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AuthorTopic: Games that were better on PC than on Amiga :-o  (Read 2742 times)

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Offline Holley

Re: Games that were better on PC than on Amiga :-o
« Reply #30 on: July 13, 2004, 10:51:46 PM »
At least you'd be back to full health in the next scene ... :-D
\\"Sex, drugs and rock n\\\' roll are very good for you\\" - Ian Dury
 

Offline Ni72ous

Re: Games that were better on PC than on Amiga :-o
« Reply #31 on: July 14, 2004, 01:00:39 AM »
@mikeymike
Quote
I play the AGA Amiga version under emulation because I can't play the PC version for two reasons: One, Windows 2000, and two, even if you run it in DOS, on a 1.5GHz processor it goes a little too fast


Have a look here for a win 2k/xp fix and a neat little program called turbo to slow your processor down, that should get you up and running with the pc version.
Ni72ous
 

Offline mikeymike

Re: Games that were better on PC than on Amiga :-o
« Reply #32 on: July 14, 2004, 01:18:37 AM »
Presumably I need that "1.2 to 1.4" patch as well to get it to work under Win2k?

Offline purKKi

Re: Games that were better on PC than on Amiga :-o
« Reply #33 on: July 14, 2004, 01:28:28 AM »
Quote
Monkey Island games...

mikeymike: Otherwise the graphics suck, they're horribly blocky (good ol' VGA)...


Hmmm.... yes blocky but Amiga OCS resolution 320x200 (32 colours) vs. PC VGA 320x280 (256 colours)?
 

Offline Ni72ous

Re: Games that were better on PC than on Amiga :-o
« Reply #34 on: July 14, 2004, 02:01:23 AM »
Prolly if you are using the floppy version, soz i assumed you were using the cd version.
Ni72ous
 

Offline B00tDisk

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Re: Games that were better on PC than on Amiga :-o
« Reply #35 on: July 14, 2004, 02:18:02 AM »
Subwar 2050, Pirates! Gold, Gunship 2000, Falcon AT (in VGA mode), later SSI Gold Box AD&D games, Syndicate, Wing Commander, A-10 Tank Killer - those are a few I can think of.

Back away from the EU-SSR!
 

Offline gizz72

Re: Games that were better on PC than on Amiga :-o
« Reply #36 on: July 14, 2004, 03:08:26 AM »
Greetings,

I remembered WingCommander and the Sequels, that never came to light on the Miggy.  :-(

Also, Prince of Persia and a sequel(Sands of Time, I guess).


BTW, Body Blows came out on the PC, but I like the Miggy Ver. better though. :-)

Regards,

Gizz
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Offline purKKi

Re: Games that were better on PC than on Amiga :-o
« Reply #37 on: July 14, 2004, 04:01:34 AM »
Dune II was a game that I used to play with PC instead of my Amiga 500: more colours and faster... Syndicate too! PC version used 640x480 resolution which was a luxury in games back then.

I also liked the PC version of Pinball Fantasies better (with Gravis Ultrasound & 256 colours). But my favorite is definetely AGA-version on my CD32 & big TV-screen!  :-D

Pinball Dreams original Amiga version was better though. That PC conversion was not so smooth...
 

Offline mikeymike

Re: Games that were better on PC than on Amiga :-o
« Reply #38 on: July 14, 2004, 10:58:51 AM »
Quote

purKKi wrote:
Quote
Monkey Island games...

mikeymike: Otherwise the graphics suck, they're horribly blocky (good ol' VGA)...


Hmmm.... yes blocky but Amiga OCS resolution 320x200 (32 colours) vs. PC VGA 320x280 (256 colours)?


It looked better on an Amiga/TV screen.  A PC monitor shows just how blocky it looks :-)

Offline Speelgoedmannetje

Re: Games that were better on PC than on Amiga :-o
« Reply #39 on: July 14, 2004, 01:11:09 PM »
Quote

purKKi wrote:
Quote
Monkey Island games...

mikeymike: Otherwise the graphics suck, they're horribly blocky (good ol' VGA)...


Hmmm.... yes blocky but Amiga OCS resolution 320x200 (32 colours) vs. PC VGA 320x280 (256 colours)?
There exist no VGA 320x280.
VGA is 320x200 (16 colours) and SVGA starts from 320x240 (256 colours).
And Amiga OCS (PAL) is 320x256 (32 colours)
Amiga OCS (NTSC) is 320x200 (32 colours).
IIRC that is.
And the canary said: \'chirp\'
 

Offline purKKi

Re: Games that were better on PC than on Amiga :-o
« Reply #40 on: July 15, 2004, 12:44:54 AM »
Quote
VGA is 320x200 (16 colours)...


Yep, my mistake: 320x200. But that is EGA (16 colours).

SVGA improved 256 colours to higher resolutions like 800x600 and up, compared to standard VGA.
 

Offline Speelgoedmannetje

Re: Games that were better on PC than on Amiga :-o
« Reply #41 on: July 15, 2004, 01:42:21 AM »
Quote

purKKi wrote:
Quote
VGA is 320x200 (16 colours)...


Yep, my mistake: 320x200. But that is EGA (16 colours).
no, also vga had just 16 colours.
But vga had a bigger palette than EGA.
from my experience of (pc) games:
CGA is alike the gfx of the ZX spectrum
EGA is alike the gfx of the Commodore64 (though higher resolution)
VGA is alike the gfx of the AtariST
SVGA is alike the gfx of the Amiga1200 (though SVGA has  higher resolutions)
And the canary said: \'chirp\'
 

Offline mikrucio

Re: Games that were better on PC than on Amiga :-o
« Reply #42 on: July 15, 2004, 06:16:10 AM »
And the Final verdict......

NO games were better on pc than the amiga during it's day.
1988 to 1992.

the amiga was the king thats why it sold well.
coz of the games.


ahahahahahahahahaeeeeeeeehhhhheeeeeeeea\...
 

Offline purKKi

Re: Games that were better on PC than on Amiga :-o
« Reply #43 on: July 15, 2004, 07:48:30 PM »
Quote
no, also vga had just 16 colours.
But vga had a bigger palette than EGA.


Are you sure? I have always thougth that VGA can display 256 colours because of the information of the computer magazines, game packages ("256 VGA graphics") and I remember that my friend had an AT with VGA card which could display 256 colour games and he could use PC Deluxe Paint Enchanched in 320x200 resolution with 256 colours but not with 640x480 resolution like I because I started with SVGA card...
 

Offline Speelgoedmannetje

Re: Games that were better on PC than on Amiga :-o
« Reply #44 on: July 15, 2004, 08:19:44 PM »
Well, games state 16 colours, and if you play for instance Prince of Persia, Xenon 2 or other games supporting vga, these are all in 16 colours.
But I have to admit it's a bit confusing, they're not clear about it (on purpose)
I got some magazines wich state that the Super VGA starts with a palette of 4096 colours (not mentioning the amount of colours displayed), where normal VGA has a palette of 512 colours. SVGA was there already in 1989 or so.
If I know it correctly, Commodore already had the technology to achieve the same gfx back then, but for some reason they did not come up with it.
And the canary said: \'chirp\'