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AuthorTopic: [C64] HOC INIT EXIT preview 2  (Read 4546 times)

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Offline saimo

[C64] HOC INIT EXIT preview 2
« on: April 22, 2010, 05:02:17 PM »
Hi,

since we're all amigans here, I guess many, like me, first owned a C64... well, I'd like to inform those who still hold dear that machine that a new preview of HOC INIT EXIT - a toy game for the C64 I fiddle with in my spare time - is now available: check it out on CSDb.



List of changes:
 - added music (by Richard Bayliss);
 - added hiscores;
 - added game over notification;
 - improved graphics in a few places;
 - made title screen colorful.

Enjoy!
« Last Edit: October 29, 2010, 11:25:35 AM by saimo »
 

Offline som99

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Re: [C64] HOC INIT EXIT preview 2
« Reply #1 on: April 22, 2010, 05:17:00 PM »
Quote from: saimo;554915
Hi,

since we're all amigans here, I guess many, like me, first owned a C64... well, I'd like to inform those who still hold dear that machine that a new preview of HOC INIT EXIT - a toy game for the C64 I fiddle with in my spare time - is now available: check it out on CSDb.

[Image removed]

List of changes:
 - added music (by Richard Bayliss);
 - added hiscores;
 - added game over notification;
 - improved graphics in a few places;
 - made title screen colorful.

Enjoy!

Nice work! Thank you for sharing, I will try it out when I get home from work :)
« Last Edit: April 22, 2010, 05:18:28 PM by som99 »
 

Offline saimo

Re: [C64] HOC INIT EXIT preview 2
« Reply #2 on: April 22, 2010, 05:31:39 PM »
Quote from: som99;554917
Nice work!

Thanks :)

Quote
Thank you for sharing, I will try it out when I get home from work :)

You're welcome, I hope you'll have some fun with it!
 

Offline saimo

Previews 2a and 2b
« Reply #3 on: September 06, 2010, 01:38:29 PM »
Hello,

I'd simply like to inform you that since the previous announcement there have been a couple of updates.
The changes are minor:
* fixed a badly positioned variable assignment which inhibited the reset of difficulty at the beginning of a new game;
* fixed color flickering occurring when the "GAME OVER" string was flashing and the pig was on the first or second platform;
* retouched graphics slightly;
* sped-up a little platforms generation.

The preview is available on the CSDb page as usual.
« Last Edit: September 06, 2010, 02:40:59 PM by saimo »
 

Offline skurk

Re: Previews 2a and 2b
« Reply #4 on: September 06, 2010, 02:17:08 PM »
Great to see more C64 coders here :) Cool work, I'll try your game later tonight.
Code 6502 asm or... DIE!!

[C64, C128, A500, A600, A1200, A3000, MBP+Mini, Efika/MOS2.1, Sam440 w/AOS4.1
 

Offline Franko

Re: [C64] HOC INIT EXIT preview 2
« Reply #5 on: September 06, 2010, 02:26:42 PM »
Hi Saimo, great to see someone still coding new stuff for the C64, well done...:)

Just downloaded it and am about to give it a go on my C64 emulator on my iMac, let you know what I think of it soon... :)

Keep on coding... :)

Franko
 

Offline fishy_fiz

Re: Previews 2a and 2b
« Reply #6 on: September 06, 2010, 02:32:07 PM »
Nice, next to the classic (68k) amigas the c64 is my favorite machine, so its always good to see new software for it. Looks quite nice from the picture, I'll have to have a look later (mostly hi-res too I see, which isnt common with lots of color).
Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look.
 

Offline saimo

Re: Previews 2a and 2b
« Reply #7 on: September 06, 2010, 02:33:20 PM »
Quote from: skurk;578022
Great to see more C64 coders here :)


Well, I can't really call myself "C64 coder", as my knowledge is very limited... I wish I had time to become one, but unfortunately it isn't possible :/
Anyway, I'm glad that sometimes I have the chance of retouching this little toy project of mine.

Quote
Cool work, I'll try your game later tonight.


Thanks, have fun!
 

Offline saimo

Re: [C64] HOC INIT EXIT preview 2
« Reply #8 on: September 06, 2010, 02:36:37 PM »
@Franko

Thank you, I hope my little game will at least bring a smile on your face (it isn't meant to be a serious game) :)
 

Offline saimo

Re: Previews 2a and 2b
« Reply #9 on: September 06, 2010, 02:39:42 PM »
Quote from: fishy_fiz;578025
Nice, next to the classic (68k) amigas the c64 is my favorite machine, so its always good to see new software for it. Looks quite nice from the picture, I'll have to have a look later


Enjoy :)

Quote
(mostly hi-res too I see, which isnt common with lots of color).


Well spotted: it's entirely HIRES.
 

Offline Franko

Re: Previews 2a and 2b
« Reply #10 on: September 06, 2010, 02:47:19 PM »
Hi saimo,

Just gave it a try their, runs perfectly on my iMac, (got to level 6). :)

Congratulations, really neat and very well done gfx and a real catchy little tune... :)

Keep up the good work and thanks for sharing your game... :D
 

Offline saimo

Re: Previews 2a and 2b
« Reply #11 on: September 06, 2010, 03:01:42 PM »
@Franko

Thanks for the feedback, I'm glad you liked the game :)

BTW: the music is by Richard Bayliss and I find it nice as well (especially the start screen tune).
« Last Edit: September 06, 2010, 03:05:02 PM by saimo »
 

Offline saimo

Preview 3
« Reply #12 on: October 04, 2010, 02:03:32 PM »
Preview 3 is available now - get it  here ;)



List of changes since version 2c:
* added end-of-level special phase (including new graphics and music);
* improved graphics;
* added catches notification;
* added music fadeout;
* improved platforms variety;
* fixed a bug in the chart saving routine (only the first save would work);
* made many speed and memory optimizations;
* made lots of other changes (mostly internal, for future development).

(To administrators: since I'll be posting about all versions always in this thread, is it possible to remove the "2" from the title?)
« Last Edit: October 04, 2010, 02:13:28 PM by saimo »
 

Offline saimo

QUOD INIT EXIT released!
« Reply #13 on: October 29, 2010, 11:01:17 AM »
Here I am again, happy to announce that the final version is now out!



QUOD INIT EXIT can be freely downloaded from the CSDb page.

Enjoy!

P.S. for administrators: is it possible to update the thread title with "[C64] QUOD INIT EXIT"? Thanks.
« Last Edit: October 29, 2010, 11:14:03 AM by saimo »
 

Offline saimo

QUOD INIT EXIT v1.1 released
« Reply #14 on: November 08, 2010, 09:59:36 AM »
I'd like to inform you that I've just relased a little update.
Changes:
 * fixed the flicker of some pixels, which was visible only on real machines and accurate emulators;
 * added level part to score shown in in-game screen;
 * compressed the program for faster loading;
 * made various other minor changes.

Here are a few updated screenshots:











Get it from here.
« Last Edit: November 08, 2010, 06:15:57 PM by saimo »