Welcome, Guest. Please login or register.

Author Topic: 2Hours 7min to go... (Installing MacOS X on a PC)  (Read 2676 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline bloodlineTopic starter

  • Master Sock Abuser
  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 12113
    • Show only replies by bloodline
    • http://www.troubled-mind.com
Re: 2Hours 7min to go... (Installing MacOS X on a PC)
« Reply #14 from previous page: November 15, 2004, 02:50:16 PM »
Quote

Karlos wrote:
Is there some sort of native DirectX/OpenGL wrapper for Quartz  extreme with this emulator? That would give the OSX desktop a real boost.


I've not seen mention of anything like that on the dev site... but the Emulator is written using SDL so implementing some kind of OpenGL layer shouldn't be too difficult...

Offline Samuar

  • Full Member
  • ***
  • Join Date: Jun 2003
  • Posts: 158
    • Show only replies by Samuar
Re: 2Hours 7min to go... (Installing MacOS X on a PC)
« Reply #15 on: November 15, 2004, 03:09:46 PM »
It looks good. I gave it a whirl. Struggled a bit. Even tried MorphOS, which of course - doesnt work. Also tried NetBSD, which didnt work.

I'll try formating this machine some time and having another go.
Dell Dimension 5000; Dell Inspiron 1300.
 

Offline Karlos

  • Sockologist
  • Global Moderator
  • Hero Member
  • *****
  • Join Date: Nov 2002
  • Posts: 16867
  • Country: gb
  • Thanked: 4 times
    • Show only replies by Karlos
Re: 2Hours 7min to go... (Installing MacOS X on a PC)
« Reply #16 on: November 15, 2004, 03:56:59 PM »
Quote

bloodline wrote:
Quote

Karlos wrote:
Is there some sort of native DirectX/OpenGL wrapper for Quartz  extreme with this emulator? That would give the OSX desktop a real boost.


I've not seen mention of anything like that on the dev site... but the Emulator is written using SDL so implementing some kind of OpenGL layer shouldn't be too difficult...


From experience I can say that without Quartz, OSX's interface crawls on a real G3 class system. I had misfortune of enduring a G3 500 iMac as a develompent platform for a few months before we got hold of some slightly better hardware at work. Without quartz on that level of hardware, OSX struggles like hell. Having several large windows open was enough to invoke that irritating swirly busy pointer at just about every operation. It doesnt help that the OS insists on still applying the eyecandy and effects (with no real option to turn it off) leaving it all down to an older CPU to render.

Quartz really pushes the hardware acceleration front for the interface, freeing up the CPU from this. The difference was profound ;-)

Given that the emulation can only presently reach older PPC levels of performance, making the most of your graphics hardware seems to be an obvious optimisation for improving the overall result.
int p; // A
 

Offline bloodlineTopic starter

  • Master Sock Abuser
  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 12113
    • Show only replies by bloodline
    • http://www.troubled-mind.com
Re: 2Hours 7min to go... (Installing MacOS X on a PC)
« Reply #17 on: November 15, 2004, 05:06:46 PM »
Quote
Given that the emulation can only presently reach older PPC levels of performance, making the most of your graphics hardware seems to be an obvious optimisation for improving the overall result.


I think someone should suggest this to them :-)

I've not had a peek at the source code yet, so I'm not sure how the gfx are rendered... I'm guessing that it's a frame buffer system... but it seems perhaps a little faster than a simple FB driver would be... I note that PearPC comes with a graphics driver from MacOnLinux, which it appears to use :-?

Offline Karlos

  • Sockologist
  • Global Moderator
  • Hero Member
  • *****
  • Join Date: Nov 2002
  • Posts: 16867
  • Country: gb
  • Thanked: 4 times
    • Show only replies by Karlos
Re: 2Hours 7min to go... (Installing MacOS X on a PC)
« Reply #18 on: November 15, 2004, 05:34:13 PM »
Doesnt SDL provide a rendering interface to the native gfx system of a particular implementation?

(if not, one point to my C++ layer :lol:)
int p; // A
 

Offline Karlos

  • Sockologist
  • Global Moderator
  • Hero Member
  • *****
  • Join Date: Nov 2002
  • Posts: 16867
  • Country: gb
  • Thanked: 4 times
    • Show only replies by Karlos
Re: 2Hours 7min to go... (Installing MacOS X on a PC)
« Reply #19 on: November 23, 2004, 12:32:53 PM »
Quote

bloodline wrote:
Quote
Given that the emulation can only presently reach older PPC levels of performance, making the most of your graphics hardware seems to be an obvious optimisation for improving the overall result.


I think someone should suggest this to them :-)



And have you? ;-)
int p; // A
 

Offline bloodlineTopic starter

  • Master Sock Abuser
  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 12113
    • Show only replies by bloodline
    • http://www.troubled-mind.com
Re: 2Hours 7min to go... (Installing MacOS X on a PC)
« Reply #20 on: November 23, 2004, 02:44:36 PM »
Quote

Karlos wrote:
Quote

bloodline wrote:
Quote
Given that the emulation can only presently reach older PPC levels of performance, making the most of your graphics hardware seems to be an obvious optimisation for improving the overall result.


I think someone should suggest this to them :-)



And have you? ;-)


I'm not in contact with them, and until I have had time to go poking around in the source code, I'm not going to waste their time with my drivel :-D

Offline Karlos

  • Sockologist
  • Global Moderator
  • Hero Member
  • *****
  • Join Date: Nov 2002
  • Posts: 16867
  • Country: gb
  • Thanked: 4 times
    • Show only replies by Karlos
Re: 2Hours 7min to go... (Installing MacOS X on a PC)
« Reply #21 on: November 23, 2004, 04:32:41 PM »
You could just blame it on me, I suggested it to you :lol:

"Sorry guys, it was this bonehead on amiga.org..."
int p; // A
 

Offline Glaucus

  • Hero Member
  • *****
  • Join Date: Feb 2002
  • Posts: 4518
    • Show only replies by Glaucus
    • http://members.shaw.ca/mveroukis/
Re: 2Hours 7min to go...
« Reply #22 on: November 23, 2004, 05:47:26 PM »
How long do you think it would take to install OS4.0 on that PearPC??? :-D

 - Mike
YOU ARE NOT IMMUNE
 

Offline bloodlineTopic starter

  • Master Sock Abuser
  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 12113
    • Show only replies by bloodline
    • http://www.troubled-mind.com
Re: 2Hours 7min to go...
« Reply #23 on: November 23, 2004, 06:01:37 PM »
Quote

Glaucus wrote:
How long do you think it would take to install OS4.0 on that PearPC??? :-D

 - Mike


I don't know I've never installed OS4 :-) (The MacOS X install only took about an hour in the end...).