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Author Topic: Simcity 2000 amiga  (Read 7474 times)

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Offline smf

Re: Simcity 2000 amiga
« Reply #44 from previous page: August 30, 2010, 06:29:47 AM »
Quote from: spirantho;576512
The Voodoo III will make no difference at all, as it's using OS calls throughout, I believe (does it even run on a graphics card? Wasn't aware that it did...). As for it being unplayable on an 060... I spent many many hours on my Blizzard MkII (50MHz) playing SC2000.. I guess people have different standards these days...


Yeah SC2000 can be promoted to run on a graphics card with ModePro
 

Offline spirantho

Re: Simcity 2000 amiga
« Reply #45 on: August 30, 2010, 08:43:02 AM »
It may be displaying on a graphics card, but that doesn't mean it's really using it - it'll still be using Chip RAM, as it'll be using the original OS3.0 routines... so it'll be just as slow as AGA. Hence why it's so much faster under SS which uses RTG routines.
--
Ian Gledhill
ian.gledhill@btinternit.com (except it should be internEt of course...!)
Check out my shop! http://www.mutant-caterpillar.co.uk/shop/ - for 8-bit (and soon 16-bit) goodness!
 

Offline utri007

Re: Simcity 2000 amiga
« Reply #46 on: August 30, 2010, 01:12:55 PM »
I can confirm that simcity 2000 can be promoted with modepro to use graphics card, but it is still very slow.

Installed and configured fblit gives huge speed up for all of these kind of games, napalm etc, screen scolling is allmoust smooth with it 640x512
ACube Sam 440ep Flex 800mhz, 1gb ram and 240gb hd and OS4.1FE
A1200 Micronic tower, OS3.9, Apollo 060 66mhz, xPert Merlin, Delfina Lite and Micronic Scandy, 500Gb hd, 66mb ram, DVD-burner and WLAN.
A1200 desktop, OS3.9, Blizzard 060 66mhz, 66mb ram, Ide Fix Express with 160Gb HD and WLAN
A500 OS2.1, GVP+HD8 with 4mb ram, 1mb chip ram and 4gb HD
Commodore CDTV KS3.1, 1mb chip, 4mb fast ram and IDE HD
 

Offline rvo_nl

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Re: Simcity 2000 amiga
« Reply #47 on: August 30, 2010, 02:27:47 PM »
Does Fblit also help RTG users that are using Modepro to promote games to their graphic cards?
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline utri007

Re: Simcity 2000 amiga
« Reply #48 on: August 30, 2010, 02:37:15 PM »
FBlit uses aga, so it helps with pal hires
ACube Sam 440ep Flex 800mhz, 1gb ram and 240gb hd and OS4.1FE
A1200 Micronic tower, OS3.9, Apollo 060 66mhz, xPert Merlin, Delfina Lite and Micronic Scandy, 500Gb hd, 66mb ram, DVD-burner and WLAN.
A1200 desktop, OS3.9, Blizzard 060 66mhz, 66mb ram, Ide Fix Express with 160Gb HD and WLAN
A500 OS2.1, GVP+HD8 with 4mb ram, 1mb chip ram and 4gb HD
Commodore CDTV KS3.1, 1mb chip, 4mb fast ram and IDE HD
 

Offline zipper

Re: Simcity 2000 amiga
« Reply #49 on: August 30, 2010, 06:59:05 PM »
And probably conflicts with RTG.
 

Offline Cammy

Re: Simcity 2000 amiga
« Reply #50 on: September 26, 2010, 12:52:08 AM »
I just ran SimCity 2000 through ShapeShifter with the super fast MuEVD video driver on my AGA A1200 and ran the patched Amiga version (with FBlit and BlazeWCP running) and they're both around the same speed.
A1200 030@28Mhz/2MB+32MB/RTC/KS3.1/IDE-CF+4GB/4-Way Clockport Expander/IndivisionAGA/PCMCIA NIC
A1200 020@14Mhz/2MB+8MB/FPU/RTC/KS3.0/IDE-CF+2GB/S-Video
CD32 020@14Mhz/2MB+8MB/RTC/KS3.1/IDE-CF+4GB
A600 030@30Mhz/2MB+64MB/RTC/IDE-CF+4GB/Subway USB/S-Video/PCMCIA NIC/USB Numeric Keypad+Hub+Mouse+Control Pad
A500 000@7Mhz/512kB+512kB/ROM Switcher/KS3.1+1.3/S-Video

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