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AuthorTopic: C/C++  (Read 1733 times)

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Offline bloodline

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Re: C/C++
« Reply #15 on: November 23, 2003, 07:14:04 PM »
Quote

CodeSmith wrote:
If it works under AROS, does this mean it also works under regular AmigaOS 3.x?  if that's the case THANK YOU for an up-to-date port of gcc!

:-D  :-D  :-D


gcc is a conmplex beast... I think some work will be required to get it to work in AOS3.x :-)

Offline bloodline

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Re: C/C++
« Reply #16 on: November 23, 2003, 07:15:41 PM »
Quote

Karlos wrote:
@matt

That has the ring of 'famous last words' about it.. I don't doubt the compatibility, but I think you are oversimplifying it just a little :-)
 


It does doesn't it :-)

Well, Zune (our MUI Clone) is developed and built in AmigaOS (using SAS/C), but the sources compile fine in AROS and gcc :-)

Offline restore2003

Re: C/C++
« Reply #17 on: November 23, 2003, 07:17:02 PM »
Well...now you guys have an excuse to update the aros.org pages  ;-)
If you need music for games, demos or are in a need of a studio mastering engineer, just contact me :-)
Check out my project homepages: www.galaxee.no   www.restore.no
 

Offline falemagn

Re: C/C++
« Reply #18 on: November 23, 2003, 07:17:19 PM »
Quote
If it works under AROS, does this mean it also works under regular AmigaOS 3.x? if that's the case THANK YOU for an up-to-date port of gcc!


Well, this port is for an x86 machine, and unless AOS works natively on x86 processors, I'm afraid you'll be disappointed :-)

In any case, AmigaOS already has gcc, and it has one of the latest versions of it, so I really don't get your point...
 

Offline CodeSmith

Re: C/C++
« Reply #19 on: November 26, 2003, 01:41:27 AM »
???

I thought the latest *working* gcc for amigaOS was 2.9.5?
 

Offline Karlos

Re: C/C++
« Reply #20 on: November 26, 2003, 02:03:59 AM »
@codesmith

AFAIK, gcc 3.3 is available for amigaos, but I am not totally sure how stable it is.
int p; // A