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AuthorTopic: GameCubes  (Read 1636 times)

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Offline _caddy_

GameCubes
« on: September 07, 2004, 10:53:01 PM »
providing a reasonable licence from nintendo - not highly likely, but not totally impossible, gamecubes use  PPC processors, and ATI radeon hardware - if i'm not mistaken, so do the A1's, how possiblw would it be to port games?

how possible would it be for a gamecube on a card, in the same veign ans that psx one for the mac

i mean think of the possibilities of this, the total opposite of what xbox is, microsoft would pack their pants.


just a thought
A1200 in original casing
Internal
4.3gb hard drive // 24x cdrom // clock port Hypercom1 // floppy drive
External
3 floppy drives, and a 3 Com Etherlink 3 PCMCIA Ethernet Card
 

Offline FastRobPlus

Re: GameCubes
« Reply #1 on: September 07, 2004, 10:59:33 PM »
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how possible would it be for a gamecube on a card, in the same veign ans that psx one for the mac
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You do understand that GameCube, like all modern consoles, is sold at a loss, right?  Even if you could reduce the number of components (since you are providing the A1) and make a large batch of "cards", it would be more expensive than buying a new GameCube at retail.  And remember, if you want to do this legally, you need to go to Nintendo.  To meet the copy proteciton requirements (since you are doing this legit with Nintendo) you will need to use the same drive mechanism that the gamecube does as it's been modified for thier copy protection.

Those are just the first few things that make your idea un-viable.

You could ask Creative Labs how well thier 3DO Blaster sold.
 

Offline FastRobPlus

Re: GameCubes
« Reply #2 on: September 07, 2004, 11:01:51 PM »
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i mean think of the possibilities of this, the total opposite of what xbox is, microsoft would pack their pants.
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You mean, designing something to add cost to something you can buy cheaper somewhere else?  Yes,  that's the opposite of Xbox.


Here's a counter-thought:
Amiga's have genlocks, right?  And they are cheap (eBay) now, right?

Why not design a cable, let's call it a "composite" cable that uses the Amiga and Genlock you already have to interface with popular game hardware you license (okay, buy at retail) for M$, $ony, and NE$.

In this way, you can have a multi-console system interface, and show your system's superiority to all the console makers!
 

Offline _caddy_

Re: GameCubes
« Reply #3 on: September 07, 2004, 11:12:23 PM »
i think you miss the point, or misunderstand what i mean


good decent games available on the amiga streight away

nintendo get their licencing fee, because more people buy the games,


and what i meant by opposite is that ms are a comp company
nintendo are a console company

and each other would be dabbling in foreign territory - you have realised xbox is just a PC right :P
[qoute]
You do understand that GameCube, like all modern consoles, is sold at a loss, right?
[/quote] - i know that. i got a B in games and entertainment technology at uni thank you very much.



A1200 in original casing
Internal
4.3gb hard drive // 24x cdrom // clock port Hypercom1 // floppy drive
External
3 floppy drives, and a 3 Com Etherlink 3 PCMCIA Ethernet Card
 

Offline Holley

Re: GameCubes
« Reply #4 on: September 07, 2004, 11:13:27 PM »
Now if you could run OS4 on Gamecube ... (what are they, 400MHz?)

It's worth noting the A1 already has a good working PS1 emulator.
\\"Sex, drugs and rock n\\\' roll are very good for you\\" - Ian Dury
 

Offline _caddy_

Re: GameCubes
« Reply #5 on: September 07, 2004, 11:16:41 PM »
but psx is aged, newer games, mean newer/more gamers interested, yeah?, i mean, if that wasnt the case, why did ps2 come out?

i mean, i dont have debian linux running on my dreamcast for nothing you know! :P


Quote

You could ask Creative Labs how well thier 3DO Blaster sold.
 

how well did the 3do do??

how many people still have emulated snes, or gameboys, or megadrives , how many people have an emulator of some kid or another.

why's this?

because of the popularity of the actual console


the psx mac card only got stopped bacause sony sued
A1200 in original casing
Internal
4.3gb hard drive // 24x cdrom // clock port Hypercom1 // floppy drive
External
3 floppy drives, and a 3 Com Etherlink 3 PCMCIA Ethernet Card
 

Offline FastRobPlus

Re: GameCubes
« Reply #6 on: September 07, 2004, 11:21:42 PM »
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nintendo get their licencing fee, because more people buy the games,
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They sell 10,000 consoles a day.  Do you think they would even feel the impact if all A1 users did what you describe?


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and what i meant by opposite is that ms are a comp company
nintendo are a console company
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Don't know what that comment means.  Both Xbox and Nintendo make money from software sales, not console sales.



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you have realised xbox is just a PC right :P
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I'm reasonably sure it's a game console.



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- i know that. i got a B in games and entertainment technology at uni thank you very much.
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Uh... Okay.




@Holley
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Now if you could run OS4 on Gamecube ... (what are they, 400MHz?)
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Would be cool!
-edit-

Why can't Cloanto sell a version of Amiga forever for Xbox?!?!  It would seem to be free money, since Intellivision Lives, Midway/Atari Classics, etc have all come out for Xbox and are really just MAME-clones.

A big Boing logo on the box -- that would get Amiga's image in front of people again, and it would sell!
 

Offline adolescent

Re: GameCubes
« Reply #7 on: September 07, 2004, 11:29:55 PM »
I never understood the use of a $2000 computer to run games from a $100 console.  Emulators (in hardware or software) just don't offer the true feeling of the original console.  Nor are any of them perfect.
Time to move on.  Bye Amiga.org.  :(
 

Offline _caddy_

Re: GameCubes
« Reply #8 on: September 07, 2004, 11:35:06 PM »
who cares whether its 10'000 or 10, its still more


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you have realised xbox is just a PC right :P
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I'm reasonably sure it's a game console. - hahaha, sarchasm

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- i know that. i got a B in games and entertainment technology at uni thank you very much.
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Uh... Okay. - well i'm guessing that university must be a foreign concept to you, and its a module on the games industry.


Don't know what that comment means. Both Xbox and Nintendo make money from software sales, not console sales.
 - yes, but software designed for what platforms?
oh yeah, PC and a console. M$ didnt make their money from consols - mind you neither did nintendo originally - if we're going that far back

besides mate, this is a theoretical situation, not a feasibility study
oh, and
i'll qoute my original post - "not highly likely"
A1200 in original casing
Internal
4.3gb hard drive // 24x cdrom // clock port Hypercom1 // floppy drive
External
3 floppy drives, and a 3 Com Etherlink 3 PCMCIA Ethernet Card
 

Offline _caddy_

Re: GameCubes
« Reply #9 on: September 07, 2004, 11:40:31 PM »

adolescent wrote:
I never understood the use of a $2000 computer to run games from a $100 console.  Emulators (in hardware or software) just don't offer the true feeling of the original console.  Nor are any of them perfect.[/quote]

i agree, but anything to get amiga back where it used to be(where it belongs) is a good thing right?
A1200 in original casing
Internal
4.3gb hard drive // 24x cdrom // clock port Hypercom1 // floppy drive
External
3 floppy drives, and a 3 Com Etherlink 3 PCMCIA Ethernet Card
 

Offline FastRobPlus

Re: GameCubes
« Reply #10 on: September 07, 2004, 11:42:27 PM »
--------------------------------------------------------------------------------
well i'm guessing that university must be a foreign concept to you, and its a module on the games industry.
--------------------------------------------------------------------------------

I'll let my profile answer that moronic comment.
 

Offline _caddy_

Re: GameCubes
« Reply #11 on: September 07, 2004, 11:47:45 PM »
well i was guessing thet since you seem to know lots about the feasibility of what i said, that you'd been
and no - i didnt read the profile, but again, you obviusly didnt read the original post, and before you start , this isn't a flame war, so give over

and how can the comment be moronic, i'd kinda think more ironic, due to the circumstances
A1200 in original casing
Internal
4.3gb hard drive // 24x cdrom // clock port Hypercom1 // floppy drive
External
3 floppy drives, and a 3 Com Etherlink 3 PCMCIA Ethernet Card
 

Offline angrybrit

Re: GameCubes
« Reply #12 on: September 08, 2004, 12:28:46 AM »
I am amazed that every other post was off topic.  Can you people read? :lol:

#1 - Highly probably would work.  See XBox emulator.

#2 - Very doable.

#3 - You mean: Since MS took the PC games (FPS, Online Gaming) to the consoles.  And taking the consoles games to the PCs?  IMO consoles are directed at people who are kids/adolescents and don't have the patience to learn all that jargon that comes with a personal computer.
 

Offline FastRobPlus

Re: GameCubes
« Reply #13 on: September 08, 2004, 12:42:52 AM »
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IMO consoles are directed at people who are kids/adolescents and don't have the patience to learn all that jargon that comes with a personal computer.
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A narrow-minded opinion.  But if we went with your assumption that this was the case, why would the “more mature and more patient” PC gamers want the console games ported in the first place?
 

Offline Sparky

Re: GameCubes
« Reply #14 on: September 08, 2004, 12:45:57 AM »
Quote

_caddy_ wrote:


- i know that. i got a B in games and entertainment technology at uni thank you very much.

[/quote]

They teach games at university now ?  Sheesh, I had to learn formal methods, CASE, COBOL, PASCAL, C, ADA, Real-time systems programming, distributed systems, AI, LANs/WANs, Operating System design, database design and documentation.  Not one module of gaming to be seen back then!  Bugger!

And to top it off after 6 years in university how many of those skills do you think I now use ?  That's right .. sod all, now I do SANs and NAS ... oh well.