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Karlos wrote:QuoteMarkAshley wrote:QuoteKarlos wrote:The best bet for a big speedup on your voodoo would be to try to port one of the GLDoom jobbies that have arisen since it went open source.Yeah, ok I'll get right on it :-P Anyone know if a port is in progress?I don't know of any, but PC developers really pushed the old game with replacement engines like Doomsday. I expect their source is available but it might be a big job for people who aren't heavily into both amiga and win32 coding.
MarkAshley wrote:QuoteKarlos wrote:The best bet for a big speedup on your voodoo would be to try to port one of the GLDoom jobbies that have arisen since it went open source.Yeah, ok I'll get right on it :-P Anyone know if a port is in progress?
Karlos wrote:The best bet for a big speedup on your voodoo would be to try to port one of the GLDoom jobbies that have arisen since it went open source.