Welcome, Guest. Please login or register.
Amiga Kit Amiga Store Hollywood MAL AMIStore App Store A600 Memory

AuthorTopic: Timberwolf Progress Update  (Read 14489 times)

0 Members and 1 Guest are viewing this topic.

Offline magnetic

Re: Timberwolf Progress Update
« Reply #165 on: August 18, 2011, 08:42:12 PM »
Quote from: buzz;655210
(This is a forum, not a place of worship). Perhaps the real issue is, a lot of stuff happens regarding OS4 that perhaps deserves critique.



Awesome post and I love the parenthetical :P my aorg quote of the month lulz
bPlan Pegasos2 G4@1ghz
Quad Boot:Reg. MorphOS | OS4.1 U4 |Ubuntu GNU-Linux | MacOS X

Amiga 2000 Rom Switcher w/ 3.1 + 1.3 | HardFrame SCSI | CBM Ram board| A Squared LIVE! 2000 | Vlab Motion | Firecracker 24 gfx

Commodore CDTV: 68010 | ECS | 9mb Ram | SCSI -TV | 3.9 Rom | Developer EPROMs
 

Offline buzz

Re: Timberwolf Progress Update
« Reply #166 on: August 18, 2011, 08:49:59 PM »
Quote from: magnetic;655257
Awesome post and I love the parenthetical :P

I just had to look up parenthetical on Wikipedia ! ;-) (my brain wasn't working, i see now. parenthesis/parenthetical.)
 

Offline magnetic

Re: Timberwolf Progress Update
« Reply #167 on: August 18, 2011, 08:54:13 PM »
hahah sorry man... ;)
bPlan Pegasos2 G4@1ghz
Quad Boot:Reg. MorphOS | OS4.1 U4 |Ubuntu GNU-Linux | MacOS X

Amiga 2000 Rom Switcher w/ 3.1 + 1.3 | HardFrame SCSI | CBM Ram board| A Squared LIVE! 2000 | Vlab Motion | Firecracker 24 gfx

Commodore CDTV: 68010 | ECS | 9mb Ram | SCSI -TV | 3.9 Rom | Developer EPROMs
 

Offline wawrzon

Re: Timberwolf Progress Update
« Reply #168 on: August 18, 2011, 09:38:49 PM »
Quote from: jorkany;655194
If we're going to talk "virtual progress updates" then you might as well just run right on over to my thread discussing whether the X1000 is the best suited platform for personal mini-space shuttles.


how has that anything to do with timberwolf? besides i am certain mini space shuttles are hard fact and there is no need for any "virtual progress updates" in this case.
 

Offline wawrzon

Re: Timberwolf Progress Update
« Reply #169 on: August 18, 2011, 09:44:45 PM »
btw, on amigaworlds x1k q&a thread appeared today a photograph of cardboard boxes in backround of something that seems to be two varisys nemo boards under final quality control. we could well open a thread to discuss what actually is in the boxes (apart of air) and of what sort of paper are they made of.
 

Offline DCAmiga

Re: Timberwolf Progress Update
« Reply #170 on: September 06, 2011, 02:56:28 AM »
New Update ...
 
Title: New rendering code for Timberwolf 4.0
 
Text: As you can see from the screenshot I just uploaded, the new rendering code is in place and seems to work pretty well. Interaction is still somewhat limited since most of the event handling code (keyboard and mouse, redraw based on invalidation etc) is not yet implemented, but the rendering code itself works correctly.
 
The new implementation is also much more efficient and smaller, it is now only 60 % of the original code size and has the possibility to be fully hardware accelerated (either through the built-in OpenGL layers manager once Mesa is available, or a custom layer manager based on the current compositing capabilities of AmigaOS 4.1).
 
Stay tuned for more updates and most likely a new test version pretty soon.
 
 
« Last Edit: September 06, 2011, 02:59:35 AM by DCAmiga »
Amiga 500, 1/2 Meg Trap Door, RocTec HD, Slim External Floppy (DF1), KS Switcher: KS 1.3 & KS 2.04 (1987-1995)
PeeCee Box, W7 - WinUAE
Dell Inspiron 14R - laptop
Sony PS3
Sony PSP
Nintendo Wii
Nintendo 3DS
 

Offline slayer

Re: Timberwolf Progress Update
« Reply #171 on: September 06, 2011, 03:08:28 AM »
:hammer:
~Yes I am a Kiwi, No, I did not appear as an extra in \'Lord of the Rings\'~
1x AmigaOne X5000 2.0GHz 2gM RadeonR9280X AOS4.x
3x AmigaOne X1000 1.8GHz 2gM RadeonHD7970 AOS4.x