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AuthorTopic: Games that defined the Amiga? Please join in ...  (Read 2244 times)

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Offline Sig999

Re: Games that defined the Amiga? Please join in ...
« Reply #30 on: March 27, 2008, 10:47:15 PM »
I was going to buy an Amiga the second that I saw it released at the Australian PC show...  What made it from a 'want' to 'need - must have!' was when I first saw Defender of the Crown.

Games that continued to solidify the Ami's place as the premier graphics game machine during it's history:

FA-18 Inteceptor - made my RAAF Pilot brother sell his PC and buy an Amiga.

Lemmings - taking puzzle games to the next level

Populous - Taking strategy games to the next level

As far as 'full on screens of electric death' go -- for their day:

Silkwork (original)
Uridium 2
 

Offline Andeda

Re: Games that defined the Amiga? Please join in ...
« Reply #31 on: March 28, 2008, 08:46:30 AM »
Wings is definitely one game that need to be added to this list. After all these years it is still one of my favorite games.
Amiga: A computer for the creative mind.

Sam440ep 667Mhz + OS4.1
Minimig (Home made)
A1200/030
A2000/030
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CD32
 

Offline pVC

Re: Games that defined the Amiga? Please join in ...
« Reply #32 on: March 28, 2008, 08:59:00 AM »
Interceptor and Xenon2 made me to buy Amiga (along with Deathstar and Red Sector megademos ;). Later on there came lots of other games, but I'm too lazy to list them... well ok.. here's couple.. Lemmings, Shadow of the beasts, North and South, Speedball, Superfrog, The Settlers, Supercars2, Pinball Dreams, Wings, SWIV, Syndicate, Nuclear war, BattleChess, Virus, Another World, Stunt Car Racer, Kick Off, Sensible Soccer, Cannon Fodder, Oil Imperium! And lots of average (now bad) games, which attracted at the time :) Oh and Microprose Formula One Grand Prix.. year (or so) before the PC version :)
Daily MorphOS user and Amiga active.
 

Offline darksun9210

Re: Games that defined the Amiga? Please join in ...
« Reply #33 on: March 28, 2008, 10:06:21 AM »
i think i'm going to agree with Edpon on this one...
the publishers and developers really seemed to have earned their crust at this time.
when ever you saw the psygnosis owl face on boot up you knew you were in for a treat.
Bullfrog too, for doing the populous series, theme park, syndicate...
Electronic Arts actualy ment something back then...

makes me think that these days of corperate money, infinite ram, massive processors, pixel/vertex shaders, GPU's ... something has been lost along the way...?

its almost like asking, why are hollwood blockbusters all crap re-hashes these days? i get games off steam these days. don't bother with shops. the last thing i got that was actually interesting was portal. maybe i'm growing up  :-o  :lol: "in my day...."
 :lol:

A500 Vampire2, A600 Vampire2, A1200 Bliz030, A1200 Bliz040, A1200 BlizPPC, A3k CS MK3060, A4k C=040, CD32 TF330
 

Offline DrDekker

Re: Games that defined the Amiga? Please join in ...
« Reply #34 on: March 28, 2008, 10:16:50 AM »
Although it didn't strictly 'define' the Amiga - Switchblade 2 is a great platformer with very stylish graphics and rock hard gameplay (for me anyway) and deserves a mention I think.
A1200, M-Tec 1230 @28MHz, FPU, MMU, 8Mb fast ram, SCSI card, 512Mb HD, Power CDROM drive, PS2 optical mouse
 

Offline Xamiche

Re: Games that defined the Amiga? Please join in ...
« Reply #35 on: March 28, 2008, 10:51:01 AM »
For me...

Speedball 2 (The joystick destroyer)
Eye of the Beholder I&II
Lemmings
It is difficult to create a precise non-tautological statement in English without the support of specialized tools such as jargon. Furthermore, it is likely that a pedantic geek will enjoy pointing out the flaws in any attempt to do so.
 

Offline Argus

Re: Games that defined the Amiga? Please join in ...
« Reply #36 on: March 28, 2008, 11:18:41 AM »
For me, I bought my first Amiga, an A2000 with A2090 card to play Dungeon Master.  Yeah, I know this game was a port from the AtariST but the Amiga version was better, imho.  I liked it so much I then bought Chaos Strikes Back.  I never upgraded to an AGA machine until maybe 1998 and therefore never bought Dungeon MasterII, as it was reportedly AGA only.  Little did I know all these years later it'll actually run on any 68020+ ECS Amiga w/ 1Mb Chip and some fast ram.  :cry:

I remember also getting hold of a Hired Guns demo in the early 1990s and thought it was awesome, though I never bought the full game.  It was Doom before that game took off on the PC.  Of course, it used the old dungeon master type interface, not the pseudo3d of doom.

Funny, but I never did like Captive, Knightmare or any of the Tony Crowther games.

My favorite PD game has to be either Deluxe Galaga or Scorched Tanks....great stuff.
posted on A2500+ C=2620 14MHz/8MbFast/1MbChip
dialed in @34K
Just livin\\\' the dream...
 

Offline onkelarie

Re: Games that defined the Amiga? Please join in ...
« Reply #37 on: March 28, 2008, 12:43:58 PM »
Tough one, because there were so many games and so many names...

Here's my indefinite list:

Hybris
Speedball 1
Superfrog
Sidewinder
Super Skweek
Quantox
Stunt car racer
Faerytale adventure
 

Offline Phantom

Re: Games that defined the Amiga? Please join in ...
« Reply #38 on: March 28, 2008, 12:45:33 PM »
Quote
Funny, but I never did like Captive, Knightmare or any of the Tony Crowther games.


I agree with you, Captive games (Captive and Liberation after) were nice games at the start, but later became very boring for me. All the same again and again. As for the Knightmare game, please stay away... :-D
To Be A True Adventurer, You Ought To Play Real Text Adventures
 

Offline mrnutz

Re: Games that defined the Amiga? Please join in ...
« Reply #39 on: April 04, 2008, 10:06:35 PM »
Cannon Fodder
The Settlers
The Lemmings
Nebulus II