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AuthorTopic: What's up with doom?  (Read 4318 times)

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Offline ddniUK

Re: What's up with doom?
« Reply #15 on: April 22, 2007, 01:53:58 PM »
I love messing about and trying to get alledgedly impossible or unsupported games running on the Amiga.

Sometimes though the opposite happens - An amazing Amiga game gets ported pretty nicely, to what I think is an inferior platform.

I am talking about Payback on the GBA!! http://www.apex-designs.net/payback.html Damn it I spent time and loads of cash getting that game running nice on my BPPC and GFX card!!

Ce la vie!
 

Offline motorollin

Re: What's up with doom?
« Reply #16 on: April 22, 2007, 02:06:28 PM »
Remember that the GBA version of that game runs at a much lower resolution than the Amiga version, which is how it can run on a machine with such a slow processor (16MHz in the GBA IIRC).

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

  • Guest
Re: What's up with doom?
« Reply #17 on: April 22, 2007, 09:05:37 PM »
Is Alien Breed 3D also a 1st person shooter?

It is a reoccuring name I have seen here and there that didn't exist back in 1992.
 

Offline Karlos

Re: What's up with doom?
« Reply #18 on: April 22, 2007, 09:34:15 PM »
It is. It was one of the first bonafide Doom clones. Although it used a rather blocky chunky-copper-screen and looks extremely dated today, when it was released there was nothing quite like it on the Amiga. I should know, I bought every damn ego shooter at the time ;-)

In some respects it is actually more advanced than Doom was. The biggest shame was that the engine was designed to run on your basic A1200 (which it did and was for the most part playable) but not much was done to make it scale up to better hardware. So, whilst it runs very smoothly on an accelerated system, it remains just as blocky.
int p; // A
 

Offline krize

Re: What's up with doom?
« Reply #19 on: April 22, 2007, 10:18:59 PM »
Check the Hall of light, for all amiga games:

http://hol.abime.net

A quick search for all fps for amiga:
http://hol.abime.net/hol_search.php?N_ref_category=22

You can also search for year or whatever else you need :)
Mac Mini 1.5 Morphos !!! it rulez !!
 

  • Guest
Re: What's up with doom?
« Reply #20 on: April 22, 2007, 10:28:15 PM »
Quote

Karlos wrote:
It is. It was one of the first bonafide Doom clones. Although it used a rather blocky chunky-copper-screen and looks extremely dated today, when it was released there was nothing quite like it on the Amiga. I should know, I bought every damn ego shooter at the time ;-)

In some respects it is actually more advanced than Doom was. The biggest shame was that the engine was designed to run on your basic A1200 (which it did and was for the most part playable) but not much was done to make it scale up to better hardware. So, whilst it runs very smoothly on an accelerated system, it remains just as blocky.


The first Alien Breed 3D seems to have graphics quality equivalent to Blake Stone on the PC. Not very good.

However, looking at the list given by Krise, I see Alien Breed 3D 2 has much nicer graphics.

Unfortunately, both seems to require AGA and don't work with Cybervision or other gfx cards...

I have an A3000...
 

Offline Methuselas

Re: What's up with doom?
« Reply #21 on: April 22, 2007, 10:51:48 PM »
Wow. I never had a problem running DN3D, at all. Even on my 400K6-2, under Amithlon. It screams on my XP, that is my primary Amiga now.  :-D
\'Using no way as way. Having no limitation as limitation.\' - Bruce Lee

\'No, sorry. I don\'t get my tits out. They\'re not actually real, you know? Just two halves of a grapefruit...\' - Miki Berenyi

\'Evil will always triumph because good is dumb.\' - Dark Helmet :roflmao:

\'And for future reference, it might be polite to ask someone if you can  quote them in your signature, rather than just citing them to make a  sales pitch.\' - Karlos. :rtfm: (I didn\'t ask, obviously......) :lol:
 

Offline keropi

Re: What's up with doom?
« Reply #22 on: April 22, 2007, 11:34:05 PM »
bah, all those doom/dn3d ports miss the music...
run doom on a pentium with DB50GX midi and you are in business! or a nice pc with doomsday!
dn3d sucks on amiga, even with ppc, unless you consider playing 3dfps games at 15-20fps is great...
amiga is for amiga games, let pc-games to the pc's is what I discovered....

Offline Varthall

Re: What's up with doom?
« Reply #23 on: April 23, 2007, 01:41:06 AM »
Music works on Amiga ports of Doom, but you'll need the MIDI_Instruments file in case it's missing from the Doom port archive. You can find a copy here.

Varthall
AmigaOne XE - AmigaOS 4.1 - Freescale 7457 1GHz - 1GB ram
MPlayer for OS4: https://sourceforge.net/projects/mplayer-amigaos/
 

  • Guest
Re: What's up with doom?
« Reply #24 on: April 23, 2007, 02:13:27 AM »
Quote

Varthall wrote:
Music works on Amiga ports of Doom, but you'll need the MIDI_Instruments file in case it's missing from the Doom port archive. You can find a copy here.

Varthall


Flashlab already indicated that  ;-)
 

Offline zipper

Re: What's up with doom?
« Reply #25 on: April 23, 2007, 10:51:48 AM »
Quote

However, looking at the list given by Krise, I see Alien Breed 3D 2 has much nicer graphics.

Unfortunately, both seems to require AGA and don't work with Cybervision or other gfx cards...


There is a RTG patch for AB3D 2 but it's not too good.
 

Offline Karlos

Re: What's up with doom?
« Reply #26 on: April 23, 2007, 12:34:27 PM »
Quote

zipper wrote:

There is a RTG patch for AB3D 2 but it's not too good.


Yeah. It crashes after about 1-2 mins on absolutely every machine I tried.
int p; // A
 

Offline LaserBack

Re: What's up with doom?
« Reply #27 on: April 23, 2007, 12:42:25 PM »
The Adoom port is not a bad one..it's good
and the sound works like Varthalll said if you download the midi instruments....

but...

the sound on Adoom port is not good cause none of the midi instruments sounds like in the original game

in other words:the midi sound on Adoom is very bad

as keropi said and I said ...the best way to go today to  play doom is Doomsday port


bye
 

Offline bloodline

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Re: What's up with doom?
« Reply #28 on: April 23, 2007, 12:49:11 PM »
Quote

Karlos wrote:
Quote

zipper wrote:

There is a RTG patch for AB3D 2 but it's not too good.


Yeah. It crashes after about 1-2 mins on absolutely every machine I tried.


That's too consistant to be a bug... it must be a feature!!!

Offline zipper

Re: What's up with doom?
« Reply #29 on: April 23, 2007, 02:09:40 PM »
Quote
There is a RTG patch for AB3D 2 but it's not too good.

Yeah. It crashes after about 1-2 mins on absolutely every machine I tried.[/quote]
I got further - 10-15 mins at least :-D