MB but if that's too expensive then go for 256 MB.

If we get enough MIPS then ambitious projects like DosBox can be usable on real hardware without using an RTG card.
« Last Edit: February 09, 2015, 07:38:47 AM by NovaCoder »
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline biggun

Re: ADOOM on A600 running 22-35 FPS
« Reply #8 on: February 09, 2015, 07:53:45 AM »
Quote from: NovaCoder;783375

If we get enough MIPS then ambitious projects like DosBox can be usable on real hardware without using an RTG card.


Yes with enough Mips you don't need Netsurf, then people
can use Internet Explorer in Windows running on PC-Task :-)


Regarding RTG, I think adding RTG to all the next card would be good.
With RTG and enough Mips Amiga will make a big jump in usability...

Are there any good games available to port which require 15/16/24 bit color?

Offline ElPolloDiabl

Re: ADOOM on A600 running 22-35 FPS
« Reply #9 on: February 09, 2015, 10:08:56 AM »
Don't stop to put 512MB in. 128MB is plenty. I want to use it mostly for FPS and some limited internet.

Although, how about the addition of virtual memory on a solid state drive? That would be a modern solution to extra memory.
Go Go Gadget Signature!
 

Offline ChaosLord

Re: ADOOM on A600 running 22-35 FPS
« Reply #10 on: February 09, 2015, 11:42:24 AM »
Quote from: NovaCoder;783375
Quake 2 really needs 128 MB, DosBox could probably also do with 128 MB.

NetSurf could certainly use as much memory as it can get.

It seems pointless to create new fast processor boards and then cripple them with limited FAST RAM.   Ideally you'd go for 512 MB but if that's too expensive then go for 256 MB.

If we get enough MIPS then ambitious projects like DosBox can be usable on real hardware without using an RTG card.


Total Chaos AGA needs 128MB minimum.
Total Chaos P96 / CGX needs 1024MB to 2048MB.
Ibrowse needs 2048MB
All web browsers need 2048MB
All gfx softwares need 2048MB
Professional Audio softwares need 2048MB

I agree it is a bit silly to make a superduper CPU and then just waste all its power with a tiny bit of fastram.
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

Re: ADOOM on A600 running 22-35 FPS
« Reply #11 on: February 09, 2015, 11:43:41 AM »
Quote from: ElPolloDiabl;783378

Although, how about the addition of virtual memory on a solid state drive? That would be a modern solution to extra memory.


It is easier to just put 2GB of ram on the card in the first place than to add an SSD with working virtual memory.
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

Re: ADOOM on A600 running 22-35 FPS
« Reply #12 on: February 09, 2015, 11:45:38 AM »
Quote from: biggun;783374
The next generation cards are in testing and will come...
In parallel we work on making the CPU fully 68060 compatible.... But faster much faster...


:banana::banana::banana::banana::banana:
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline OlafS3

Re: ADOOM on A600 running 22-35 FPS
« Reply #13 on: February 09, 2015, 11:52:51 AM »
Quote from: ChaosLord;783380
Total Chaos AGA needs 128MB minimum.
Total Chaos P96 / CGX needs 1024MB to 2048MB.
Ibrowse needs 2048MB
All web browsers need 2048MB
All gfx softwares need 2048MB
Professional Audio softwares need 2048MB

I agree it is a bit silly to make a superduper CPU and then just waste all its power with a tiny bit of fastram.

IBrowse needs 2048 MB?

I cannot speak officially for Gunnar but the biggest option in near term will be 128 MB. The idea is to use off-the-shelf cards (much cheaper than anything custom) so it is limited to what is available and of course it is a question how much it costs. Vampire has 64 MB.
 

Offline ChaosLord

Re: ADOOM on A600 running 22-35 FPS
« Reply #14 on: February 09, 2015, 11:58:48 AM »
Google needs 2048MB to display my 30 tabs and so does Ibrowse.

You know that 24bit gfx files are really huge, right?
You know that animgifs are really huge, right?
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA