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Author Topic: OK, which A1200 AGA games are not just lame conversions?  (Read 4659 times)

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Offline odin

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Re: OK, which A1200 AGA games are not just lame conversions?
« Reply #14 from previous page: February 16, 2010, 08:54:39 PM »
It also burnt out your eyes in the process with the flickering.

Offline Karlos

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Re: OK, which A1200 AGA games are not just lame conversions?
« Reply #15 on: February 16, 2010, 08:55:59 PM »
Quote from: odin;543551
It also burnt out your eyes in the process with the flickering.


I'm sure it would be a different experience with a good flickerfixer :)
int p; // A
 

Offline tone007

Re: OK, which A1200 AGA games are not just lame conversions?
« Reply #16 on: February 16, 2010, 09:57:40 PM »
Pierre Le Chef is Out to Lunch!

...I should play that on the bitchin' 4000 I just put together.
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Offline Moto

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Re: OK, which A1200 AGA games are not just lame conversions?
« Reply #17 on: February 16, 2010, 09:59:05 PM »
@tone - new 4000 build?  do tell.
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Offline tone007

Re: OK, which A1200 AGA games are not just lame conversions?
« Reply #18 on: February 16, 2010, 10:02:09 PM »
Oh, all the standards, CSMKII '060, 150MB or so of RAM, Cybervision64+A2320, Hydra ethernet.. Still haven't gotten it all buttoned up, but 3.9 is up and running.
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Offline AmigaNG

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Re: OK, which A1200 AGA games are not just lame conversions?
« Reply #19 on: February 17, 2010, 04:35:16 PM »
I think from a technical point of view the game that pushed and really showed off what AGA chip could do was most likely Microcosm on the CD32

Other games that showed off what it could do are the FPS
Gloom, Breathless, Fear, Alien Breed 3d to name a few.

Capital Punishment and in fact any Clickboom game really did show how far the AGA chip could go ( Napalm, T-Zero, Myst, even Quake all could be ran off just the AGA chip. ok they needed more power than your average A1200, but they all managed to run without a graphic card which is pretty impressive)

Other I can think off,
Theme Park, Aladdin, Loin King, Star Trek 25th Aniv, Sim City 2000, Guardian, Slam Tilt, Banshee, Super Stardust, Worms DC, and Alien Breed Tower Assault.

Offline DrDekker

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Re: OK, which A1200 AGA games are not just lame conversions?
« Reply #20 on: February 24, 2010, 01:00:00 PM »
Pinball Illusions is one of my favourites!
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Offline Crumb

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Re: OK, which A1200 AGA games are not just lame conversions?
« Reply #21 on: February 24, 2010, 03:13:15 PM »
@NovaCoder

IIRC Worms DC is an ECS game. It runs with 2MB of chipmem.
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Offline Cammy

Re: OK, which A1200 AGA games are not just lame conversions?
« Reply #22 on: February 24, 2010, 03:24:22 PM »
Worms: The Directors Cut is AGA only.
A1200 030@28Mhz/2MB+32MB/RTC/KS3.1/IDE-CF+4GB/4-Way Clockport Expander/IndivisionAGA/PCMCIA NIC
A1200 020@14Mhz/2MB+8MB/FPU/RTC/KS3.0/IDE-CF+2GB/S-Video
CD32 020@14Mhz/2MB+8MB/RTC/KS3.1/IDE-CF+4GB
A600 030@30Mhz/2MB+64MB/RTC/IDE-CF+4GB/Subway USB/S-Video/PCMCIA NIC/USB Numeric Keypad+Hub+Mouse+Control Pad
A500 000@7Mhz/512kB+512kB/ROM Switcher/KS3.1+1.3/S-Video

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