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AuthorTopic: WinUAE Picasso II emulation + Lightwave  (Read 776 times)

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Offline Ral-Clan

WinUAE Picasso II emulation + Lightwave
« on: March 02, 2014, 01:44:52 PM »
Hi, apparently WinUAE 2.7 introduces emulation of several Amiga graphic card models (like Picasso II, Piccolo, etc.).  The older WinUAE could already do RTG graphics through a generic UAEgraphics RTG driver, but the new version will specifically emulate each model of graphics card.

Just wondering if anyone has tried to run this with Lightwave yet.  Lightwave doesn't support RTG easily (well, I got it to work after much messing about and screen promotion), but it DOES have built in Picasso II support.  So I was wondering how well it runs with the new Picasso II card emulation.

I haven't tried this yet because I use WinUAE through Amiga Forever and they haven't updated to the WinUAE 2.7 "engine" yet.
Music I've made using Amigas and other retro-instruments: http://theovoids.bandcamp.com
 

Offline Thomas

Re: WinUAE Picasso II emulation + Lightwave
« Reply #1 on: March 02, 2014, 04:04:36 PM »
I doubt that there is any hardware support in LW. It's more likely that it supports Picasso96 and thus all graphics cards for which a P96 driver exists, including UAEGFX.

Offline Ral-Clan

Re: WinUAE Picasso II emulation + Lightwave
« Reply #2 on: March 02, 2014, 04:07:46 PM »
Quote from: Thomas;760019
I doubt that there is any hardware support in LW. It's more likely that it supports Picasso96 and thus all graphics cards for which a P96 driver exists, including UAEGFX.

That might be, but I have Picasso 96 installed and LW does not support RTG through that software when NOT using a Picasso II card.  I think it's programmed to directly hit the Picasso II hardware.  In fact, the display option in Lightwave specifically says "Picasso II", not RTG or any other card name.
Music I've made using Amigas and other retro-instruments: http://theovoids.bandcamp.com
 

Offline leofoe

Re: WinUAE Picasso II emulation + Lightwave
« Reply #3 on: March 02, 2014, 06:54:30 PM »
If it's just about the render screen: http://aminet.net/package/gfx/3d/LWCyberGFX12
 

Offline persia

Re: WinUAE Picasso II emulation + Lightwave
« Reply #4 on: March 02, 2014, 08:57:58 PM »
I'm sorry but why?  If you are running it on a PC then just run a modern version of LW?   It's improved so much in over 2 decades that it isn't even funny.
[SIGPIC][/SIGPIC]

What we\'re witnessing is the sad, lonely crowing of that last, doomed cock.
 

Offline nicholas

Re: WinUAE Picasso II emulation + Lightwave
« Reply #5 on: March 02, 2014, 09:25:02 PM »
Quote from: persia;760041
I'm sorry but why?  If you are running it on a PC then just run a modern version of LW?

Why do people run marathons or climb mountains? ;)
“Een rezhim-i eshghalgar-i Quds bayad az sahneh-i ruzgar mahv shaved.” - Imam Ayatollah Sayyed  Ruhollah Khomeini
 

Offline Ral-Clan

Re: WinUAE Picasso II emulation + Lightwave
« Reply #6 on: March 03, 2014, 02:53:24 AM »
Quote from: persia;760041
I'm sorry but why?  If you are running it on a PC then just run a modern version of LW?   It's improved so much in over 2 decades that it isn't even funny.

    I haven't got a new version of Lightwave.
    A new version of Lightwave is very expensive.
    Lightwave 5 is still very capable.
    If you've got a tool, why not use it?
    Lightwave 5 has a very light install base and runs quickly on WinUAE.
    Lightwave 5 integrates well with all my other Amiga software (accepts Amiga IFFs etc.)
    I have a ton of Lightwave Amiga-related learning material (books, tutorial videos)
    The Learning curve is not as steep for Lightwave 5 as with the later versions.
    3D modelling fundamentals haven't changed - the principles I learn on version 5 will be applicable to later version
    It's fun to use it on an Amiga
    I still haven't even tapped the full potential of Lightwave 5, when I do, I'll move on up.

Besides, I don't think this looks too bad for my first modelling project (done in Lightwave 5 in WinUAE).

(click on them to enlarge images - and then click on the larger image AGAIN to get a full screen image)





All models, textures etc. etc. were built from scratch by me and rendered 100% in Lightwave 5.0 running on AmigaOS3.9. Textures were made in ImageFX. As I mentioned before, this is my first serious 3D modelling project.
« Last Edit: March 03, 2014, 02:56:28 AM by ral-clan »
Music I've made using Amigas and other retro-instruments: http://theovoids.bandcamp.com