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AuthorTopic: Quake II on a 68060 @ 50Mhz?  (Read 6137 times)

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Offline Corrie

Quake II on a 68060 @ 50Mhz?
« on: June 14, 2003, 09:26:18 PM »
I was just browsing on the formatt homepage in the UK and I clicked on Quake II in the software section and I was suprised to read the system requirements as follows:

PPC equipped Amiga (WarpOS) or 68060/50MHZ with 64MB

I might be wishing here, but can someone confirm, does Quake II run on a 68060 @ 50Mhz???
Escom A4000T ^ Cyberstorm MKIII 68060 75Mhz ^ 128Mb Fastram ^ CybervisionPPC ^ IOBlix ^ Ariadne II ^ Prelude ZII ^ 147Gig 10k U320 SCSI HD ^ OS 3.9!
 

Offline HyperionMP

Re: Quake II on a 68060 @ 50Mhz?
« Reply #1 on: June 14, 2003, 10:35:31 PM »
Yes, it does run on a 68060 and in fact faster than the original Quake from Clickboom.
 

Offline mikeymike

Re: Quake II on a 68060 @ 50Mhz?
« Reply #2 on: June 14, 2003, 10:38:25 PM »
With what accompanying hardware?

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Re: Quake II on a 68060 @ 50Mhz?
« Reply #3 on: June 14, 2003, 11:00:47 PM »
Quote

mikeymike wrote:
With what accompanying hardware?


An Athlon  :-D


/Jus kidding

Offline KennyR

Re: Quake II on a 68060 @ 50Mhz?
« Reply #4 on: June 14, 2003, 11:21:25 PM »
It will run on 060, but you'll be much happier if you have a BVision and can run in 3D hardware accelerated mode. Otherwise, you won't have much fun.
 

Offline Rogue

Re: Quake II on a 68060 @ 50Mhz?
« Reply #5 on: June 14, 2003, 11:34:01 PM »
Quote
With what accompanying hardware?


The 060 version requires a Warp3D-supported graphics card. You can select the software renderer, but I wouldn't recomment that.
Look out, I\'ve got a gun
 

Offline Aegis

Re: Quake II on a 68060 @ 50Mhz?
« Reply #6 on: June 14, 2003, 11:52:25 PM »
How about under WinUAE? Clickboom's Amiga Quake runs like lightning on my 2.5ghz P4  :-)
Catapultem habeo. Nisi pecuniam amnem mihi dabis, ad caput tuum saxum immane mittam.
I have a catapult. Give me all the money, or I will fling an enormous rock at your head.
 

  • Guest
Re: Quake II on a 68060 @ 50Mhz?
« Reply #7 on: June 15, 2003, 12:05:28 AM »
Quote

Aegis wrote:
How about under WinUAE? Clickboom's Amiga Quake runs like lightning on my 2.5ghz P4  :-)


Why not just play the Linux or Windows version on natively?
 

Offline KennyR

Re: Quake II on a 68060 @ 50Mhz?
« Reply #8 on: June 15, 2003, 12:12:02 AM »
Quote
Why not just play the Linux or Windows version on natively?


Indeed. Q2 isn't very pretty without 3D acceleration, and UAE will never get that, and Q2 on Windows budget label is far cheaper than Amiga Q2, so why bother? Seems silly to me.
 

Offline Leo42

Re: Quake II on a 68060 @ 50Mhz?
« Reply #9 on: June 15, 2003, 01:53:52 AM »
To be able to use Warp3D software on UAE, Hyperion (or anyone else) must release a 68k software renderer... (I know a PPC software renderer already exists)

Or we may dream of a Warp3D<->Direct3D wrapper ;))

Leo.
 

Offline KennyR

Re: Quake II on a 68060 @ 50Mhz?
« Reply #10 on: June 15, 2003, 02:25:45 AM »
Quote
To be able to use Warp3D software on UAE, Hyperion (or anyone else) must release a 68k software renderer... (I know a PPC software renderer already exists)


It's not quite that simple. Even the software renderer is card specific (for example, it doesn't work on my Pegasos). And it even if it was, it would be REAL slow and still would look no better than the built in software renderer of Q2 - in fact, it would probably look worse. It doesn't support fog, antialiasing, coloured lighting, alpha, mipmapping, blending or any of that stuff.

Quote
Or we may dream of a Warp3D<->Direct3D wrapper ;))


I think that previledge is better left in the hands of the people who pay considerable amounts of cash and/or development time for A1 systems. I still don't see why UAE users can't just use Windows equivalents of the software.
 

Offline Corrie

Re: Quake II on a 68060 @ 50Mhz?
« Reply #11 on: June 15, 2003, 03:02:40 AM »
Can anyone tell me how QuakeII would run on a Cyberstorm MKIII 68060 66Mhz, CybervisionPPC and 128Mb RAM????
Escom A4000T ^ Cyberstorm MKIII 68060 75Mhz ^ 128Mb Fastram ^ CybervisionPPC ^ IOBlix ^ Ariadne II ^ Prelude ZII ^ 147Gig 10k U320 SCSI HD ^ OS 3.9!
 

Offline Karlos

Re: Quake II on a 68060 @ 50Mhz?
« Reply #12 on: June 15, 2003, 03:05:05 AM »
Nicely, I would expect.

The only feature you wouldn't get is coloured lighting, which is due to the lack of chromatic blending on the permedia 2.
int p; // A
 

Offline Corrie

Re: Quake II on a 68060 @ 50Mhz?
« Reply #13 on: June 15, 2003, 03:09:46 AM »
Is the coloured lighting noticable at all? Would Quake II still look descent enough using the CybervisionPPC (DCE Version) ?
Escom A4000T ^ Cyberstorm MKIII 68060 75Mhz ^ 128Mb Fastram ^ CybervisionPPC ^ IOBlix ^ Ariadne II ^ Prelude ZII ^ 147Gig 10k U320 SCSI HD ^ OS 3.9!
 

Offline Karlos

Re: Quake II on a 68060 @ 50Mhz?
« Reply #14 on: June 15, 2003, 03:15:04 AM »
Well I wouldnt notice the loss of coloured lighting  much being as I'm colour blind :-)

It should look fine on the CVPPC. You still get bilinear filtering, transparency and other effects. Perhaps it's slightly less atmospheric with monochromatic lighting, but I expect not many people ever noticed!

Compared to software mode the quality (and speed) on the CVPPC is superb.
int p; // A