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AuthorTopic: New games for the AMIGAAAAAAAAAAA  (Read 3581 times)

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Offline commodorejohn

Re: New games for the AMIGAAAAAAAAAAA
« Reply #45 on: February 05, 2011, 08:12:08 PM »
Well, I have a real MSX2 for testing - I doubt there should be much that the game I'm planning would run afoul of on MSX1, but I'll definitely be testing it on blueMSX's MSX1 models...
Computers: Amiga 1200, DEC VAXStation 4000/60, DEC MicroPDP-11/73
Synthesizers: Roland JX-10/MT-32/D-10, Oberheim Matrix-6, Yamaha DX7/FB-01, Korg MS-20 Mini, Ensoniq Mirage/SQ-80, Sequential Circuits Prophet-600, Hohner String Performer

"\'Legacy code\' often differs from its suggested alternative by actually working and scaling." - Bjarne Stroustrup
 

Offline Arkhan

Re: New games for the AMIGAAAAAAAAAAA
« Reply #46 on: February 05, 2011, 08:23:08 PM »
Quote from: commodorejohn;612790
Well, I have a real MSX2 for testing - I doubt there should be much that the game I'm planning would run afoul of on MSX1, but I'll definitely be testing it on blueMSX's MSX1 models...


I'd suggest buying a cheap MSX1 and a flash cart.  Games that run in emulators have been known to crash on real hardware.  That is pretty unfortunate.  I test on a Turbo R , a 2+, a 2, and then a 1 if its a MSX1 project.
I am a negative, rude, prick.  


"Aetherbyte: My fledgling game studio!":  << Probably not coming to an Amiga near you because you all suck! :roflmao:
 

Offline commodorejohn

Re: New games for the AMIGAAAAAAAAAAA
« Reply #47 on: February 05, 2011, 08:24:36 PM »
I've got the flash cart and real MSX2 hardware, but I'm not sure I want to go buying an MSX1 system - think I'll just see if I can enlist some testers with real MSX1s...
Computers: Amiga 1200, DEC VAXStation 4000/60, DEC MicroPDP-11/73
Synthesizers: Roland JX-10/MT-32/D-10, Oberheim Matrix-6, Yamaha DX7/FB-01, Korg MS-20 Mini, Ensoniq Mirage/SQ-80, Sequential Circuits Prophet-600, Hohner String Performer

"\'Legacy code\' often differs from its suggested alternative by actually working and scaling." - Bjarne Stroustrup
 

Offline Arkhan

Re: New games for the AMIGAAAAAAAAAAA
« Reply #48 on: February 05, 2011, 09:38:06 PM »
Quote from: commodorejohn;612797
I've got the flash cart and real MSX2 hardware, but I'm not sure I want to go buying an MSX1 system - think I'll just see if I can enlist some testers with real MSX1s...


*waves*  I've got a Nowind, Megaflash SCC, and an MSX1. :D


You can nab MSX1's cheap if you look right.   AKA, avoid idiots on ebay saying they are rare.  They're not rare.  They're foreign. :)
I am a negative, rude, prick.  


"Aetherbyte: My fledgling game studio!":  << Probably not coming to an Amiga near you because you all suck! :roflmao:
 

Offline commodorejohn

Re: New games for the AMIGAAAAAAAAAAA
« Reply #49 on: February 05, 2011, 09:47:14 PM »
Yeah, they're a lot easier to come by than MSX2 systems, really. It's not so much the price as the shipping that's putting me off (well, that and the fact that I don't really have a need for one, as I've yet to encounter an MSX1 game that won't run on my MSX2.)
Computers: Amiga 1200, DEC VAXStation 4000/60, DEC MicroPDP-11/73
Synthesizers: Roland JX-10/MT-32/D-10, Oberheim Matrix-6, Yamaha DX7/FB-01, Korg MS-20 Mini, Ensoniq Mirage/SQ-80, Sequential Circuits Prophet-600, Hohner String Performer

"\'Legacy code\' often differs from its suggested alternative by actually working and scaling." - Bjarne Stroustrup
 

Offline yakumo9275

Re: New games for the AMIGAAAAAAAAAAA
« Reply #50 on: February 05, 2011, 10:45:13 PM »
well I've been working on an ultima/goldbox cross game for quite some time (family gives little time for coding). top down old stile ultima tiles, gold box tactical combat.. I use sdl so wont be porting to classics, but I'll make sure it runs on morphos...
--/\\-[ Stu ]-/\\--
Commodore 128DCR, JiffyDOS, Ultimate 1541 II, uIEC/SD, CBM 1902A  Monitor
 

Offline yakumo9275

Re: New games for the AMIGAAAAAAAAAAA
« Reply #51 on: February 05, 2011, 10:48:57 PM »
Quote from: commodorejohn;612775
I will be when MSXdev 2011 starts up - I've just been doing a little brainstorming beforehand. Not going to be a JRPG epic, though - I only have 128KB to work with!


128kb?? lol. Ultima 6 ran on the 64.... 128kb is massive in comparison :)
--/\\-[ Stu ]-/\\--
Commodore 128DCR, JiffyDOS, Ultimate 1541 II, uIEC/SD, CBM 1902A  Monitor
 

Offline Arkhan

Re: New games for the AMIGAAAAAAAAAAA
« Reply #52 on: February 05, 2011, 10:51:12 PM »
Quote from: yakumo9275;612828
128kb?? lol. Ultima 6 ran on the 64.... 128kb is massive in comparison :)


Yeah but were talking cartridges where you can't disk swap :D  and its a dev competition , hehe.



There was a great Ultima IV port on the mSX2, and then Ultima III: Exodus, the NES style one as well, for MSX2.


Really nice stuff.  There were a few other similar games too.   No gold box though.
I am a negative, rude, prick.  


"Aetherbyte: My fledgling game studio!":  << Probably not coming to an Amiga near you because you all suck! :roflmao:
 

Offline commodorejohn

Re: New games for the AMIGAAAAAAAAAAA
« Reply #53 on: February 05, 2011, 11:36:30 PM »
Quote from: yakumo9275;612828
128kb?? lol. Ultima 6 ran on the 64.... 128kb is massive in comparison :)
What Arkhan said. Running in 64KB+ of transient space is no problem, but MSXdev limits the cartridge size to 128KB - even if I use compression that's probably less than 192KB of game data that I could fit. The Legend of Zelda is 128KB (I think) uncompressed, for purposes of comparison.
Computers: Amiga 1200, DEC VAXStation 4000/60, DEC MicroPDP-11/73
Synthesizers: Roland JX-10/MT-32/D-10, Oberheim Matrix-6, Yamaha DX7/FB-01, Korg MS-20 Mini, Ensoniq Mirage/SQ-80, Sequential Circuits Prophet-600, Hohner String Performer

"\'Legacy code\' often differs from its suggested alternative by actually working and scaling." - Bjarne Stroustrup
 

Offline Arkhan

Re: New games for the AMIGAAAAAAAAAAA
« Reply #54 on: February 05, 2011, 11:38:13 PM »
Also, Ultima VI runs POORLY on the C64, and is totally awful to play.
I am a negative, rude, prick.  


"Aetherbyte: My fledgling game studio!":  << Probably not coming to an Amiga near you because you all suck! :roflmao: