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AuthorTopic: PocketUAE Development Ceased?  (Read 1050 times)

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Offline alphonsus

PocketUAE Development Ceased?
« on: June 21, 2007, 11:19:59 PM »
As far as I can tell, development on the PocketUAE emulator for PocketPCs finished in 2006. Can anyone confirm that? Sourceforge hasn't been updated in a long time.

I really want to try this but it won't work on my device - the RMB click won't let you move the cursor at the same time so you can't select menu items.
Saw the light in 1990, found WinUAE in 2003
 

Offline trekiej

Re: PocketUAE Development Ceased?
« Reply #1 on: June 22, 2007, 02:21:33 AM »
I applologize, I do not know an answer.
I would like to know if you recommend any particular hardware?
Thanks.
Amiga 2000 Forever :)
Welcome to the Planar System.
 

Offline bloodline

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Re: PocketUAE Development Ceased?
« Reply #2 on: June 22, 2007, 08:34:36 AM »
Anything with a 400Mhz or faster CPU can run PocketUAE at about A500 speeds... but audio is choppy. As Marvel start to bring out faster XScale's the emulation should improve. I would also recommend a VGA (640*480) screen if you plan to use workbench (though it's not necessary)... 320*240 is fine for Games as most were Lowres on the A500 anyway.

Looks like Dev has stopped.

Offline keropi

Re: PocketUAE Development Ceased?
« Reply #3 on: June 22, 2007, 08:38:35 AM »
I have tested it on my X50v pda, 627mhz cpu , 640x480 and openGL gfx chip... it reaches A500 speed...

Offline trekiej

Re: PocketUAE Development Ceased?
« Reply #4 on: June 22, 2007, 01:36:56 PM »
I hope not too off topic.
I am looking to see how far I can go to make Amiga emulation as solid state as possible.  Minimig is one solution and PocketPC is another.

I downloaded pocket uae from pocketinsanity.sourcefourge.net and am wondering if that is a familiar site.

Amiga 2000 Forever :)
Welcome to the Planar System.